I would rather chain-load some other, non-critical commands from disk than 
refraining from the network server and client in ROM.

But just my 2 cents. No worries.

Tobias

> Am 31.03.2017 um 14:03 schrieb Marcel Kilgus <ql-us...@mail.kilgus.net>:
> 
> pg...@q40.de wrote:
>>> Thanks for the feedback. Are there people badly missing the network
>>> code in the new TK2, i.e. is this still a thing?
>> 
>> Depends on ROM or RAM.
>> 
>> The network code is an essential of the ROM version. If removed, I
>> would not call the result TK2 ROM anymore.
> 
> Well, I do ;-)
> 
>> Pure BASIC extensions can run from RAM, while the network code is
>> hardware dependant and must run from ROM.
> 
> As I already wrote privately, the whole code is too large to fit in
> the 16KB ROM in any case. The network code takes up 15% of the ROM
> space, that is a very large percentage. I would have to remove 20
> other features to fit this single network feature.
> 
> However, not all of the network code strictly needs to be in the ROM,
> only a few timing critical parts. So there might be a solution by
> making the server software external to the ROM. Just thoughts at this
> stage, though.
> 
>> I would not remove code from ROM which needs to run there, and
>> replace it by code which can run elsewhere.
> 
> It's fairly easy to built new versions, so nobody is stopping anybody
> to make different releases. I do this for my own amusement, mostly.
> 
>> By the way, retro-computing with the original hardware seems to 
>> happen more often, not less often in recent years.
> 
> Yes, I'm one of them, otherwise I wouldn't bother with TK2...
> 
> Marcel
> 
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