Timothy,
A very interesting exercise to be sure, but it begs the question: why?  
i.e. Did you have a particular use in mind?

//Bill

On 02/27/2011 01:52 PM, Mike Meyer wrote:
> On Sat, 26 Feb 2011 20:53:11 -0800 (PST)
> Timothy Brown<javelin...@yahoo.com>  wrote:
>
>> For your consideration,
>>
>> How hard would it be to build Fossil for Android?  For that matter how hard 
>> would it be to get Fossil built for iOS?
> Since both are Unix variants, it shouldn't be to bad. The makemake
> script already has two compilers wired in - one for building the build
> tools, and one for building the cross-compiled binary. That doesn't set
> TCC in the Makefile, but that's an easy fix.
>
> For android, it took about three hours to get it to compile starting
> from scratch (literally - I had to locate and download the appropriate
> development kits).  The hard part was figuring out the correct thing
> to set LDFLAGS in the Makefile to for the cross-compilation
> environment to get a complete link.  Doesn't appear to be working very
> well - but I'm not an android developer, so that's not really
> surprising.
>
> iOS is probably easier - if you're happy using the jailbroken dev
> tools. Using Apple's tools may be a bit harder.
>
>        <mike

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