From: Marek Olšák <marek.ol...@amd.com>

Shader key size: 107 -> 47

Divisors of 0 and 1 are encoded in the shader key. Greater instance divisors
are loaded from a constant buffer.

The shader code doing the division is huge. Is it something we need to
worry about? Does any app use instance divisors >= 2?

VS prolog disassembly:
    s_load_dwordx4 s[12:15], s[0:1], 0x80  ; C00A0300 00000080
    s_nop 0                                ; BF800000
    s_waitcnt lgkmcnt(0)                   ; BF8C007F
    s_buffer_load_dword s14, s[12:15], 0x4 ; C0220386 00000004
    s_waitcnt lgkmcnt(0)                   ; BF8C007F
    v_cvt_f32_u32_e32 v4, s14              ; 7E080C0E
    v_rcp_iflag_f32_e32 v4, v4             ; 7E084704
    v_mul_f32_e32 v4, 0x4f800000, v4       ; 0A0808FF 4F800000
    v_cvt_u32_f32_e32 v4, v4               ; 7E080F04
    v_mul_hi_u32 v5, v4, s14               ; D2860005 00001D04
    v_mul_lo_i32 v6, v4, s14               ; D2850006 00001D04
    v_cmp_eq_u32_e64 s[12:13], 0, v5       ; D0CA000C 00020A80
    v_sub_i32_e32 v5, vcc, 0, v6           ; 340A0C80
    v_cndmask_b32_e64 v5, v6, v5, s[12:13] ; D1000005 00320B06
    v_mul_hi_u32 v5, v5, v4                ; D2860005 00020905
    v_add_i32_e32 v6, vcc, v5, v4          ; 320C0905
    v_subrev_i32_e32 v4, vcc, v5, v4       ; 36080905
    v_cndmask_b32_e64 v4, v4, v6, s[12:13] ; D1000004 00320D04
    v_mul_hi_u32 v5, v4, v1                ; D2860005 00020304
    v_add_i32_e32 v4, vcc, s8, v0          ; 32080008
    v_mul_lo_i32 v6, v5, s14               ; D2850006 00001D05
    v_add_i32_e32 v7, vcc, 1, v5           ; 320E0A81
    v_cmp_ge_u32_e64 s[12:13], v1, v6      ; D0CE000C 00020D01
    v_sub_i32_e32 v6, vcc, v1, v6          ; 340C0D01
    v_cmp_le_u32_e32 vcc, s14, v6          ; 7D960C0E
    v_cndmask_b32_e64 v8, 0, -1, s[12:13]  ; D1000008 00318280
    v_cndmask_b32_e64 v6, 0, -1, vcc       ; D1000006 01A98280
    v_and_b32_e32 v6, v8, v6               ; 260C0D08
    v_cmp_eq_u32_e32 vcc, 0, v6            ; 7D940C80
    v_cndmask_b32_e32 v6, v7, v5, vcc      ; 000C0B07
    v_add_i32_e32 v5, vcc, -1, v5          ; 320A0AC1
    v_cmp_eq_u32_e32 vcc, 0, v8            ; 7D941080
    v_cndmask_b32_e32 v5, v6, v5, vcc      ; 000A0B06
    v_add_i32_e32 v5, vcc, s9, v5          ; 320A0A09
---
 src/gallium/drivers/radeonsi/si_descriptors.c   |  2 +
 src/gallium/drivers/radeonsi/si_pipe.c          |  2 +
 src/gallium/drivers/radeonsi/si_shader.c        | 78 +++++++++++++++++--------
 src/gallium/drivers/radeonsi/si_shader.h        |  9 ++-
 src/gallium/drivers/radeonsi/si_state.c         | 15 +++++
 src/gallium/drivers/radeonsi/si_state.h         |  3 +
 src/gallium/drivers/radeonsi/si_state_shaders.c |  7 ++-
 7 files changed, 88 insertions(+), 28 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 75d2a1d..88f7dce 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -2185,20 +2185,22 @@ void si_emit_graphics_shader_userdata(struct si_context 
*sctx,
                                               
R_00B208_SPI_SHADER_USER_DATA_ADDR_LO_GS);
                        si_emit_shader_pointer(sctx, descs,
                                               
R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS);
                } else {
                        si_emit_shader_pointer(sctx, descs,
                                               
R_00B230_SPI_SHADER_USER_DATA_GS_0);
                        si_emit_shader_pointer(sctx, descs,
                                               
R_00B330_SPI_SHADER_USER_DATA_ES_0);
                        si_emit_shader_pointer(sctx, descs,
                                               
R_00B430_SPI_SHADER_USER_DATA_HS_0);
+                       si_emit_shader_pointer(sctx, descs,
+                                              
R_00B530_SPI_SHADER_USER_DATA_LS_0);
                }
        }
 
        mask = sctx->shader_pointers_dirty &
               u_bit_consecutive(SI_DESCS_FIRST_SHADER,
                                 SI_DESCS_FIRST_COMPUTE - 
SI_DESCS_FIRST_SHADER);
 
        while (mask) {
                unsigned i = u_bit_scan(&mask);
                unsigned shader = (i - SI_DESCS_FIRST_SHADER) / 
SI_NUM_SHADER_DESCS;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 4088849..a940bb8 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -301,20 +301,22 @@ static struct pipe_context *si_create_context(struct 
pipe_screen *screen,
 
                for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
                        for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
                                sctx->b.b.set_constant_buffer(&sctx->b.b, 
shader, i,
                                                              
&sctx->null_const_buf);
                        }
                }
 
                si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS,
                                 &sctx->null_const_buf);
+               si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS,
+                                &sctx->null_const_buf);
                si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES,
                                 &sctx->null_const_buf);
                si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE,
                                 &sctx->null_const_buf);
                si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS,
                                 &sctx->null_const_buf);
 
                /* Clear the NULL constant buffer, because loads should return 
zeros. */
                sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
                                     sctx->null_const_buf.buffer->width0, 0,
diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 42b08bf..55d1232 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -305,31 +305,30 @@ get_tcs_out_current_patch_data_offset(struct 
si_shader_context *ctx)
        LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
 
        return LLVMBuildAdd(gallivm->builder, patch0_patch_data_offset,
                            LLVMBuildMul(gallivm->builder, patch_stride,
                                         rel_patch_id, ""),
                            "");
 }
 
 static LLVMValueRef get_instance_index_for_fetch(
        struct si_shader_context *ctx,
-       unsigned param_start_instance, unsigned divisor)
+       unsigned param_start_instance, LLVMValueRef divisor)
 {
        struct gallivm_state *gallivm = &ctx->gallivm;
 
        LLVMValueRef result = LLVMGetParam(ctx->main_fn,
                                           ctx->param_instance_id);
 
        /* The division must be done before START_INSTANCE is added. */
-       if (divisor > 1)
-               result = LLVMBuildUDiv(gallivm->builder, result,
-                               LLVMConstInt(ctx->i32, divisor, 0), "");
+       if (divisor != ctx->i32_1)
+               result = LLVMBuildUDiv(gallivm->builder, result, divisor, "");
 
        return LLVMBuildAdd(gallivm->builder, result,
                            LLVMGetParam(ctx->main_fn, param_start_instance), 
"");
 }
 
 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
  * to float. */
 static LLVMValueRef extract_double_to_float(struct si_shader_context *ctx,
                                            LLVMValueRef vec4,
                                            unsigned double_index)
@@ -5275,26 +5274,24 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
                FREE(shader);
                shader = NULL;
        }
        return shader;
 }
 
 static void si_dump_shader_key_vs(const struct si_shader_key *key,
                                  const struct si_vs_prolog_bits *prolog,
                                  const char *prefix, FILE *f)
 {
-       fprintf(f, "  %s.instance_divisors = {", prefix);
-       for (int i = 0; i < ARRAY_SIZE(prolog->instance_divisors); i++) {
-               fprintf(f, !i ? "%u" : ", %u",
-                       prolog->instance_divisors[i]);
-       }
-       fprintf(f, "}\n");
+       fprintf(f, "  %s.instance_divisor_is_one = %u\n",
+               prefix, prolog->instance_divisor_is_one);
+       fprintf(f, "  %s.instance_divisor_is_fetched = %u\n",
+               prefix, prolog->instance_divisor_is_fetched);
 
        fprintf(f, "  mono.vs.fix_fetch = {");
        for (int i = 0; i < SI_MAX_ATTRIBS; i++)
                fprintf(f, !i ? "%u" : ", %u", key->mono.vs_fix_fetch[i]);
        fprintf(f, "}\n");
 }
 
 static void si_dump_shader_key(unsigned processor, const struct si_shader 
*shader,
                               FILE *f)
 {
@@ -5596,24 +5593,26 @@ static void si_get_vs_prolog_key(const struct 
tgsi_shader_info *info,
        key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
        key->vs_prolog.as_ls = shader_out->key.as_ls;
 
        if (shader_out->selector->type == PIPE_SHADER_TESS_CTRL) {
                key->vs_prolog.as_ls = 1;
                key->vs_prolog.num_merged_next_stage_vgprs = 2;
        } else if (shader_out->selector->type == PIPE_SHADER_GEOMETRY) {
                key->vs_prolog.num_merged_next_stage_vgprs = 5;
        }
 
-       /* Set the instanceID flag. */
-       for (unsigned i = 0; i < info->num_inputs; i++)
-               if (key->vs_prolog.states.instance_divisors[i])
-                       shader_out->info.uses_instanceid = true;
+       /* Enable loading the InstanceID VGPR. */
+       uint16_t input_mask = u_bit_consecutive(0, info->num_inputs);
+
+       if ((key->vs_prolog.states.instance_divisor_is_one |
+            key->vs_prolog.states.instance_divisor_is_fetched) & input_mask)
+               shader_out->info.uses_instanceid = true;
 }
 
 /**
  * Compute the PS prolog key, which contains all the information needed to
  * build the PS prolog function, and set related bits in shader->config.
  */
 static void si_get_ps_prolog_key(struct si_shader *shader,
                                 union si_shader_part_key *key,
                                 bool separate_prolog)
 {
@@ -6520,20 +6519,35 @@ si_get_shader_part(struct si_screen *sscreen,
 
        result->next = *list;
        *list = result;
 
 out:
        si_llvm_dispose(&ctx);
        mtx_unlock(&sscreen->shader_parts_mutex);
        return result;
 }
 
+static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
+{
+       struct gallivm_state *gallivm = &ctx->gallivm;
+       LLVMValueRef ptr[2], list;
+
+       /* Get the pointer to rw buffers. */
+       ptr[0] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS);
+       ptr[1] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS_HI);
+       list = lp_build_gather_values(gallivm, ptr, 2);
+       list = LLVMBuildBitCast(gallivm->builder, list, ctx->i64, "");
+       list = LLVMBuildIntToPtr(gallivm->builder, list,
+                                si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS), 
"");
+       return list;
+}
+
 /**
  * Build the vertex shader prolog function.
  *
  * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
  * All inputs are returned unmodified. The vertex load indices are
  * stored after them, which will be used by the API VS for fetching inputs.
  *
  * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
  *   input_v0,
  *   input_v1,
@@ -6602,25 +6616,47 @@ static void si_build_vs_prolog_function(struct 
si_shader_context *ctx,
                LLVMValueRef p = LLVMGetParam(func, i);
                ret = LLVMBuildInsertValue(gallivm->builder, ret, p, i, "");
        }
        for (; i < num_params; i++) {
                LLVMValueRef p = LLVMGetParam(func, i);
                p = LLVMBuildBitCast(gallivm->builder, p, ctx->f32, "");
                ret = LLVMBuildInsertValue(gallivm->builder, ret, p, i, "");
        }
 
        /* Compute vertex load indices from instance divisors. */
+       LLVMValueRef instance_divisor_constbuf = NULL;
+
+       if (key->vs_prolog.states.instance_divisor_is_fetched) {
+               LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
+               LLVMValueRef buf_index =
+                       LLVMConstInt(ctx->i32, SI_VS_CONST_INSTANCE_DIVISORS, 
0);
+               instance_divisor_constbuf =
+                       ac_build_indexed_load_const(&ctx->ac, list, buf_index);
+       }
+
        for (i = 0; i <= key->vs_prolog.last_input; i++) {
-               unsigned divisor = key->vs_prolog.states.instance_divisors[i];
+               bool divisor_is_one =
+                       key->vs_prolog.states.instance_divisor_is_one & (1u << 
i);
+               bool divisor_is_fetched =
+                       key->vs_prolog.states.instance_divisor_is_fetched & (1u 
<< i);
                LLVMValueRef index;
 
-               if (divisor) {
+               if (divisor_is_one || divisor_is_fetched) {
+                       LLVMValueRef divisor = ctx->i32_1;
+
+                       if (divisor_is_fetched) {
+                               divisor = buffer_load_const(ctx, 
instance_divisor_constbuf,
+                                                           
LLVMConstInt(ctx->i32, i * 4, 0));
+                               divisor = LLVMBuildBitCast(gallivm->builder, 
divisor,
+                                                          ctx->i32, "");
+                       }
+
                        /* InstanceID / Divisor + StartInstance */
                        index = get_instance_index_for_fetch(ctx,
                                                             user_sgpr_base +
                                                             
SI_SGPR_START_INSTANCE,
                                                             divisor);
                } else {
                        /* VertexID + BaseVertex */
                        index = LLVMBuildAdd(gallivm->builder,
                                             LLVMGetParam(func, 
ctx->param_vertex_id),
                                             LLVMGetParam(func, user_sgpr_base +
@@ -6859,29 +6895,21 @@ static void si_build_ps_prolog_function(struct 
si_shader_context *ctx,
        for (i = 0; i < num_params; i++) {
                LLVMValueRef p = LLVMGetParam(func, i);
                ret = LLVMBuildInsertValue(gallivm->builder, ret, p, i, "");
        }
 
        /* Polygon stippling. */
        if (key->ps_prolog.states.poly_stipple) {
                /* POS_FIXED_PT is always last. */
                unsigned pos = key->ps_prolog.num_input_sgprs +
                               key->ps_prolog.num_input_vgprs - 1;
-               LLVMValueRef ptr[2], list;
-
-               /* Get the pointer to rw buffers. */
-               ptr[0] = LLVMGetParam(func, SI_SGPR_RW_BUFFERS);
-               ptr[1] = LLVMGetParam(func, SI_SGPR_RW_BUFFERS_HI);
-               list = lp_build_gather_values(gallivm, ptr, 2);
-               list = LLVMBuildBitCast(gallivm->builder, list, ctx->i64, "");
-               list = LLVMBuildIntToPtr(gallivm->builder, list,
-                                         si_const_array(ctx->v4i32, 
SI_NUM_RW_BUFFERS), "");
+               LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
 
                si_llvm_emit_polygon_stipple(ctx, list, pos);
        }
 
        if (key->ps_prolog.states.bc_optimize_for_persp ||
            key->ps_prolog.states.bc_optimize_for_linear) {
                unsigned i, base = key->ps_prolog.num_input_sgprs;
                LLVMValueRef center[2], centroid[2], tmp, bc_optimize;
 
                /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 6432126..a10067d 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -378,21 +378,28 @@ struct si_shader_selector {
  * -> = merged with the next stage
  */
 
 /* Use the byte alignment for all following structure members for optimal
  * shader key memory footprint.
  */
 #pragma pack(push, 1)
 
 /* Common VS bits between the shader key and the prolog key. */
 struct si_vs_prolog_bits {
-       unsigned        instance_divisors[SI_MAX_ATTRIBS];
+       /* - If neither "is_one" nor "is_fetched" has a bit set, the instance
+        *   divisor is 0.
+        * - If "is_one" has a bit set, the instance divisor is 1.
+        * - If "is_fetched" has a bit set, the instance divisor will be loaded
+        *   from the constant buffer.
+        */
+       uint16_t        instance_divisor_is_one;     /* bitmask of inputs */
+       uint16_t        instance_divisor_is_fetched; /* bitmask of inputs */
 };
 
 /* Common TCS bits between the shader key and the epilog key. */
 struct si_tcs_epilog_bits {
        unsigned        prim_mode:3;
        unsigned        tes_reads_tess_factors:1;
 };
 
 struct si_gs_prolog_bits {
        unsigned        tri_strip_adj_fix:1;
diff --git a/src/gallium/drivers/radeonsi/si_state.c 
b/src/gallium/drivers/radeonsi/si_state.c
index a674a60..7e3d1a0 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -3766,20 +3766,25 @@ static void *si_create_vertex_elements(struct 
pipe_context *ctx,
                unsigned char swizzle[4];
 
                if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
                        FREE(v);
                        return NULL;
                }
 
                if (elements[i].instance_divisor) {
                        v->uses_instance_divisors = true;
                        v->instance_divisors[i] = elements[i].instance_divisor;
+
+                       if (v->instance_divisors[i] == 1)
+                               v->instance_divisor_is_one |= 1u << i;
+                       else
+                               v->instance_divisor_is_fetched |= 1u << i;
                }
 
                if (!used[vbo_index]) {
                        v->first_vb_use_mask |= 1 << i;
                        used[vbo_index] = true;
                }
 
                desc = util_format_description(elements[i].src_format);
                first_non_void = 
util_format_get_first_non_void_channel(elements[i].src_format);
                data_format = si_translate_buffer_dataformat(ctx->screen, desc, 
first_non_void);
@@ -3894,20 +3899,30 @@ static void si_bind_vertex_elements(struct pipe_context 
*ctx, void *state)
        sctx->vertex_elements = v;
        sctx->vertex_buffers_dirty = true;
 
        if (v &&
            (!old ||
             old->count != v->count ||
             old->uses_instance_divisors != v->uses_instance_divisors ||
             v->uses_instance_divisors || /* we don't check which divisors 
changed */
             memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * 
v->count)))
                sctx->do_update_shaders = true;
+
+       if (v && v->instance_divisor_is_fetched) {
+               struct pipe_constant_buffer cb;
+
+               cb.buffer = NULL;
+               cb.user_buffer = v->instance_divisors;
+               cb.buffer_offset = 0;
+               cb.buffer_size = sizeof(uint32_t) * v->count;
+               si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
+       }
 }
 
 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
 
        if (sctx->vertex_elements == state)
                sctx->vertex_elements = NULL;
        FREE(state);
 }
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index c9e0770..ec28aba 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -108,20 +108,22 @@ struct si_vertex_elements
        uint8_t                         fix_fetch[SI_MAX_ATTRIBS];
        uint8_t                         format_size[SI_MAX_ATTRIBS];
        uint8_t                         vertex_buffer_index[SI_MAX_ATTRIBS];
 
        uint8_t                         count;
        bool                            uses_instance_divisors;
 
        uint16_t                        first_vb_use_mask;
        /* Vertex buffer descriptor list size aligned for optimal prefetch. */
        uint16_t                        desc_list_byte_size;
+       uint16_t                        instance_divisor_is_one; /* bitmask of 
inputs */
+       uint16_t                        instance_divisor_is_fetched;  /* 
bitmask of inputs */
 };
 
 union si_state {
        struct {
                struct si_state_blend           *blend;
                struct si_state_rasterizer      *rasterizer;
                struct si_state_dsa             *dsa;
                struct si_pm4_state             *poly_offset;
                struct si_pm4_state             *ls;
                struct si_pm4_state             *hs;
@@ -175,20 +177,21 @@ enum {
        SI_GS_RING_ESGS,
 
        SI_RING_GSVS,
 
        SI_VS_STREAMOUT_BUF0,
        SI_VS_STREAMOUT_BUF1,
        SI_VS_STREAMOUT_BUF2,
        SI_VS_STREAMOUT_BUF3,
 
        SI_HS_CONST_DEFAULT_TESS_LEVELS,
+       SI_VS_CONST_INSTANCE_DIVISORS,
        SI_VS_CONST_CLIP_PLANES,
        SI_PS_CONST_POLY_STIPPLE,
        SI_PS_CONST_SAMPLE_POSITIONS,
 
        SI_NUM_RW_BUFFERS,
 };
 
 /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines
  * are contiguous:
  *
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 4eb3b75..63cc746 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1180,24 +1180,27 @@ static unsigned si_get_alpha_test_func(struct 
si_context *sctx)
 }
 
 static void si_shader_selector_key_vs(struct si_context *sctx,
                                      struct si_shader_selector *vs,
                                      struct si_shader_key *key,
                                      struct si_vs_prolog_bits *prolog_key)
 {
        if (!sctx->vertex_elements)
                return;
 
+       prolog_key->instance_divisor_is_one =
+               sctx->vertex_elements->instance_divisor_is_one;
+       prolog_key->instance_divisor_is_fetched =
+               sctx->vertex_elements->instance_divisor_is_fetched;
+
        unsigned count = MIN2(vs->info.num_inputs,
                              sctx->vertex_elements->count);
-       memcpy(prolog_key->instance_divisors,
-              sctx->vertex_elements->instance_divisors, count * 4);
        memcpy(key->mono.vs_fix_fetch, sctx->vertex_elements->fix_fetch, count);
 }
 
 static void si_shader_selector_key_hw_vs(struct si_context *sctx,
                                         struct si_shader_selector *vs,
                                         struct si_shader_key *key)
 {
        struct si_shader_selector *ps = sctx->ps_shader.cso;
 
        key->opt.clip_disable =
-- 
2.7.4

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