guy keren
Sun, 05 Aug 2001 15:38:29 -0700
On Sun, 5 Aug 2001, Shlomi Fish wrote: > Part of the reason I cannot estimate its time to completion is because I > don't know how many developers are going to work on it. assume only you work on it - make an estimation based on that - and try to be realistic, and include design time, and coding, and debugging, and bug fixing. then - triple the number (that's the usual factor i take when i need to estimate how long it'll take me to do something i haven't done before). give us the time in 'work days' units (net time). > But I can tell you in advance that the MAYBE simulator will not take too > much work. could you please be more specific? > And I believe we can split it into several steps, that each one > would be a mini-project of its own. That way, we can take some time to > procastinate with different projects. > > Would you agree to delay the final verdict until I rent the book and write > a more detailed description of the MAYBE's internals, as well as a > specification of the simulator's code, as I can plan it in advance? there's never a final verdict. eventually, if someone wants to do something - they just do it, not letting other people tell them its no good. so go ahead and make a specification. i assume it'll take a while - and meanwhile we could either wait, or start another small thing. there's no rush - MAYBE will still be there for us ;) -- guy "For world domination - press 1, or dial 0, and please hold, for the creator." -- nob o. dy