Manuel Bilderbeek
Thu, 13 Jul 2000 17:11:18 -0700
> > Maybe. The problem about brazilian MSX computers and > > their developers is that they tried to get away from > > the MSX standards. The Expert has it's character table > > Jesus Rice, this is not true! Character tables > aren't part of MSX standard, as you can see in > any Japanese MSX ROM. Some games, like Payload, > even use extended characters which don't look > the same in every MSX. You can find 10 different > character tables in different MSX models and > this doesn't mean they're incompatible. They ARE standard. Please check the MSX Technical Handbook. For every defined country-code it has a specific standard character set (in ROM). This is indeed changeable, but it is in the MSX standard. > Theoretically, any machine following MSX standards > should behave the same way, software-wise. Entry > points should be the same, supported Basic state- > ments should be the same, hooks should be in the > same place, etc. Of course. This should be really the case, also practically. It is the idea of a standard like MSX... Best regards, Manuel --------------- PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ **** MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet ****