On Wed, Nov 07, 2012 at 10:07:53AM +0100, Bastian wrote:
> On 07Nov12 07:54 +0000, Thomas Adam wrote:
> > Sure it does -- again, there's a difference between a window and
> > function context.  Confer:
> 
> Sorry for causing confusion. You are right, the following works:
> 
> """
> DestroyFunc F0
> AddToFunc F0
> + I Pick
> + I Move w+10 w+0
> + I Move w+0 w+10
> 
> DestroyFunc F1
> AddToFunc F1
> + I All (FvwmConsole)

What do you think this line does?

> What does not work (for me with 2.5.30) is this listing:
> """
> DestroyFunc PullTaggedWindows
> AddToFunc PullTaggedWindows
> + I All (State $0) 

What do you think this line does?

> + I Move w+10 w+0
> + I Move w+0 w+10
> """
> Here the mouse pointer offers me to interactively select a window.

See above.

> On the other hand this works:
> """
> DestroyFunc PullWindow
> AddToFunc PullWindow
> + I Move w+10 w+0
> + I Move w+0 w+10
> 
> DestroyFunc PullTaggedWindows
> AddToFunc PullTaggedWindows
> + I All (State $0) PullWindow
> """
> Here the windows with the state set are moved properly.
> 
> 
> Maybe there is an issue when using states as the conditional ?!?

No.  I think you're confused.

-- Thomas Adam

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