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[osg-users] [osgdem] generate osgdem aligned with osgOcean
Mohammed Rashad
Re: [osg-users] [osgdem] generate osgdem aligned with osgOcean
Jean-Sébastien Guay
[osg-users] [osgdem] parameter to increase height
Mohammed Rashad
Re: [osg-users] [osgdem] parameter to increase height
Robert Osfield
Re: [osg-users] [osgdem] parameter to increase height
Mohammed Rashad
Re: [osg-users] [osgdem] parameter to increase height
Robert Osfield
[osg-users] Bug in BB computation in osgText::TextBase
Filip Arlet
Re: [osg-users] Bug in BB computation in osgText::TextBase
Robert Osfield
[osg-users] ffmpeg and OSG
Donn Washburn
Re: [osg-users] ffmpeg and OSG
Robert Osfield
Re: [osg-users] ffmpeg and OSG
Donn Washburn
Re: [osg-users] ffmpeg and OSG
Jason Daly
Re: [osg-users] ffmpeg and OSG
Donn Washburn
Re: [osg-users] ffmpeg and OSG
Jason Daly
[osg-users] [ANN] Job Opportunity in Houston
Beth Deragon
Re: [osg-users] [ANN] Job Opportunity in Houston
Chris Hanson
Re: [osg-users] [ANN] Job Opportunity in Houston
Sebastian Messerschmidt
[osg-users] Using Level of details for skins
Luc St-Pierre
Re: [osg-users] Using Level of details for skins
Luc St-Pierre
[osg-users] osgWidget::Callback misunderstanding
Mikalai Abramov
[osg-users] How to use osg get the depth date from openNi
Rui Han
[osg-users] osgAnimation timeline and actions question
Sergey Polischuk
[osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Jorge Izquierdo Ciges
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Jan Ciger
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Jan Ciger
Re: [osg-users] [build] OSG for Android build on Fedora cpp errors
Kyle Gancarz
[osg-users] Qt with osg (specifically QGraphicsViewAdapter) bugs
Darius Meškauskas
[osg-users] notify not printing error msg when file not found
Samiul Hoque
[osg-users] Binding of a Texture2DArray
Aurelien Albert
[osg-users] Job openings - Glasgow Scotland
Colin Dunlop
[osg-users] builds broke when ref_ptr implicit casting disabled
Paul Martz
Re: [osg-users] builds broke when ref_ptr implicit casting disabled
Robert Osfield
[osg-users] osg::Referenced::unref() thread safety
mikael lemercier
Re: [osg-users] osg::Referenced::unref() thread safety
Robert Osfield
Re: [osg-users] osg::Referenced::unref() thread safety
mikael lemercier
Re: [osg-users] osg::Referenced::unref() thread safety
Robert Osfield
Re: [osg-users] osg::Referenced::unref() thread safety
mikael lemercier
Re: [osg-users] osg::Referenced::unref() thread safety
Sergey Polischuk
Re: [osg-users] osg::Referenced::unref() thread safety
Robert Osfield
Re: [osg-users] osg::Referenced::unref() thread safety
Sergey Polischuk
Re: [osg-users] osg::Referenced::unref() thread safety
Robert Osfield
Re: [osg-users] osg::Referenced::unref() thread safety
Sergey Polischuk
Re: [osg-users] osg::Referenced::unref() thread safety
Robert Osfield
Re: [osg-users] osg::Referenced::unref() thread safety
mikael lemercier
[osg-users] Compiling OSG for Android on Tegra2
Paul George
Re: [osg-users] Compiling OSG for Android on Tegra2
Chris Hanson
Re: [osg-users] Compiling OSG for Android on Tegra2
Kyle Gancarz
Re: [osg-users] Compiling OSG for Android on Tegra2
Paul George
[osg-users] 3D osgManipulator in HUD
Philipp Moeller
[osg-users] Frame drops when using DB pager and compressed textures
Christiansen, Brad
Re: [osg-users] Frame drops when using DB pager and compressed textures
Robert Osfield
Re: [osg-users] Frame drops when using DB pager and compressed textures
Mathias Fröhlich
Re: [osg-users] Frame drops when using DB pager and compressed textures
Christiansen, Brad
Re: [osg-users] Frame drops when using DB pager and compressed textures
Christiansen, Brad
Re: [osg-users] Render to VBO?
Aurelien Albert
[osg-users] Help: why node update rate so low? update interval=300ms?
wang shuiying
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
Sebastian Messerschmidt
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
wang shuiying
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
Sebastian Messerschmidt
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
wang shuiying
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
Robert Osfield
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
Sebastian Messerschmidt
Re: [osg-users] Help: why node update rate so low? update interval=300ms?
Sebastian Messerschmidt
[osg-users] Case IN-sensitivity for osgDB when searching for files
Chris Hanson
Re: [osg-users] Case IN-sensitivity for osgDB when searching for files
Jason Daly
Re: [osg-users] Case IN-sensitivity for osgDB when searching for files
Thrall, Bryan
Re: [osg-users] Case IN-sensitivity for osgDB when searching for files
Chris Hanson
Re: [osg-users] Case IN-sensitivity for osgDB when searching for files
Robert Osfield
Re: [osg-users] Case IN-sensitivity for osgDB when searching for files
Chris Hanson
[osg-users] DatabaseCacheReadCallback trouble, crashes when maxNumFilesToCache is too large
Ed LaFave
[osg-users] Visualize water on dem
Mohammed Rashad
[osg-users] Visualize water on dem
Sergey Kurdakov
Re: [osg-users] Visualize water on dem
Mohammed Rashad
Re: [osg-users] Visualize water on dem
Mohammed Rashad
Re: [osg-users] Visualize water on dem
Mohammed Rashad
Re: [osg-users] Visualize water on dem
Kim Bale
[osg-users] iOS and OSG in Xcode
Alex Olivas
Re: [osg-users] iOS and OSG in Xcode
Stephan Maximilian Huber
Re: [osg-users] iOS and OSG in Xcode
Alex Olivas
Re: [osg-users] iOS and OSG in Xcode
Alex Olivas
Re: [osg-users] iOS and OSG in Xcode
Stephan Huber
Re: [osg-users] iOS and OSG in Xcode
Alex Olivas
[osg-users] Separate rendering of renderbins
Sebastian Messerschmidt
Re: [osg-users] Separate rendering of renderbins
Frederic Bouvier
Re: [osg-users] Separate rendering of renderbins
Sebastian Messerschmidt
Re: [osg-users] Separate rendering of renderbins
Terry Welsh
Re: [osg-users] osgdem new build segmentation fault
Mohammed Rashad
Re: [osg-users] osgdem new build segmentation fault
Mohammed Rashad
[osg-users] [3rdparty] SpeedTree 6.0 integration
Michael Bach Jensen
Re: [osg-users] [3rdparty] SpeedTree 6.0 integration
Sergey Polischuk
Re: [osg-users] [3rdparty] SpeedTree 6.0 integration
Michael Bach Jensen
Re: [osg-users] [3rdparty] SpeedTree 6.0 integration
Filip Arlet
[osg-users] [vpb] build error
Mohammed Rashad
[osg-users] Win32 Bitmap to osg Image
Vincent Bourdier
Re: [osg-users] Win32 Bitmap to osg Image
Ulrich Hertlein
Re: [osg-users] Win32 Bitmap to osg Image
Vincent Bourdier
[osg-users] kml animations
Héctor Martínez
[osg-users] light position through uniform
PC John
Re: [osg-users] light position through uniform
Michael Guerrero
Re: [osg-users] light position through uniform
PC John
[osg-users] GSoC 2012
Mohammed Rashad
[osg-users] osgviewer random crashes on a Quadro 2000M
Alessandro Terenzi
[osg-users] FBO and mipmaps
Aurelien Albert
Re: [osg-users] FBO and mipmaps
Sebastian Messerschmidt
Re: [osg-users] FBO and mipmaps
Aurelien Albert
Re: [osg-users] FBO and mipmaps
Riccardo Corsi
[osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Ethan Fahy
Re: [osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Chris 'Xenon' Hanson
Re: [osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Ethan Fahy
Re: [osg-users] [vpb] Any way to build terrain complex with DEMdata and then add different textures after?
Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Re: [osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Ethan Fahy
Re: [osg-users] [vpb] Any way to build terrain complex with DEMdata and then add different textures after?
Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Re: [osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Ethan Fahy
Re: [osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Glenn Waldron
Re: [osg-users] [vpb] Any way to build terrain complex with DEM data and then add different textures after?
Glenn Waldron
[osg-users] Custom Vertex Shader with Parallel Split Shadow Maps
Nick Jones
[osg-users] [build] "make"-ing error with osg
Hobbes Pierre
Re: [osg-users] [build] "make"-ing error with osg
Alberto Luaces
Re: [osg-users] [build] "make"-ing error with osg
Per Nordqvist
Re: [osg-users] [build] "make"-ing error with osg
Hobbes Pierre
[osg-users] Problems with textures converted
Johan Thengi
Re: [osg-users] Problems with textures converted
Sergey Polischuk
Re: [osg-users] Problems with textures converted
Alessandro Terenzi
Re: [osg-users] Problems with textures converted
Sergey Polischuk
Re: [osg-users] Problems with textures converted
Johan Thengi
[osg-users] Little Warning about using osgGA::GUIEventHandler and "linux/input.h"
Christian Schulte
Re: [osg-users] Little Warning about using osgGA::GUIEventHandler and "linux/input.h"
Robert Osfield
[osg-users] My simple code won't compile with openscenegraph
Tom Two
Re: [osg-users] My simple code won't compile with openscenegraph
Sebastian Messerschmidt
Re: [osg-users] My simple code won't compile with openscenegraph
Paul Martz
[osg-users] no texture on object loaded from obj file
john doe
Re: [osg-users] no texture on object loaded from obj file
Sebastian Messerschmidt
[osg-users] OSG website error
Christian Schulte
Re: [osg-users] OSG website error
Joan Tz
Re: [osg-users] OSG website error
Robert Osfield
[osg-users] Array of geometries
Juan Herrera
Re: [osg-users] Array of geometries
Sergey Polischuk
[osg-users] Best usage of function: return ref_ptr or standard ptr?
Juan Herrera
Re: [osg-users] Best usage of function: return ref_ptr or standard ptr?
Kim Bale
Re: [osg-users] Best usage of function: return ref_ptr or standard ptr?
Philipp Moeller
[osg-users] Getting osgWidget::Window to maintain aspect ratio on graphics context resize
Adam Bruce
[osg-users] [3rdparty] Maintaining osgWidget Window aspect ratio on resize
Adam Bruce
[osg-users] Help: many cameras are rendering at the same time or one by one?
wang shuiying
Re: [osg-users] Help: many cameras are rendering at the same time or one by one?
Chris 'Xenon' Hanson
Re: [osg-users] Help: many cameras are rendering at the same time or one by one?
Sergey Polischuk
[osg-users] Is it possible to get OpenGL calls as output from OSG?
Jesper D. Thomsen
Re: [osg-users] Is it possible to get OpenGL calls as output from OSG?
Tim Moore
[osg-users] Is it possible to get OpenGL calls as output from OSG?
Sergey Kurdakov
Re: [osg-users] Is it possible to get OpenGL calls as output from OSG?
Chris 'Xenon' Hanson
[osg-users] osgParticle and transparent objects
Sebastian Messerschmidt
[osg-users] Help: how to getmore than four elements via fragment shader?
wang shuiying
Re: [osg-users] Help: how to getmore than four elements via fragment shader?
Sergey Polischuk
[osg-users] OpenThreads reference manual, documentation or tutorial
Andrey Ibe
Re: [osg-users] OpenThreads reference manual, documentation or tutorial
Torben Dannhauer
Re: [osg-users] OpenThreads reference manual, documentation or tutorial
Andrey Ibe
[osg-users] Transparence/Geometry issues with PAT
Hartmut Leister
[osg-users] Transparency on osg::Cone
Thomas Lerman
Re: [osg-users] Transparency on osg::Cone
Adam Bruce
Re: [osg-users] Transparency on osg::Cone
Thomas Lerman
[osg-users] Memory leak when resizing
Sebastian Messerschmidt
[osg-users] osg win32 deubg
tang
Re: [osg-users] osg win32 deubg
huahu
[osg-users] Need help fixing my atmospheric transmission shader, it's so close to working!
Ethan Fahy
Re: [osg-users] Need help fixing my atmospheric transmission shader, it's so close to working!
Sergey Polischuk
Re: [osg-users] Need help fixing my atmospheric transmission shader, it's so close to working!
Ethan Fahy
Re: [osg-users] Need help fixing my atmospheric transmission shader, it's so close to working!
Sergey Polischuk
[osg-users] osgViewer::GraphicsWindowCocoa::WindowData dynamic_cast returns 0
Sean Sullivan
Re: [osg-users] osgViewer::GraphicsWindowCocoa::WindowData dynamic_cast returns 0
Chuck Seberino
Re: [osg-users] osgViewer::GraphicsWindowCocoa::WindowData dynamic_cast returns 0
Stephan Huber
Re: [osg-users] osgViewer::GraphicsWindowCocoa::WindowData dynamic_cast returns 0
Sean Sullivan
[osg-users] Compilation fails with recent version of osg for IOS / opengl es-builds
Stephan Maximilian Huber
Re: [osg-users] Compilation fails with recent version of osg for IOS / opengl es-builds
Robert Osfield
Re: [osg-users] Compilation fails with recent version of osg for IOS / opengl es-builds
Stephan Maximilian Huber
[osg-users] osgdem segmentation fault
Mohammed Rashad
Re: [osg-users] osgdem segmentation fault
Robert Osfield
Re: [osg-users] osgdem segmentation fault
Mohammed Rashad
Re: [osg-users] osgdem segmentation fault
Robert Osfield
Re: [osg-users] osgdem segmentation fault
Mohammed Rashad
Re: [osg-users] osgdem segmentation fault
Robert Osfield
Re: [osg-users] osgdem segmentation fault
Mohammed Rashad
Re: [osg-users] osgdem segmentation fault
Robert Osfield
[osg-users] Render to FBO and multiSamples
Aurelien Albert
Re: [osg-users] Render to FBO and multiSamples
Robert Osfield
Re: [osg-users] Render to FBO and multiSamples
Aurelien Albert
Re: [osg-users] Render to FBO and multiSamples
Robert Osfield
Re: [osg-users] Render to FBO and multiSamples
Aurelien Albert
Re: [osg-users] Render to FBO and multiSamples
Robert Osfield
Re: [osg-users] Render to FBO and multiSamples
J.P. Delport
Re: [osg-users] Render to FBO and multiSamples
Aurelien Albert
Re: [osg-users] Render to FBO and multiSamples
Aurelien Albert
Re: [osg-users] Render to FBO and multiSamples
Sergey Polischuk
[osg-users] Request for input
Jason Daly
Re: [osg-users] Request for input
Jason Daly
Earlier messages