Gavin Smith
Fri, 18 May 2007 09:12:02 -0700
On 17 May 2007, at 11:33 PM, Calvin Allett wrote:
I`m thinking four or five, but all different, the original demo game back in `92 has a space shooter for level two, but only two shipsattacking, If I can speed it up and add in more aliens then I may still use that... but it`d take a few months to polish that turd :DI was wanting a continous scene, as Metempsychosis alwaysimpressed me with that demo (that I can`t find) of a wood, with day to night, owls flying, and constant leaves dropping from trees, sqirrels scuttling and climbing the trees etc etc... SoI wanted to have a pixel sized UFO visiting that planet in the distance, leaving it, then see the planet explode, then after a while, an asteroid would come hurtling down, strike the ground, and the stars would tilt, andthe level would then be at roughly 45 degress with Tom the Tomatoerolling or bouncing down a hill, having to jump over stuff... I need to use SAM Paint though to calculate how to rotate stars, and that sequence would happen possibly by flipping through 16 already drawn screen$
Heheh, I like your way of thinking! Keep us informed if you make progress!
Gavin