dear opendx users, I try to create an isosurface from scattered data. I send my data through autogrid to create a mesh and send the output to isosurface. the output is what i want and expected but there seems to be a problem during rendering. i get strange surfaces extending from the surface to some point outside it. when i rotate my image the point to which they extend changes as well with software rendering and stays the same with hardware rendering. Is this a bug in opengl or is the gridding incorrect possibly because of the way the data is scattered? I get it with different layout of the points making this more unlikely.
my system and dx info is in my previous mail about smp problems :) tia Thomas