Maybe now we need AlphaGo vs. Tartrate to see who is the definitive Sai XD

2017-01-06 6:39 GMT-03:00 Hiroshi Yamashita <y...@bd.mbn.or.jp>:

> If value net is the most important part for over pro level, the problem is
> making strong selfplay games.
>
> 1. make 30 million selfplay games.
> 2. make value net.
> 3. use this value net for selfplay program.
> 4. go to (1)
>
> I don't know when the progress will stop by this loop.
> But if once strong enough selfplay games are published, everyone can make
> pro level program.
> 30 million is big number. It needs many computers.
> Computer Go community may be able to share this work.
> I can offer Aya, it is not open-source though. Maybe Ray(strongest open
> source so far)  is better choice.
>
> Thanks,
> Hiroshi Yamashita
>
> ----- Original Message ----- From: <fotl...@smart-games.com>
> To: <computer-go@computer-go.org>
> Sent: Friday, January 06, 2017 4:50 PM
> Subject: Re: [Computer-go] it's alphago
>
>
> Competitive with Alpha-go, one developer, not possible. I do think it is
> possible to make a pro level program with one person or a small team. Look
> at Deep Zen and Aya for example. I expect I’ll get there (pro level) with
> Many Faces as well.
>
> David
>
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>



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