Hi, for linux and maybe bsd's and osx staticperl is very useful. You can link everything (except libc) statically in, and it is pretty fast. When building your app on an old system (a debian sarge in my case) you get a package that should run almost everywhere.
For this, I made the static_libs branches for SDL and Games-BubbleBreaker as an example. But it is not yet release ready and there are still some tweak that you need to do manually for every project. For windows I modified the SDLpp script, I will do a review today and then push to github. But we need to tweak par a little I guess, 10s time to get a game running isnt that good. Cheers, FROGGS -----Ursprüngliche Nachricht----- Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] Gesendet: Samstag, 24. September 2011 16:37 An: sdl-devel@perl.org; em...@froggs.de Betreff: Status of staticperl Hey FROGGS, I have been really busy recently and I haven't been able to talk to you on irc. What is the status of getting a staticperl or par publisher working for SDLPerl so we can get that Steam like CPAN based website up and running? Peace