Hi, what I can think of:

A webpage where you can set the following:
1) repository of game (url+branch) OR packagename (when released to cpan) OR 
url to a zipfile OR ...
2) name of the binary
3) required modules, if not set, we try to guess the dependencies (resulting 
binary will be huge in most cases then)
4) requirements like sound, if no sound needed, we can drop some libs and the 
modules
5) os specific options (e.g. for par)
6) other options I don’t know yet...

After submitting this form some virtual machines pick up this request, my old 
sarge, an bsd, an osx and a windows one.
Then after some time you can download the binaries from within your 
profile/project page.

What do you say?

-----Ursprüngliche Nachricht-----
Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] 
Gesendet: Samstag, 24. September 2011 17:45
An: Tobias Leich; sdl-devel-subscribe
Betreff: Re: AW: Status of staticperl

Ok how can we make a publish script for linux, OSx and BSD staticperl? I
want to be able to run it on our server when ppl upload code and save
the result in a folder others can download from and play.
On Sat, 2011-09-24 at 17:07 +0200, Tobias Leich wrote:
> Hi, for linux and maybe bsd's and osx staticperl is very useful.
> 
> You can link everything (except libc) statically in, and it is pretty fast.
> When building your app on an old system (a debian sarge in my case) you get
> a package that should run almost everywhere.
> 
> For this, I made the static_libs branches for SDL and Games-BubbleBreaker as
> an example.
> 
> But it is not yet release ready and there are still some tweak that you need
> to do manually for every project.
> 
> For windows I modified the SDLpp script, I will do a review today and then
> push to github.
> But we need to tweak par a little I guess, 10s time to get a game running
> isn’t that good.
> 
> Cheers, FROGGS
> 
> -----Ursprüngliche Nachricht-----
> Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] 
> Gesendet: Samstag, 24. September 2011 16:37
> An: sdl-devel@perl.org; em...@froggs.de
> Betreff: Status of staticperl
> 
> Hey FROGGS,
> 
> I have been really busy recently and I haven't been able to talk to
> you on irc. What is the status of getting a staticperl or par
> publisher working for SDLPerl so we can get that Steam like CPAN based
> website up and running?
> 
> Peace
> 

-- 
Kartik Thakore <thakore.kar...@gmail.com>


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