Hi, for linux and maybe bsd's and osx staticperl is very useful.

You can link everything (except libc) statically in, and it is pretty fast.
When building your app on an old system (a debian sarge in my case) you get
a package that should run almost everywhere.

For this, I made the static_libs branches for SDL and Games-BubbleBreaker as
an example.

But it is not yet release ready and there are still some tweak that you need
to do manually for every project.

For windows I modified the SDLpp script, I will do a review today and then
push to github.
But we need to tweak par a little I guess, 10s time to get a game running
isn’t that good.

Cheers, FROGGS

-----Ursprüngliche Nachricht-----
Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] 
Gesendet: Samstag, 24. September 2011 16:37
An: sdl-devel@perl.org; em...@froggs.de
Betreff: Status of staticperl

Hey FROGGS,

I have been really busy recently and I haven't been able to talk to
you on irc. What is the status of getting a staticperl or par
publisher working for SDLPerl so we can get that Steam like CPAN based
website up and running?

Peace

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