On Wed, Nov 07, 2012 at 10:07:53AM +0100, Bastian wrote: > On 07Nov12 07:54 +0000, Thomas Adam wrote: > > Sure it does -- again, there's a difference between a window and > > function context. Confer: > > Sorry for causing confusion. You are right, the following works: > > """ > DestroyFunc F0 > AddToFunc F0 > + I Pick > + I Move w+10 w+0 > + I Move w+0 w+10 > > DestroyFunc F1 > AddToFunc F1 > + I All (FvwmConsole)
What do you think this line does? > What does not work (for me with 2.5.30) is this listing: > """ > DestroyFunc PullTaggedWindows > AddToFunc PullTaggedWindows > + I All (State $0) What do you think this line does? > + I Move w+10 w+0 > + I Move w+0 w+10 > """ > Here the mouse pointer offers me to interactively select a window. See above. > On the other hand this works: > """ > DestroyFunc PullWindow > AddToFunc PullWindow > + I Move w+10 w+0 > + I Move w+0 w+10 > > DestroyFunc PullTaggedWindows > AddToFunc PullTaggedWindows > + I All (State $0) PullWindow > """ > Here the windows with the state set are moved properly. > > > Maybe there is an issue when using states as the conditional ?!? No. I think you're confused. -- Thomas Adam