It's really hard for me to help you unless I have a valid return address... justme <[EMAIL PROTECTED]> isn't valid. Anyway, in hopes that you're paying attention, the problems you described--really laggy games, except when you're hosting or when only playing with one other human player (number of computer players doesn't matter) are the exact symptoms I was having, and are fixed by the loose-udp patch. You can read up on the theory at http://www.alumni.caltech.edu/~dank/peer-nat.html You can get the patch at ftp://ftp.netcom.com/pub/mu/mumford/loose-udp-2.0.36.patch.gz Apply the patch after you apply the ipportfw patch. It won't apply cleanly, the failure will be on a comment, so don't worry about it. Enable the CONFIG_IP_MASQ_LOOSE_UDP option ('make config'), then recompile and reboot and you should be good to go. Glenn Lamb - [EMAIL PROTECTED] Finger for my PGP Key. Email to me must have my address in either the To: or Cc: field. All other mail will be bounced automatically as spam. PGPprint = E3 0F DE CC 94 72 D1 1A 2D 2E A9 08 6B A0 CD 82 --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] For daily digest info, email [EMAIL PROTECTED]