Hi Tristan,

nice to read from you.
All the best for your "new" Project!

Ingo.

> Gesendet: Mittwoch, 19. Juli 2017 um 21:43 Uhr
> Von: cazen...@ai.univ-paris8.fr
> An: "Patrick Bardou" <patrick.bar...@laposte.net>, computer-go@computer-go.org
> Betreff: Re: [Computer-go] What architecture behind Golois2 KGS 7dan ?
>
> 
> Hi Patrick,
> 
> KGS admin told me to reuse my Golois2 account for the new version of
> Golois using a value network, that's why it jumped from 1 dan to 7 dan,
> the old Golois2 was a policy network, the new one uses the policy network
> as a prior for MCTS and a value network to evaluate states. It runs on 3
> GTX 1080Ti GPUs, making approximately 2 000 evaluations in 12 seconds for
> each move. It uses resnet as explained in my recent paper in TCIAIG and
> ACG. There should be all versions of Golois on KGS from 1 to 7, I recently
> only used Golois2 so maybe some other accounts disappeared. I could reach
> 4 dan with a resnet based policy network.
> 
> Thank you for your interest,
> 
> Tristan.
> 
> > Hi,
> >
> > Can anyone (starting with their author maybe) comment on the  go
> > programs playing on KGS as the various "Golois" versions ?
> >
> > In particular, I noticed that Golois2 KGS rank recently jumped from a
> > solid 1dan to a solid 6dan (actually now in the low 7dan in fast games,
> > 15"/move time control; user's info :"Golois version 3.8").
> >
> > Golois and Golois2 have been described by their author as greedy
> > players, based on a Res-Net policy network. So I'm wondering if the
> > currently Golois2 7dan is still based on greedy play (what sounds
> > amazing, even for 15s time control) or if it does incorporate some level
> > of tactical search.
> >
> > In his papers "Residual Networks for Computer Go"
> > (http://www.lamsade.dauphine.fr/~cazenave/papers/resnet.pdf), "Improved
> > architectures for computer go" (https://openreview.net/pdf?id=Bk67W4Yxl)
> > and "Combining tactical search and deep learning in the game of Go"
> > (http://www.lamsade.dauphine.fr/~cazenave/papers/godeep.pdf) , Tristan
> > Cazenave's describes different versions of Golois, but it is not clear
> > for me while reading these papers and checking KGS archive users Golois%
> > what is behind each version. For example:
> >
> > "We made the 20 layers residual network with bagging and a 58.5450%
> > accuracy play games on the KGS internet Go server. The program name is
> > Golois4 and it is quite popular, playing 24 hours a day against various
> > opponents. It is ranked 3 dan."
> > (http://www.lamsade.dauphine.fr/~cazenave/papers/resnet.pdf). However, I
> > don't find a Golois4 in KGS archive, only Golois, Golois2, Golois5,
> > Golois6 and Golois7 ...
> >
> > Thanks and regards,
> > Patrick
> >
> > ---
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> > le logiciel antivirus Avast.
> > https://www.avast.com/antivirus
> >
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> >
> 
> 
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