Reaper accepts OSC messages for almost every action.
*www.peimankhosravi.co.uk <http://www.peimankhosravi.co.uk> || RSS Feed <http://peimankhosravi.co.uk/miscposts.rss> || Concert News <http://spectralkimia.wordpress.com/>* On 21 April 2014 18:53, Claire O'Connor <oconn...@tcd.ie> wrote: > It's still the same when they are on different drives, I'm afraid. It's > only jumpy and glitchy when the GEM window is open but that's necessary > so... > > Is there any way for PD to trigger an action in an external program? So, > have the soundfile in Audacity, for example, and have PD trigger it to play > on that? > > Thanks! > > > On 19 April 2014 22:39, Dominic Melville <dcamelvi...@gmail.com> wrote: > >> Could it be as simple as disk access? Reading the wav from the same drive >> as the image files causing the jumping and glitching? >> >> If there's any way to try playing the wav from ram in the same patch >> it'll show that up straight away. >> >> Cheers >> >> Dominic >> >> On Saturday, April 19, 2014, Claire O'Connor <oconn...@tcd.ie> wrote: >> >>> Hi everyone, >>> >>> I am currently trying to play a .wav file through readsf~ while a >>> sequence of events are being triggered within GEM (pix_film and pix_image) >>> but the sound quality is awful - very jumpy, glitchy and almost impossible >>> to hear what it is actually meant to be. Has anyone any ideas as to how >>> this problem may be solved? I've tried having the sound come from a >>> different patch but that hasn't worked. >>> >>> Any ideas would be very helpful :) >>> >>> Thanks! >>> >> > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > >
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