-From "Re: So many MoGo run on cgos 9x9": >greenpeep also uses patterns derived from 20000 UCT self-play games. >These are simple local patterns with scores that (roughly) indicate >the probability that the move at the center of the pattern was >selected by UCT during these games. These patterns are then used both >to bias moves at UCT nodes which have few visits, and also to bias the >playouts. What I've seen is: >- Biasing playouts by patterns is much better than unbiased playouts >- Playouts using self-play patterns together with MoGo-style move > preferences (favor defensive moves and captures, as well as local > moves biased by the self-play patterns, before resorting to a global > move biased by patterns) yield much better results than just using > the patterns by themselves globally.
I am interested in this improvemnt. Do you have any data to compare the performance of biased playouts with MoGo-style one? (the winning rate against GNU Go, etc) Also, how large and how many are your patterns? -- Yamato _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/