On Mon, Aug 13, 2012 at 8:31 PM, Torsten Dreyer wrote:
> Please check the changelog at http://wiki.flightgear.org/Changelog_2.8.0
> and make sure every new feature is noted at a prominent place there.

Looking at the section on instruments, there's the following statement:

"There's a new fully scriptable 2D rendering system supported for
creating instruments, the so called [[Canvas]] which allows you to
create fully dynamic cockpit instruments and HUDs, even by loading and
drawing vector images. This can be used to create CDUs/MCDUs for FMC,
complex glass cockpit avionics (MFDs, EICAS etc) and any other "glass"
instruments that could previously only be created in C++ space. All of
this has now become possible just by using [[Nasal]] scripting,
without having to rebuild FlightGear."

Can someone more familiar with Canvas confirm how much of this
statement is true for the 2.8.0 release?  For example, I'm pretty sure
that the Nasal interface support has only just been added to
data/master.

Perhaps a better statement would be

"Canvas - a flexible, 2D rendering system designed for complex
instruments such as CDUs, MFDs, EICAS and other "glass cockpit"
interfaces."

-Stuart

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