David,
If you don't mind me asking, when will the new unreleased version (with a
policy network) get released?
 - & what will be the price?

I'm interested.

May you live in Sente,
Sighris

http://www.google.com/profiles/Sighris


On Tue, Apr 18th, David Fotland <fotl...@smart-games.com> replied:

> Many Faces likes L6 for about 600 playouts, then switches to L9 from then
> on. This is because the old engine does local tactical searches and uses
> the results to bias the playout policy for nodes with more than about 100
> visits. This is for the new unreleased version with a policy network.
>
> David
>
> > -----Original Message-----
> > From: lemonsqueeze
> > Sent: Monday, April 17, 2017 3:08 AM
> > Subject: [Computer-go] Patterns and bad shape
> >
> > Hi,
> >
> > I'm sure the topic must have come up before but i can't seem to find it
> > right now, i'd appreciate if someone can point me in the right direction.
> >
> > I'm looking into MM, LFR and similar cpu-based pattern approaches for
> > generating priors, and was wondering about basic bad shape:
> >
> > Let's say we use 6d games for training...
>
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