Eric Dantan Rzewnicki
Thu, 26 Aug 2004 11:58:01 -0700
On Thu, Aug 26, 2004 at 06:34:27PM +0200, Frank Barknecht wrote: > Hallo, > markus hammer hat gesagt: // markus hammer wrote: > > On Thu, 2004-08-26 at 11:36 -0400, Eric Dantan Rzewnicki wrote: > > > But, as far as I can tell pil doesn't have a way to write to the screen. > > > Any ideas or pointers for tools, libraries or fine documents that might > > > help me understand and accomplish what I want to do will be much > > > appreciated. I'm most comfortable with python, but wouldn't mind doing > > > this little project in perl, php or even C if the facilities are more > > > convenient in one language or another. Of course, if this wheel has > > > already been invented, I don't have a burning desire to remake it > > > myself. :) > > i think pygame is the way to go, its a bit different than PIL, though > > offers you a great toolset for image manipulation and animation, as it > > is based on sdl, you can use it to make interactive stuff as well, quick > > and easy. > I'd second the recommendation for pygame, it's well documented and > will give you a good start really fast. > It could also be interesting to look at Pd for this, especially the > Gem and/or PDP extentions, maybe helped with the Python external for > Pd. > But I'm always a bit biased and quick to recommend Pd. to everyone. ;)
Thanks Frank and Markus and others. Looks like pygame will work for me. I should have known Frank would be here recommending Pd. :) -Eric Rz. _______________________________________________ linart mailing list [EMAIL PROTECTED] http://lists.alt.org/mailman/listinfo/linart