According to http://groups.google.com/group/openni-dev/browse_thread/thread/80809495fbb709a2?pli=1
it's possible to compile OpenNI for mac. I don't, however, have a kinect to verify or test this with. On Tue, Dec 21, 2010 at 6:00 AM, < [email protected]> wrote: > Send animata-users mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of animata-users digest..." > > > Today's Topics: > > 1. Re: Xbox Kinect -> OSC -> Animata (syra lacruz) > 2. Re: Xbox Kinect -> OSC -> Animata (gabor papp) > 3. Re: Xbox Kinect -> OSC -> Animata (Gabe Shaughnessy) > 4. Re: Xbox Kinect -> OSC -> Animata (Fabio Alvino) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Mon, 20 Dec 2010 18:25:22 -0430 > From: syra lacruz <[email protected]> > Subject: Re: [animata-users] Xbox Kinect -> OSC -> Animata > To: [email protected] > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=UTF-8 > > excellent work!! :) Congratulations > > 2010/12/19 Tony Gon?alves <[email protected]>: > > Hi guys, > > > > We've been playing with the kinect recently and made a small proxy that > > sends skeleton joint coordinates via OSC. We managed to control animata > with > > pretty good results :D > > > > You can watch it in action here: http://vimeo.com/17978808 > > (The animata part starts at 00:50) > > > > If you'd like to play with it you can get it here: > > https://github.com/Sensebloom/OSCeleton > > > > To make it work with animata you need to run it like this: OSCeleton -d 2 > -n > > 0 -mx 320 -my 240 > > you may need to play with the -mx and -my values a bit depending on the > > resolution of your sprite. > > > > I'd like to thank you guys for making such an awesome piece of software, > we > > sure had alot of fun playing with it, and we're sure to be using it in > some > > future projects! > > > > Have fun ;) > > > > _______________________________________________ > > animata-users mailing list > > [email protected] > > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > > > > > > > -- > Estudiante de Ingenier?a de Sistemas ULA VE > Integrante de gUsLA (Grupo de Usuarios de Software Libre de la > Universidad de Los Andes) > http://syralg.wordpress.com > Twitter @syralg > Identi.ca @syralg > Linux user number 523000 > > > ???b zn???1 .? ???s > > > ------------------------------ > > Message: 2 > Date: Tue, 21 Dec 2010 00:04:38 +0100 > From: gabor papp <[email protected]> > Subject: Re: [animata-users] Xbox Kinect -> OSC -> Animata > To: [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > > can this be compiled to run on mac? I'm unclear and sorta noob when it > comes > > to building software. > as far as i know it uses openni, which has not been ported to mac, yet. > although they are working on it. > > best, > gabor > > > ------------------------------ > > Message: 3 > Date: Mon, 20 Dec 2010 15:07:00 -0800 > From: Gabe Shaughnessy <[email protected]> > Subject: Re: [animata-users] Xbox Kinect -> OSC -> Animata > To: [email protected] > Message-ID: > <[email protected]> > Content-Type: text/plain; charset="iso-8859-1" > > thanks! > > On Mon, Dec 20, 2010 at 3:04 PM, gabor papp <[email protected] > >wrote: > > > > can this be compiled to run on mac? I'm unclear and sorta noob when it > > comes > > > to building software. > > as far as i know it uses openni, which has not been ported to mac, yet. > > although they are working on it. > > > > best, > > gabor > > _______________________________________________ > > animata-users mailing list > > [email protected] > > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > > > > > -- > Visit My Imagination! > http://www.gabesimagination.com > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > http://lists.kitchenbudapest.hu/cgi-bin/mailman/private/animata-users/attachments/20101220/22ce5a4d/attachment-0001.htm > > ------------------------------ > > Message: 4 > Date: Tue, 21 Dec 2010 01:15:37 +0100 > From: Fabio Alvino <[email protected]> > Subject: Re: [animata-users] Xbox Kinect -> OSC -> Animata > To: [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain; charset="iso-8859-1" > > good!! > > > Il giorno 20/dic/2010, alle ore 10.27, roger pibernat ha scritto: > > > awesome! Just what we were looking for! Great job! > > > > Roger > > > > (+34) 639 81 26 71 > > http://www.rogerpibernat.com > > http://doodledeedoo.wordpress.com/ > > > > > > On Mon, Dec 20, 2010 at 9:34 AM, petya gyenei <[email protected]> wrote: > > nice > > > > > > 2010/12/20 Tony Gon?alves <[email protected]> > > Hi guys, > > > > We've been playing with the kinect recently and made a small proxy that > sends skeleton joint coordinates via OSC. We managed to control animata with > pretty good results :D > > > > You can watch it in action here: http://vimeo.com/17978808 > > (The animata part starts at 00:50) > > > > If you'd like to play with it you can get it here: > https://github.com/Sensebloom/OSCeleton > > > > To make it work with animata you need to run it like this: OSCeleton -d 2 > -n 0 -mx 320 -my 240 > > you may need to play with the -mx and -my values a bit depending on the > resolution of your sprite. > > > > I'd like to thank you guys for making such an awesome piece of software, > we sure had alot of fun playing with it, and we're sure to be using it in > some future projects! > > > > Have fun ;) > > > > _______________________________________________ > > animata-users mailing list > > [email protected] > > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > > > > > > > _______________________________________________ > > animata-users mailing list > > [email protected] > > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > > > > > _______________________________________________ > > animata-users mailing list > > [email protected] > > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > - - - - - - - - - - - - - - - - - - - - - - - > Fabio Alvino aka AelfWine > _ MULTIMEDIA CRAFTSMAN _ > Foggia, Turin, Milan > > +393287183306 > http://www.aelfwine.info > http://www.aurorameccanica.it > http://www.oniride.tk > skype amicodeglielfi > > > > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > http://lists.kitchenbudapest.hu/cgi-bin/mailman/private/animata-users/attachments/20101221/5efde3c3/attachment-0001.htm > > ------------------------------ > > _______________________________________________ > animata-users mailing list > [email protected] > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > > End of animata-users Digest, Vol 31, Issue 8 > ******************************************** >
_______________________________________________ animata-users mailing list [email protected] http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users

