mc.mouseChildren = false; would that do it?
> From: [email protected] > To: [email protected] > Date: Thu, 5 Aug 2010 09:14:18 -0400 > Subject: [Flashcoders] drag issues > > I have a mc that has other mc in it... this mc is hard coded on the stage... > in the as I have: > > mc.addEventListener(MouseEvent.MOUSE_DOWN, drag); > > function drag(e:MouseEvent):void > { > e.target.startDrag(); > } > > The problem arises that instead of dragging the mc as a whole - it drags each > mc in the main mc separately... I just want the whole thing to drag as one - > instead it get pulled apart and each mc inside drags on its own.... any ideas? > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

