On 27/05/17 09:40, leledumbo via fpc-pascal wrote:
Has anyone converted these to Pascal before or having some similar I couldlook 
at?
I don't usually do the matrix calculation myself, I delegate that by 
callingOpenGL functions in proper order.

But working from a hazy recollection of such things, it's possible to merge the translation/rotation matrices so that the final transformation can be reduced to a single operation.

--
Mark Morgan Lloyd
markMLl .AT. telemetry.co .DOT. uk

[Opinions above are the author's, not those of his employers or colleagues]
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