Sorry Dan for the duplicate mail.. dan miller wrote: > Ethan, > > thanks for the patch! I'll need to get a build going and stuff, so probably > won't see it working until next week. I looked at the C++ demo and I think > I get the general usage concepts. It runs super slow on my BSD machine but > I hope that's just a GLX problem.
Actually, I think that's by design. Some snippets from that file: dWorldSetGravity (world,0,0,-0.5); if (!pause) dWorldQuickStep (world,0.02); Ethan
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