bigforth  

Re: [bigforth] theseus opengl canvas bug?

Sergey M Plis
Sat, 08 Dec 2007 17:10:09 -0800

Thanks! It does work! The X Error message about bad glx context is still there though, but not crashes.

It is usable now, which is great. However, a question of expected behaviour remains :) When I scale dialog with mouse, I expect the size change is reflected i the code, which does not happen. Do I have wrong expectations?

Thanks!

--
Sergey

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