Brian Paul
Fri, 10 Mar 2000 14:00:56 -0800
Eero Pajarre wrote: > > While searching for a bug (which was elsewhere), > I noticed that glPopAttrib doesn't seem to > call the necessary driver functions for > restoring the current "clear color" > > And there might be similar problems with the > write masks... > > And I guess this is a typo: > if ((ctx->Color.BlendSrcRGB != oldBlendSrc || > ctx->Color.BlendSrcRGB != oldBlendDst) && > ^^^ > > These seem to be both in the default and the 3_2 branch > (unless somebody has fixed then in the last couple of days) Thanks. I'll fix this ASAP. -Brian _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev