I’m trying to get a python program that uses rdkit running on macos and I keep getting the following error:
File "./rdkit-2d-draw.py", line 31, in <module> Draw.MolToFile(mol,args.output,size=(500,500)) File "/usr/local/lib/python3.4/site-packages/rdkit/Chem/Draw/__init__.py", line 167, in MolToFile canvas = Canvas(size=size,name=fileName,imageType=imageType) File "/usr/local/lib/python3.4/site-packages/rdkit/Chem/Draw/spingCanvas.py", line 33, in __init__ from rdkit.sping.SVG.pidSVG import SVGCanvas as _Canvas File "/usr/local/lib/python3.4/site-packages/rdkit/sping/SVG/__init__.py", line 3, in <module> from pidSVG import * ImportError: No module named 'pidSVG' It works for me on my unix box that uses the debian packaged rdkit, but fails for me on MacOS. Surely I’m doing something wrong in configuring my various python libraries, but I’m at a loss as to how to fix this. Any suggestions on how to make my program find the pidSVG stuff? thanks, Cyrus ------------------------------------------------------------------------------ Dive into the World of Parallel Programming The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ Rdkit-devel mailing list Rdkit-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/rdkit-devel