Jerry Decker - KN
Fri, 25 Nov 2005 18:50:29 -0800
Hola Folks!To 'relieve the tension' about the SG/desulphate question..<LOL>...this is just an amazing little acoustic/wave trick....what happens if the surface gets dirty or something is placed on it that might alter the reflective properties???
(I happen to think it IS desulphation which restores power since it is generated as a chemical process, but need to do experiments like Roamer and Bedini have done.)
A senior engineer everyone called Pops, who worked at Mostek when I did was great to talk with. I was a total newbie, still in electronics school and wide open to learning lots of goodies...and of course full of questions.
So I asked Pops how would you measure the natural resonant frequency of a mass without altering it. He thought about it and said, 'hmmm....I guess I would use a dual trace scope, attach a speaker to one side of the test mass and a microphone to the other side."
He would connect the speaker signal to one scope channel and the microphone to the other scope channel, the run a frequency generator slowly up the scale and watch for when the microphone signal reached the same amplitude as the speaker signal...that would be one of the resonance points...of course the greatest amplitude match would be at the true resonant frequency.
I tried this but never found with a big limestone block I paid $200 to have cut, but never got anything that made sense...still have that block and a granite block of similar size that cost $300...have to do that again.
11/25/05 - Localization of finger impacts using acoustic time-reversal process
http://scitation.aip.org/getabs/servlet/GetabsServlet?prog=normal&id=APPLAB000087000020204104000001&idtype=cvips&gifs=YesTime reversal in acoustics is a very efficient solution to focus sound back to its source in a wide range of materials including reverberating media. It expresses the following properties: A wave still has the memory of its source location.
The concept presented in this letter first consists in detecting the acoustic waves in solid objects generated by a slight finger knock. In a second step, the information related to the source location is extracted from a simulated time reversal experiment in the computer.
Then, an action (turn on the light or a compact disk player, for example) is associated with each location. Thus, the whole system transforms solid objects into interactive interfaces. Compared to the existing acoustic techniques, it presents the great advantage of being simple and easily applicable to inhomogeneous objects whatever their shapes.
The number of possible touch locations at the surface of objects is shown to be directly related to the mean wavelength of the detected acoustic wave. An acoustics sensor and analyzer that localizes finger impacts on a surface and maps them to computer commands.
The system taps time-reversal acoustics to analyze reverberations within a solid object in order to trace a sound back to its point of origin.
The system works with rigid materials like glass, metal, hard plastics and ceramics, and can work with irregularly-shaped objects. The system is made up of a single acoustic receiver and a personal computer, and can identify contact points as small as a square centimeter.
The system can be used to turn a desk top into a computer keyboard, a coffee table into a remote control, and a spot on a wall into a light switch.
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Jerry Decker - http://www.keelynet.com
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Order out of Chaos - From an Art to a Science