Colin
Sun, 18 Nov 2007 10:31:11 -0800
Wow. Brilliant. That tells me a lot (ie my drones are flat when I think they are spot on). Only a little but enough. Does beautifully on Win XP (Java 1.6) although I did have to get the sound bank as suggested (thanks as well for the clear instructions). WinMe sounds like a church organ (Java 1.5, same sound bank) and one needs to right-click the application in the taskbar and select "maximise" for it to show up on the screen (that may just be my PC but, if anyone else has problems on an antiquated OS, this may help). Playing a few slow tunes (clicking the chanter notes) made the difference quite obvious and, having them a little "off" illustrates the "beating" very well and how just a teeny adjustment gets them right. Wish this had been around years ago. Congratulations.. Thanks for sharing this. Colin Hill ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <nsp@cs.dartmouth.edu> Sent: Sunday, November 18, 2007 11:58 AM Subject: [NSP] Learning to tune drones > When teaching, I'm always being asked about tuning the drones and how > to learn how to do this. So I've written an application that should be > able to help: > > http://www.milecastle27.co.uk/simulator/ > > It also tries to address some of the confusion around pipers pitch and > concert pitch notation... > > It's a Java application and there are few things you need on your > computer (speakers and something to tell them what to play). The > system check page should help with this. > > Many thanks to the team of testers who've been giving it a good going > over in the last week and previously. Feel free to comment or make > suggestions. > > Rob > > > > To get on or off this list see list information at > http://www.cs.dartmouth.edu/~wbc/lute-admin/index.html > >