On 2013-08-19, at 7:43 PM, Mason James wrote: > > On 2013-08-19, at 4:20 AM, Kartik Thakore wrote: > >> There is no need to. I made a PDL to SDL_surface work before. And in SDL2 >> you can create template from surface. > > awesome, thanks Kartik > > > and slightly off-topic but… > has anyone managed to build POGL on debian-wheezy lately? i'm getting a > segfault :/ > >
hi All i had another go at this, and fixed my build problem (some missing GL libraries) i managed to sort a working travis buildbot for the repo too - using xvfb, a virtual X11 framebuffer tool this 'xvfb' technique should allow us to get a passing build of the framebuffer tests on the SDL2 repo :) https://github.com/KohaAloha/POGL/commit/3feb44a192f8b35625daf4c2fc74615d55883c0f https://travis-ci.org/KohaAloha/POGL/builds/10618263 cheers, Mason