Justin Smithies wrote: >Just got a reply from Vatsim ive pasted it it below. > >: > >it's certainly viable to start such a client. However, in order to >connect to the VATSIM network, it needs to be using libraries whose >source code is proprietary to VATSIM (i.e. its source code is under Non >Disclosure Agreement). > >If that's OK with you, let me know. > >
Vatsim would be a "competitor" to our native multiplayer system, right? Would it be possible to develop the vatsim interface as a separate utility that runs in the background. It could exchange data with FG through our multiplayer interface configured to talk to the local vatsim daemon and then the vatsim daemon could talk to the vatsim world. It goes against the windows philosophy of cramming everything into a big monolithic application, but I would be ok with breaking that rule just this once. :-) Curt. -- Curtis Olson http://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel