Nine out of ten kids come home from a baseball game having seen their favorite player win the game with a home run, and want to play baseball and make spectacular plays. The tenth kid is instead inspired to do a brilliant science fair project: "Excel at what you love, do best, and are expected to do." (The kid wins the prize at the science fair, and the teacher says, "You really hit a home run with that one.")
The kid has done analogical quadrature, mapping the relation between the baseball player and his on-field expertise in a deeper way than the other kids did. In AQ, the idea is to construct a mapping or transformation so that A does B can be mapped into C does D, typically starting with A, B, and C and finding D. Once done, there is a clear analogy (as pointed out by the teacher) between B and D. A blend is more like designing a helicopter by combining a dragonfly and a car. You take the general shape and behavior of the dragonfly, and the size, interior seats, driver controls, etc, from a car. In general in a blend you start with B and C without an A. Both relations B->D and C->D are analogies, mappings from one concept to another. (You could, if you wanted, complete the square ("quadrature") and find an A -- but it's typically the opposite of what you want. In the example you'd get a beetle, with the size and provenance of the dragonfly and the shape and behavior of the car!) The key to either of these is finding the right mapping(s). I claim that virtually all of intelligence consists of finding useful mappings. Feynman put it, "The glory of science is that we can find a way to think such that the law is *evident*." Josh ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=231415&user_secret=fabd7936