FYI for the group. We seem to have solved our performance problem. I'll describe our problem space a bit some people have some context. We load up about 1200 Jobs with about 3000 Stops and about 1500 Vehicles with about 2000 Workers. We then calculate Scores for each Vehicle for each Job. Some combinations get excluded for various reasons, but we end up with 700k - 900k total facts. We do score totaling and sorting using accumulators.
One of our teams members (nice find Dan) decided to try to isolate the accumulation rules until all our other facts are loaded. Those rules now have a "not ColdStarting()" condition and our startup code inserts a ColdStarting fact as the first fact and retracts it when all the Jobs and Workers have been loaded. This changed our startup time from over 50 minutes to under 5. There's some sort of strange propagation and looping going on with accumulation on the fly, at least with our facts and rules. I'll put an entry on the wiki as well. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Fenderbosch, Eric Sent: Monday, June 30, 2008 11:46 AM To: Rules Users List Subject: RE: [rules-users] Drools 4 poor performance scaling? We are having a similar problem, although our fact count is much higher. Performance seems pretty good and consistent until about 400k facts, then performance degrades significantly. Part of the degradation is from bigger and more frequent GCs, but not all of it. Time to load first 100k facts: ~1 min Time to load next 100k facts: ~1 min Time to load next 100k facts: ~2 min Time to load next 100k facts: ~4 min This trend continues, going from 600k to 700k facts takes over 7 minutes. We're running 4.0.7 on a 4 CPU box with 12 GB, 64 bit RH Linux and 64 bit JRockit 5. We've allocated a 9 GB heap for the VM using large pages, so no memory paging is happening. JRockit is started w/ the -XXagressive parameter, which enables large pages and the more efficient hash function in HashMap which was introduced in Java5 update 8. http://e-docs.bea.com/jrockit/jrdocs/refman/optionXX.html The end state is over 700k facts, with the possibility of nearly 1M facts in production. After end state is reached and we issue a few GC requests, if looks like our memory per fact is almost 9k, which seems quite high as most of the facts are very simple. Could that be due to our liberal use of insertLogical and TMS? We've tried performing a "commit" every few hundred fact insertions by issuing a fireAllRules periodically, and that seems to have helped marginally. I tried disabling shadow proxies and a few of our ~390 test cases fail and one loops indefinitely. I'm pretty sure we could fix those, but don't want to bother if this isn't a realistic solution. Any thoughts? Thanks Eric -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ron Kneusel Sent: Thursday, June 26, 2008 12:47 PM To: rules-users@lists.jboss.org Subject: [rules-users] Drools 4 poor performance scaling? I am testing Drools 4 for our application and while sequential mode is very fast I get very poor scaling when I increase the number of facts for stateful or stateless sessions. I want to make sure I'm not doing something foolish before deciding on whether or not to use Drools because from what I am reading online it should be fast with the number of facts I have. The scenario: I have 1000 rules in a DRL file. They are all of the form: rule rule0000 when Data(type == 0, value> 0.185264); Data(type == 3, value < 0.198202); then insert(new AlarmRaised(0)); warnings.setAlarm(0, true); end where the ranges checked on the values and the types are randomly generated. Then, I create a Stateful session and run in a loop timing how long it takes the engine to fire all rules as the number of inserted facts increases: // Run for(j=0; j < 100; j+=5) { if (j==0) { nfacts = 1; } else { nfacts = j; } System.out.println(nfacts + ":"); // Get a working memory StatefulSession wm = ruleBase.newStatefulSession(); // Global - output warnings = new Alarm(); wm.setGlobal("warnings", warnings); // Add facts st = (new Date()).getTime(); for(i=0; i < nfacts; i++) { wm.insert(new Data(rand.nextInt(4), rand.nextDouble()-0.5)); } en = (new Date()).getTime(); System.out.println(" facts = " + (en-st)); // Now run the rules st = (new Date()).getTime(); wm.fireAllRules(); en = (new Date()).getTime(); System.out.println(" rules = " + (en-st)); // Clean up wm.dispose(); System.out.println("\n"); } This code is based on the HelloWorldExample.java code from the manual and the setup for the rule base is the same as in the manual. As the number of facts increases runtime increases dramatically: facts -- runtime (ms) 10 -- 168 20 -- 166 30 -- 344 40 -- 587 50 -- 1215 60 -- 1931 70 -- 2262 80 -- 3000 90 -- 4754 with a maximum memory use of about 428 MB RAM. By contrast, if I use sequential stateless sessions, everything runs in about 1-5 ms. Is there something in my set up that would cause this, or is this how one would expect Drools to scale? I read about people using thousands of facts so I suspect I'm setting something up incorrectly. Any help appreciated! Ron _________________________________________________________________ The other season of giving begins 6/24/08. 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