mc.mouseChildren = false; would that do it?

> From: [email protected]
> To: [email protected]
> Date: Thu, 5 Aug 2010 09:14:18 -0400
> Subject: [Flashcoders] drag issues
> 
> I have a mc that has other mc in it... this mc is hard coded on the stage... 
> in the as I have:
> 
> mc.addEventListener(MouseEvent.MOUSE_DOWN, drag);
> 
> function drag(e:MouseEvent):void
> {
>     e.target.startDrag();
> }
> 
> The problem arises that instead of dragging the mc as a whole - it drags each 
> mc in the main mc separately... I just want the whole thing to drag as one - 
> instead it get pulled apart and each mc inside drags on its own.... any ideas?
> 
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