David, If you don't mind me asking, when will the new unreleased version (with a policy network) get released? - & what will be the price?
I'm interested. May you live in Sente, Sighris http://www.google.com/profiles/Sighris On Tue, Apr 18th, David Fotland <fotl...@smart-games.com> replied: > Many Faces likes L6 for about 600 playouts, then switches to L9 from then > on. This is because the old engine does local tactical searches and uses > the results to bias the playout policy for nodes with more than about 100 > visits. This is for the new unreleased version with a policy network. > > David > > > -----Original Message----- > > From: lemonsqueeze > > Sent: Monday, April 17, 2017 3:08 AM > > Subject: [Computer-go] Patterns and bad shape > > > > Hi, > > > > I'm sure the topic must have come up before but i can't seem to find it > > right now, i'd appreciate if someone can point me in the right direction. > > > > I'm looking into MM, LFR and similar cpu-based pattern approaches for > > generating priors, and was wondering about basic bad shape: > > > > Let's say we use 6d games for training... >
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