Sorry Dan for the duplicate mail..

dan miller wrote:
> Ethan,
> 
> thanks for the patch!  I'll need to get a build going and stuff, so probably
> won't see it working until next week.  I looked at the C++ demo and I think
> I get the general usage concepts.  It runs super slow on my BSD machine but
> I hope that's just a GLX problem.

Actually, I think that's by design. Some snippets from that file:

  dWorldSetGravity (world,0,0,-0.5);

  if (!pause) dWorldQuickStep (world,0.02);

Ethan

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