On Fri, 2008-02-08 at 00:18 +0100, Tim Moore wrote:
> | I've now integrated my second patch with the CVS code to create a new patch
> | against CVS. This includes
> | - a separate property (/sim/rendering/random-vegetation) to control whether
> the
> | trees are displayed or not (the default is true)
> | - pseudo-random tree size variation (up to +/- 50%)
> | - pseudo-random tree texture variation.
> |
> | It is available from http://www.nanjika.co.uk/flightgear/trees.tar.gz.
> |
> | It hasn't had a huge amount of testing, but the changes are fairly
> | straightforward.
>
> This has been checked in.
>
> Tim
I had to manually create a random-objects entry in preferences.xml to
get the trees to show up:
Index: preferences.xml
===================================================================
RCS file: /var/cvs/FlightGear-0.9/data/preferences.xml,v
retrieving revision 1.261
diff -u -r1.261 preferences.xml
--- preferences.xml 30 Jan 2008 16:48:04 -0000 1.261
+++ preferences.xml 8 Feb 2008 05:27:40 -0000
@@ -52,6 +52,7 @@
<bare userarchive="y">30000</bare>
</static-lod>
<random-objects type="bool" userarchive="y">true</random-objects>
+ <random-vegetation type="bool" userarchive="y">true</random-vegetation>
<horizon-effect type="bool" userarchive="y">false</horizon-effect>
<point-sprites type="bool" userarchive="y">true</point-sprites>
<enhanced-lighting type="bool" userarchive="y">false</enhanced-lighting>
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