Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-03-17 Thread VJ Opie
Hello again,
Sorry to keep asking about the same topic, but can't figure this out
on my own and don't know where else to ask.
Your patch tells me that DV Cam is not connected
But when I change DVCamInput block for FrameGrabber block, it
initializes it (it recognizes the camera).
The problem is that then it gives me an error starting the eyesweb
execution engine
it finally stops the patch...
Would someone be so kind as to give me a hand with all this?
Many thanks,
Opie

On Wed, Mar 3, 2010 at 3:48 PM, sahAL meRchaNT  wrote:
> Hey Boba!
>
> The patch that i acquired from the guys at Kitchen Budapest uses object from
> the older versions of EyesWeb. I installed these almost a year back... but
> according to my memory I installed the previous versions of EyesWeb just
> like I've written down in my mail.
>
> I'll try to load EyesWeb from scratch on another PC and see if it works...
>
> If before that you find a solution dont forget to post it on the forum...
>
> You can also get in touch with Eduardo on [email protected] he
> has managed to get it to work...
>
> ---
> sahAL
> Ph.: +31611334896
> http://www.sahalmerchant.com/
> http://zamonia.blogspot.com/
> "The Biggest factor that makes you a saint is the amount of press coverage
> you get." - Tender Branson
>
>
> 2010/2/24 Bo Ba 
>>
>> Hi Sahal,
>>
>> This is the place where Eyes Web can be found (I think all of them):
>> ftp://ftp.infomus.org/Evaluate/EyesWeb/
>>
>> However, while following your installation instructions, I am running into
>> undeterministic issues. I installed
>> ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is
>> this what you call "Legacy Setup"), then proceeded to install
>> ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe
>> (my guess is this  corresponds to "EyesWeb Ver. 3 add on") and get message
>> "Eyes Web 2.5 or later must be installed".
>>
>> I am able to install the latest version (5) of Eyes Web, however, when I
>> run your patch I get an error on load.
>>
>> I would appreciate it very much if you could detail installation procedure
>> in terms of links to the files on the above ftp site.
>>
>> Thanks a lot.
>>
>>
>> -Vladimir
>> -Original Message-
>> From: sahAL meRchaNT 
>> To: [email protected], [email protected],
>> [email protected],
>> [email protected], [email protected],
>> [email protected], Mary Rodriguez 
>> Date: Mon, 22 Feb 2010 23:33:03 +0100
>> Subject: Patches - Animata+Eyes Web+MaxMSP
>>
>> > Hi All,
>> >
>> > I finally got down to writing ans getting all my patches together...
>> > although they dont look like much i had a lot of organising to do.
>> >
>> >
>> > Find attached the patches for Animata to work with EyesWeb+MaxMSP
>> >
>> > I don't think the Animata mailing list stores attachments so all those
>> > who
>> > need the patches mailed to them personally reply to this thread.
>> >
>> > If the EyesWeb patch attached doesnt not work well with the latest
>> > version
>> > of EyesWeb I suggest uninstalling your current EyesWeb version
>> >
>> > =
>> >
>> > 1. Uninstall all previous versions of EyesWeb and start with a clean
>> > Install
>> > of the EyesWeb Legacy setup
>> > 2. then The EyesWeb Ver.3 & Ver.4 addons setup
>> > 3. then the current version of EyesWeb.
>> > (If you cant find any of these versions, mail me and I'll try and upload
>> > them somewhere for u to download)
>> >
>> > =
>> >
>> > Ok Now we're good to go
>> >
>> > For my Animata setup I use
>> > 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
>> > 2. A Mac to recieve the OSC data from the PC and then finally Animata
>> >
>> > =
>> > *
>> > PC Patches
>> > *1. "*oscmanLive.eywx*" - This patch should work perfectly if you've
>> > installed all previous versions of EyesWeb. Make sure your camera is on
>> > &
>> > running before u start this patch. Make sure Windows has detected your
>> > camera. (I use a firewire port for an external camera. I havent tried an
>> > inbuilt cam or a webcam). Press play and wallah!!
>> > 2.* "UDP Receive.maxpat"* - this is a basic MaxMSP patch for stealing
>> > OSC
>> > data from EyesWeb. Make sure you change the IP address in the "updsend"
>> > object box which is now 145.33.220.47. Change this to the IP address of
>> > your
>> > Mac where you are going to run Animata from. 7000 is the port. You can
>> > leave
>> > it as it is.
>> >
>> > You should see numbers fluctuating which means the patch is capturing
>> > OSCs
>> > from EyesWeb.
>> >
>> > =
>> > *
>> > MAC Patches
>> > *1.*"OSC_Receive Animata.maxpat"* This patch receives the OSC data from
>> > the
>> > *"UDP Receive.maxpat" *on the PC. Once you see numbers fluctuating you
>> > know
>> > alls working well. Make sure the gate is unchecked if u dont see
>> > anything
>> > moving. Below u will see a series of bpatchers with names like "head' ,
>>

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-03-03 Thread sahAL meRchaNT
Hey Boba!

The patch that i acquired from the guys at Kitchen Budapest uses object from
the older versions of EyesWeb. I installed these almost a year back... but
according to my memory I installed the previous versions of EyesWeb just
like I've written down in my mail.

I'll try to load EyesWeb from scratch on another PC and see if it works...

If before that you find a solution dont forget to post it on the forum...

You can also get in touch with Eduardo on [email protected] he
has managed to get it to work...

---
sahAL
Ph.: +31611334896
http://www.sahalmerchant.com/
http://zamonia.blogspot.com/
"The Biggest factor that makes you a saint is the amount of press coverage
you get." - Tender Branson


2010/2/24 Bo Ba 

> Hi Sahal,
>
> This is the place where Eyes Web can be found (I think all of them):
> ftp://ftp.infomus.org/Evaluate/EyesWeb/
>
> However, while following your installation instructions, I am running into
> undeterministic issues. I installed
> ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is
> this what you call "Legacy Setup"), then proceeded to install
> ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe(my
>  guess is this  corresponds to "EyesWeb Ver. 3 add on") and get message
> "Eyes Web 2.5 or later must be installed".
>
> I am able to install the latest version (5) of Eyes Web, however, when I
> run your patch I get an error on load.
>
> I would appreciate it very much if you could detail installation procedure
> in terms of links to the files on the above ftp site.
>
> Thanks a lot.
>
>
> -Vladimir
> -Original Message-
> From: sahAL meRchaNT 
> To: [email protected], [email protected], [email protected]
> ,
> [email protected], [email protected],
> [email protected], Mary Rodriguez 
> Date: Mon, 22 Feb 2010 23:33:03 +0100
> Subject: Patches - Animata+Eyes Web+MaxMSP
>
> > Hi All,
> >
> > I finally got down to writing ans getting all my patches together...
> > although they dont look like much i had a lot of organising to do.
> >
> >
> > Find attached the patches for Animata to work with EyesWeb+MaxMSP
> >
> > I don't think the Animata mailing list stores attachments so all those
> who
> > need the patches mailed to them personally reply to this thread.
> >
> > If the EyesWeb patch attached doesnt not work well with the latest
> version
> > of EyesWeb I suggest uninstalling your current EyesWeb version
> >
> > =
> >
> > 1. Uninstall all previous versions of EyesWeb and start with a clean
> Install
> > of the EyesWeb Legacy setup
> > 2. then The EyesWeb Ver.3 & Ver.4 addons setup
> > 3. then the current version of EyesWeb.
> > (If you cant find any of these versions, mail me and I'll try and upload
> > them somewhere for u to download)
> >
> > =
> >
> > Ok Now we're good to go
> >
> > For my Animata setup I use
> > 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
> > 2. A Mac to recieve the OSC data from the PC and then finally Animata
> >
> > =
> > *
> > PC Patches
> > *1. "*oscmanLive.eywx*" - This patch should work perfectly if you've
> > installed all previous versions of EyesWeb. Make sure your camera is on &
> > running before u start this patch. Make sure Windows has detected your
> > camera. (I use a firewire port for an external camera. I havent tried an
> > inbuilt cam or a webcam). Press play and wallah!!
> > 2.* "UDP Receive.maxpat"* - this is a basic MaxMSP patch for stealing OSC
> > data from EyesWeb. Make sure you change the IP address in the "updsend"
> > object box which is now 145.33.220.47. Change this to the IP address of
> your
> > Mac where you are going to run Animata from. 7000 is the port. You can
> leave
> > it as it is.
> >
> > You should see numbers fluctuating which means the patch is capturing
> OSCs
> > from EyesWeb.
> >
> > =
> > *
> > MAC Patches
> > *1.*"OSC_Receive Animata.maxpat"* This patch receives the OSC data from
> the
> > *"UDP Receive.maxpat" *on the PC. Once you see numbers fluctuating you
> know
> > alls working well. Make sure the gate is unchecked if u dont see anything
> > moving. Below u will see a series of bpatchers with names like "head' ,
> > "hd1rt", "hd1lt"etc.
> > These are the names of the joints...
> > Find attached *Animata_Joints.jpg* to see how I've named the joints.
> > hd = Hand
> > lg = Leg
> > rt= Right
> > lt  = Left
> > After  you've named the joints as in the jpg, lastly on your projector
> > settings you will have to flip the image so that your movements
> corresponds
> > with your projected Animata character.
> > If your projector doesnt have a flip option or you don't wish to go
> through
> > the pain of flipping ur image just flip the names of the joints in
> Animata
> > and interchange them. i.e. name all the joints on the right of your
> screen
> > are "hd1rt" etc. and the ones on the left with "hd1lt" e

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-03-02 Thread VJ Opie
Hello again,
I do not have a firewire port in my PC, and Eyesweb does not seem to
recognize my Sony PD170 or Sony HDR-CX100 plugged into a USB port nor
my built-in webcam.
Has anyone had any success with USB ports (not firewire)?  If not,
would there be a way for the patch to get video signal from a USB
port?
Many thanks.
Opie

On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT  wrote:
> Hi All,
>
> I finally got down to writing ans getting all my patches together...
> although they dont look like much i had a lot of organising to do.
>
>
> Find attached the patches for Animata to work with EyesWeb+MaxMSP
>
> I don't think the Animata mailing list stores attachments so all those who
> need the patches mailed to them personally reply to this thread.
>
> If the EyesWeb patch attached doesnt not work well with the latest version
> of EyesWeb I suggest uninstalling your current EyesWeb version
>
> =
>
> 1. Uninstall all previous versions of EyesWeb and start with a clean Install
> of the EyesWeb Legacy setup
> 2. then The EyesWeb Ver.3 & Ver.4 addons setup
> 3. then the current version of EyesWeb.
> (If you cant find any of these versions, mail me and I'll try and upload
> them somewhere for u to download)
>
> =
>
> Ok Now we're good to go
>
> For my Animata setup I use
> 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
> 2. A Mac to recieve the OSC data from the PC and then finally Animata
>
> =
>
> PC Patches
> 1. "oscmanLive.eywx" - This patch should work perfectly if you've installed
> all previous versions of EyesWeb. Make sure your camera is on & running
> before u start this patch. Make sure Windows has detected your camera. (I
> use a firewire port for an external camera. I havent tried an inbuilt cam or
> a webcam). Press play and wallah!!
> 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC data
> from EyesWeb. Make sure you change the IP address in the "updsend" object
> box which is now 145.33.220.47. Change this to the IP address of your Mac
> where you are going to run Animata from. 7000 is the port. You can leave it
> as it is.
>
> You should see numbers fluctuating which means the patch is capturing OSCs
> from EyesWeb.
>
> =
>
> MAC Patches
> 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the
> "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know
> alls working well. Make sure the gate is unchecked if u dont see anything
> moving. Below u will see a series of bpatchers with names like "head' ,
> "hd1rt", "hd1lt"etc.
> These are the names of the joints...
> Find attached Animata_Joints.jpg to see how I've named the joints.
> hd = Hand
> lg = Leg
> rt= Right
> lt  = Left
> After  you've named the joints as in the jpg, lastly on your projector
> settings you will have to flip the image so that your movements corresponds
> with your projected Animata character.
> If your projector doesnt have a flip option or you don't wish to go through
> the pain of flipping ur image just flip the names of the joints in Animata
> and interchange them. i.e. name all the joints on the right of your screen
> are "hd1rt" etc. and the ones on the left with "hd1lt" etc.
>
> 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive Animata.maxpat"
> refers to for the pictslider. Make sure this is in the same folder as the
> main patch.
>
> =
>
> Well thats about all there is to it.
> It should work fine if you've gone through all these steps.
>
> Once again thanks to the KitchenBudapest team for sharing their  patches
> with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
> Instituut.
>
> If anyone has any more questions feel free to write to me and share your
> videos. I'm curious to see them,
>
> Warm regards from COLD COLD HOLLAND!!
>
> ---
> sahAL
> Ph.: +31611334896
> http://www.sahalmerchant.com/
> http://zamonia.blogspot.com/
> "The Biggest factor that makes you a saint is the amount of press coverage
> you get." - Tender Branson
>
> ___
> animata-users mailing list
> [email protected]
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
>
>
___
animata-users mailing list
[email protected]
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users


Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-26 Thread VJ Opie
Thanks for your reply Marije, but I am not so knowledgeable in PD as
to do what Sahal did with MaxMSP.  Could a PD expert create a patch
similar to Sahal's in PD or another free program?
Many thanks for replies!
CHeers,
Opie

On Fri, Feb 26, 2010 at 3:16 PM, nescivi  wrote:
> On Tuesday 23 February 2010 17:52:08 VJ Opie wrote:
>> Many thanks for all this! What are the alternatives if I can't buy
>> MaxMSP?  Is there someone out there working with PD? Thanks!
>
> From reading that mail, it seems that everything that is done with MaxMSP can
> easily be done with Pd's osc related objects.
>
> You could also use SuperCollider, I think, if you are more into text-based
> programming.
>
> sincerely,
> Marije
>
>> Opie
>>
>> On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT  wrote:
>> > Hi All,
>> >
>> > I finally got down to writing ans getting all my patches together...
>> > although they dont look like much i had a lot of organising to do.
>> >
>> >
>> > Find attached the patches for Animata to work with EyesWeb+MaxMSP
>> >
>> > I don't think the Animata mailing list stores attachments so all those
>> > who need the patches mailed to them personally reply to this thread.
>> >
>> > If the EyesWeb patch attached doesnt not work well with the latest
>> > version of EyesWeb I suggest uninstalling your current EyesWeb version
>> >
>> > =
>> >
>> > 1. Uninstall all previous versions of EyesWeb and start with a clean
>> > Install of the EyesWeb Legacy setup
>> > 2. then The EyesWeb Ver.3 & Ver.4 addons setup
>> > 3. then the current version of EyesWeb.
>> > (If you cant find any of these versions, mail me and I'll try and upload
>> > them somewhere for u to download)
>> >
>> > =
>> >
>> > Ok Now we're good to go
>> >
>> > For my Animata setup I use
>> > 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
>> > 2. A Mac to recieve the OSC data from the PC and then finally Animata
>> >
>> > =
>> >
>> > PC Patches
>> > 1. "oscmanLive.eywx" - This patch should work perfectly if you've
>> > installed all previous versions of EyesWeb. Make sure your camera is on &
>> > running before u start this patch. Make sure Windows has detected your
>> > camera. (I use a firewire port for an external camera. I havent tried an
>> > inbuilt cam or a webcam). Press play and wallah!!
>> > 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC
>> > data from EyesWeb. Make sure you change the IP address in the "updsend"
>> > object box which is now 145.33.220.47. Change this to the IP address of
>> > your Mac where you are going to run Animata from. 7000 is the port. You
>> > can leave it as it is.
>> >
>> > You should see numbers fluctuating which means the patch is capturing
>> > OSCs from EyesWeb.
>> >
>> > =
>> >
>> > MAC Patches
>> > 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the
>> > "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know
>> > alls working well. Make sure the gate is unchecked if u dont see anything
>> > moving. Below u will see a series of bpatchers with names like "head' ,
>> > "hd1rt", "hd1lt"etc.
>> > These are the names of the joints...
>> > Find attached Animata_Joints.jpg to see how I've named the joints.
>> > hd = Hand
>> > lg = Leg
>> > rt= Right
>> > lt  = Left
>> > After  you've named the joints as in the jpg, lastly on your projector
>> > settings you will have to flip the image so that your movements
>> > corresponds with your projected Animata character.
>> > If your projector doesnt have a flip option or you don't wish to go
>> > through the pain of flipping ur image just flip the names of the joints
>> > in Animata and interchange them. i.e. name all the joints on the right of
>> > your screen are "hd1rt" etc. and the ones on the left with "hd1lt" etc.
>> >
>> > 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive
>> > Animata.maxpat" refers to for the pictslider. Make sure this is in the
>> > same folder as the main patch.
>> >
>> > =
>> >
>> > Well thats about all there is to it.
>> > It should work fine if you've gone through all these steps.
>> >
>> > Once again thanks to the KitchenBudapest team for sharing their  patches
>> > with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
>> > Instituut.
>> >
>> > If anyone has any more questions feel free to write to me and share your
>> > videos. I'm curious to see them,
>> >
>> > Warm regards from COLD COLD HOLLAND!!
>> >
>> > ---
>> > sahAL
>> > Ph.: +31611334896
>> > http://www.sahalmerchant.com/
>> > http://zamonia.blogspot.com/
>> > "The Biggest factor that makes you a saint is the amount of press
>> > coverage you get." - Tender Branson
>> >
>> > ___
>> > animata-users mailing list
>> > [email protected]
>> > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
>>
>> __

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-26 Thread nescivi
On Tuesday 23 February 2010 17:52:08 VJ Opie wrote:
> Many thanks for all this! What are the alternatives if I can't buy
> MaxMSP?  Is there someone out there working with PD? Thanks!

>From reading that mail, it seems that everything that is done with MaxMSP can 
easily be done with Pd's osc related objects.

You could also use SuperCollider, I think, if you are more into text-based 
programming.

sincerely,
Marije

> Opie
> 
> On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT  wrote:
> > Hi All,
> >
> > I finally got down to writing ans getting all my patches together...
> > although they dont look like much i had a lot of organising to do.
> >
> >
> > Find attached the patches for Animata to work with EyesWeb+MaxMSP
> >
> > I don't think the Animata mailing list stores attachments so all those
> > who need the patches mailed to them personally reply to this thread.
> >
> > If the EyesWeb patch attached doesnt not work well with the latest
> > version of EyesWeb I suggest uninstalling your current EyesWeb version
> >
> > =
> >
> > 1. Uninstall all previous versions of EyesWeb and start with a clean
> > Install of the EyesWeb Legacy setup
> > 2. then The EyesWeb Ver.3 & Ver.4 addons setup
> > 3. then the current version of EyesWeb.
> > (If you cant find any of these versions, mail me and I'll try and upload
> > them somewhere for u to download)
> >
> > =
> >
> > Ok Now we're good to go
> >
> > For my Animata setup I use
> > 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
> > 2. A Mac to recieve the OSC data from the PC and then finally Animata
> >
> > =
> >
> > PC Patches
> > 1. "oscmanLive.eywx" - This patch should work perfectly if you've
> > installed all previous versions of EyesWeb. Make sure your camera is on &
> > running before u start this patch. Make sure Windows has detected your
> > camera. (I use a firewire port for an external camera. I havent tried an
> > inbuilt cam or a webcam). Press play and wallah!!
> > 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC
> > data from EyesWeb. Make sure you change the IP address in the "updsend"
> > object box which is now 145.33.220.47. Change this to the IP address of
> > your Mac where you are going to run Animata from. 7000 is the port. You
> > can leave it as it is.
> >
> > You should see numbers fluctuating which means the patch is capturing
> > OSCs from EyesWeb.
> >
> > =
> >
> > MAC Patches
> > 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the
> > "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know
> > alls working well. Make sure the gate is unchecked if u dont see anything
> > moving. Below u will see a series of bpatchers with names like "head' ,
> > "hd1rt", "hd1lt"etc.
> > These are the names of the joints...
> > Find attached Animata_Joints.jpg to see how I've named the joints.
> > hd = Hand
> > lg = Leg
> > rt= Right
> > lt  = Left
> > After  you've named the joints as in the jpg, lastly on your projector
> > settings you will have to flip the image so that your movements
> > corresponds with your projected Animata character.
> > If your projector doesnt have a flip option or you don't wish to go
> > through the pain of flipping ur image just flip the names of the joints
> > in Animata and interchange them. i.e. name all the joints on the right of
> > your screen are "hd1rt" etc. and the ones on the left with "hd1lt" etc.
> >
> > 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive
> > Animata.maxpat" refers to for the pictslider. Make sure this is in the
> > same folder as the main patch.
> >
> > =
> >
> > Well thats about all there is to it.
> > It should work fine if you've gone through all these steps.
> >
> > Once again thanks to the KitchenBudapest team for sharing their  patches
> > with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
> > Instituut.
> >
> > If anyone has any more questions feel free to write to me and share your
> > videos. I'm curious to see them,
> >
> > Warm regards from COLD COLD HOLLAND!!
> >
> > ---
> > sahAL
> > Ph.: +31611334896
> > http://www.sahalmerchant.com/
> > http://zamonia.blogspot.com/
> > "The Biggest factor that makes you a saint is the amount of press
> > coverage you get." - Tender Branson
> >
> > ___
> > animata-users mailing list
> > [email protected]
> > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
> 
> ___
> animata-users mailing list
> [email protected]
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
> 

___
animata-users mailing list
[email protected]
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Re: [animata-users] Patches - Animata+Eyes Web+ MaxMSP

2010-02-23 Thread Bo Ba
Hi Sahal,

This is the place where Eyes Web can be found (I think all of them): 
ftp://ftp.infomus.org/Evaluate/EyesWeb/

However, while following your installation instructions, I am running into 
undeterministic issues. I installed 
ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is this 
what you call "Legacy Setup"), then proceeded to install 
ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe 
(my guess is this  corresponds to "EyesWeb Ver. 3 add on") and get message 
"Eyes Web 2.5 or later must be installed".

I am able to install the latest version (5) of Eyes Web, however, when I run 
your patch I get an error on load.

I would appreciate it very much if you could detail installation procedure in 
terms of links to the files on the above ftp site. 

Thanks a lot.


-Vladimir
-Original Message-
From: sahAL meRchaNT 
To: [email protected], [email protected], [email protected], 
[email protected], [email protected], 
[email protected], Mary Rodriguez 
Date: Mon, 22 Feb 2010 23:33:03 +0100
Subject: Patches - Animata+Eyes Web+MaxMSP

> Hi All,
> 
> I finally got down to writing ans getting all my patches together...
> although they dont look like much i had a lot of organising to do.
> 
> 
> Find attached the patches for Animata to work with EyesWeb+MaxMSP
> 
> I don't think the Animata mailing list stores attachments so all those who
> need the patches mailed to them personally reply to this thread.
> 
> If the EyesWeb patch attached doesnt not work well with the latest version
> of EyesWeb I suggest uninstalling your current EyesWeb version
> 
> =
> 
> 1. Uninstall all previous versions of EyesWeb and start with a clean Install
> of the EyesWeb Legacy setup
> 2. then The EyesWeb Ver.3 & Ver.4 addons setup
> 3. then the current version of EyesWeb.
> (If you cant find any of these versions, mail me and I'll try and upload
> them somewhere for u to download)
> 
> =
> 
> Ok Now we're good to go
> 
> For my Animata setup I use
> 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
> 2. A Mac to recieve the OSC data from the PC and then finally Animata
> 
> =
> *
> PC Patches
> *1. "*oscmanLive.eywx*" - This patch should work perfectly if you've
> installed all previous versions of EyesWeb. Make sure your camera is on &
> running before u start this patch. Make sure Windows has detected your
> camera. (I use a firewire port for an external camera. I havent tried an
> inbuilt cam or a webcam). Press play and wallah!!
> 2.* "UDP Receive.maxpat"* - this is a basic MaxMSP patch for stealing OSC
> data from EyesWeb. Make sure you change the IP address in the "updsend"
> object box which is now 145.33.220.47. Change this to the IP address of your
> Mac where you are going to run Animata from. 7000 is the port. You can leave
> it as it is.
> 
> You should see numbers fluctuating which means the patch is capturing OSCs
> from EyesWeb.
> 
> =
> *
> MAC Patches
> *1.*"OSC_Receive Animata.maxpat"* This patch receives the OSC data from the
> *"UDP Receive.maxpat" *on the PC. Once you see numbers fluctuating you know
> alls working well. Make sure the gate is unchecked if u dont see anything
> moving. Below u will see a series of bpatchers with names like "head' ,
> "hd1rt", "hd1lt"etc.
> These are the names of the joints...
> Find attached *Animata_Joints.jpg* to see how I've named the joints.
> hd = Hand
> lg = Leg
> rt= Right
> lt  = Left
> After  you've named the joints as in the jpg, lastly on your projector
> settings you will have to flip the image so that your movements corresponds
> with your projected Animata character.
> If your projector doesnt have a flip option or you don't wish to go through
> the pain of flipping ur image just flip the names of the joints in Animata
> and interchange them. i.e. name all the joints on the right of your screen
> are "hd1rt" etc. and the ones on the left with "hd1lt" etc.
> 
> 2. *"OSC_Scalar.maxpat"* - this is a patch that *"OSC_Receive
> Animata.maxpat"* refers to for the pictslider. Make sure this is in the same
> folder as the main patch.
> 
> =
> 
> Well thats about all there is to it.
> It should work fine if you've gone through all these steps.
> 
> Once again thanks to the KitchenBudapest team for sharing their  patches
> with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
> Instituut.
> 
> If anyone has any more questions feel free to write to me and share your
> videos. I'm curious to see them,
> 
> Warm regards from COLD COLD HOLLAND!!
> 
> ---
> sahAL
> Ph.: +31611334896
> http://www.sahalmerchant.com/
> http://zamonia.blogspot.com/
> "The Biggest factor that makes you a saint is the amount of press coverage
> you get." - Tender Branson
> 
> ATTACHMENT: application/zip (PC Patches.zip)
> ATTACHMENT: application/zip (MAC Patches.zip

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-23 Thread sahAL meRchaNT
Hey Opie...

Well u can use Max MSP for 30 days or so...
but I haven't worked on PD so can't help u out there... sorry

---
sahAL
Ph.: +31611334896
http://www.sahalmerchant.com/
http://zamonia.blogspot.com/
"The Biggest factor that makes you a saint is the amount of press coverage
you get." - Tender Branson


On 23 February 2010 23:52, VJ Opie  wrote:

> Many thanks for all this! What are the alternatives if I can't buy
> MaxMSP?  Is there someone out there working with PD? Thanks!
> Opie
>
> On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT  wrote:
> > Hi All,
> >
> > I finally got down to writing ans getting all my patches together...
> > although they dont look like much i had a lot of organising to do.
> >
> >
> > Find attached the patches for Animata to work with EyesWeb+MaxMSP
> >
> > I don't think the Animata mailing list stores attachments so all those
> who
> > need the patches mailed to them personally reply to this thread.
> >
> > If the EyesWeb patch attached doesnt not work well with the latest
> version
> > of EyesWeb I suggest uninstalling your current EyesWeb version
> >
> > =
> >
> > 1. Uninstall all previous versions of EyesWeb and start with a clean
> Install
> > of the EyesWeb Legacy setup
> > 2. then The EyesWeb Ver.3 & Ver.4 addons setup
> > 3. then the current version of EyesWeb.
> > (If you cant find any of these versions, mail me and I'll try and upload
> > them somewhere for u to download)
> >
> > =
> >
> > Ok Now we're good to go
> >
> > For my Animata setup I use
> > 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
> > 2. A Mac to recieve the OSC data from the PC and then finally Animata
> >
> > =
> >
> > PC Patches
> > 1. "oscmanLive.eywx" - This patch should work perfectly if you've
> installed
> > all previous versions of EyesWeb. Make sure your camera is on & running
> > before u start this patch. Make sure Windows has detected your camera. (I
> > use a firewire port for an external camera. I havent tried an inbuilt cam
> or
> > a webcam). Press play and wallah!!
> > 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC
> data
> > from EyesWeb. Make sure you change the IP address in the "updsend" object
> > box which is now 145.33.220.47. Change this to the IP address of your Mac
> > where you are going to run Animata from. 7000 is the port. You can leave
> it
> > as it is.
> >
> > You should see numbers fluctuating which means the patch is capturing
> OSCs
> > from EyesWeb.
> >
> > =
> >
> > MAC Patches
> > 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the
> > "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know
> > alls working well. Make sure the gate is unchecked if u dont see anything
> > moving. Below u will see a series of bpatchers with names like "head' ,
> > "hd1rt", "hd1lt"etc.
> > These are the names of the joints...
> > Find attached Animata_Joints.jpg to see how I've named the joints.
> > hd = Hand
> > lg = Leg
> > rt= Right
> > lt  = Left
> > After  you've named the joints as in the jpg, lastly on your projector
> > settings you will have to flip the image so that your movements
> corresponds
> > with your projected Animata character.
> > If your projector doesnt have a flip option or you don't wish to go
> through
> > the pain of flipping ur image just flip the names of the joints in
> Animata
> > and interchange them. i.e. name all the joints on the right of your
> screen
> > are "hd1rt" etc. and the ones on the left with "hd1lt" etc.
> >
> > 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive
> Animata.maxpat"
> > refers to for the pictslider. Make sure this is in the same folder as the
> > main patch.
> >
> > =
> >
> > Well thats about all there is to it.
> > It should work fine if you've gone through all these steps.
> >
> > Once again thanks to the KitchenBudapest team for sharing their  patches
> > with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
> > Instituut.
> >
> > If anyone has any more questions feel free to write to me and share your
> > videos. I'm curious to see them,
> >
> > Warm regards from COLD COLD HOLLAND!!
> >
> > ---
> > sahAL
> > Ph.: +31611334896
> > http://www.sahalmerchant.com/
> > http://zamonia.blogspot.com/
> > "The Biggest factor that makes you a saint is the amount of press
> coverage
> > you get." - Tender Branson
> >
> > ___
> > animata-users mailing list
> > [email protected]
> > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
> >
> >
> ___
> animata-users mailing list
> [email protected]
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
>
___
animata-users mailing list
[email protected]

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-23 Thread VJ Opie
Many thanks for all this! What are the alternatives if I can't buy
MaxMSP?  Is there someone out there working with PD? Thanks!
Opie

On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT  wrote:
> Hi All,
>
> I finally got down to writing ans getting all my patches together...
> although they dont look like much i had a lot of organising to do.
>
>
> Find attached the patches for Animata to work with EyesWeb+MaxMSP
>
> I don't think the Animata mailing list stores attachments so all those who
> need the patches mailed to them personally reply to this thread.
>
> If the EyesWeb patch attached doesnt not work well with the latest version
> of EyesWeb I suggest uninstalling your current EyesWeb version
>
> =
>
> 1. Uninstall all previous versions of EyesWeb and start with a clean Install
> of the EyesWeb Legacy setup
> 2. then The EyesWeb Ver.3 & Ver.4 addons setup
> 3. then the current version of EyesWeb.
> (If you cant find any of these versions, mail me and I'll try and upload
> them somewhere for u to download)
>
> =
>
> Ok Now we're good to go
>
> For my Animata setup I use
> 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
> 2. A Mac to recieve the OSC data from the PC and then finally Animata
>
> =
>
> PC Patches
> 1. "oscmanLive.eywx" - This patch should work perfectly if you've installed
> all previous versions of EyesWeb. Make sure your camera is on & running
> before u start this patch. Make sure Windows has detected your camera. (I
> use a firewire port for an external camera. I havent tried an inbuilt cam or
> a webcam). Press play and wallah!!
> 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC data
> from EyesWeb. Make sure you change the IP address in the "updsend" object
> box which is now 145.33.220.47. Change this to the IP address of your Mac
> where you are going to run Animata from. 7000 is the port. You can leave it
> as it is.
>
> You should see numbers fluctuating which means the patch is capturing OSCs
> from EyesWeb.
>
> =
>
> MAC Patches
> 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the
> "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know
> alls working well. Make sure the gate is unchecked if u dont see anything
> moving. Below u will see a series of bpatchers with names like "head' ,
> "hd1rt", "hd1lt"etc.
> These are the names of the joints...
> Find attached Animata_Joints.jpg to see how I've named the joints.
> hd = Hand
> lg = Leg
> rt= Right
> lt  = Left
> After  you've named the joints as in the jpg, lastly on your projector
> settings you will have to flip the image so that your movements corresponds
> with your projected Animata character.
> If your projector doesnt have a flip option or you don't wish to go through
> the pain of flipping ur image just flip the names of the joints in Animata
> and interchange them. i.e. name all the joints on the right of your screen
> are "hd1rt" etc. and the ones on the left with "hd1lt" etc.
>
> 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive Animata.maxpat"
> refers to for the pictslider. Make sure this is in the same folder as the
> main patch.
>
> =
>
> Well thats about all there is to it.
> It should work fine if you've gone through all these steps.
>
> Once again thanks to the KitchenBudapest team for sharing their  patches
> with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
> Instituut.
>
> If anyone has any more questions feel free to write to me and share your
> videos. I'm curious to see them,
>
> Warm regards from COLD COLD HOLLAND!!
>
> ---
> sahAL
> Ph.: +31611334896
> http://www.sahalmerchant.com/
> http://zamonia.blogspot.com/
> "The Biggest factor that makes you a saint is the amount of press coverage
> you get." - Tender Branson
>
> ___
> animata-users mailing list
> [email protected]
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
>
>
___
animata-users mailing list
[email protected]
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users


Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-23 Thread [email protected]
I´m interested in these patches. Thanks!

Mensaje original
De: [email protected]
Fecha: 22/02/2010 23:40
Para: 
Asunto: Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP


Thank you so much for sharing this



 Original Message 
Subject: [animata-users] Patches - Animata+Eyes Web+MaxMSP
From: sahAL meRchaNT 
Date: Mon, February 22, 2010 5:33 pm
To: [email protected], [email protected],
[email protected], [email protected],
[email protected], [email protected], Mary
Rodriguez 

Hi All,

I finally got down to writing ans getting all my patches together... although 
they dont look like much i had a lot of organising to do.


Find attached the patches for Animata to work with EyesWeb+MaxMSP

I don't think the Animata mailing list stores attachments so all those who need 
the patches mailed to them personally reply to this thread.

If the EyesWeb patch attached doesnt not work well with the latest version of 
EyesWeb I suggest uninstalling your current EyesWeb version 

=

1. Uninstall all previous versions of EyesWeb and start with a clean Install of 
the EyesWeb Legacy setup
2. then The EyesWeb Ver.3 & Ver.4 addons setup
3. then the current version of EyesWeb.
(If you cant find any of these versions, mail me and I'll try and upload them 
somewhere for u to download)

=

Ok Now we're good to go

For my Animata setup I use 
1. A PC for EyesWeb and then for MaxMSP to capture OSC data
2. A Mac to recieve the OSC data from the PC and then finally Animata

=

PC Patches
1. "oscmanLive.eywx" - This patch should work perfectly if you've installed all 
previous versions of EyesWeb. Make sure your camera is on & running before 
u start this patch. Make sure Windows has detected your camera. (I use a 
firewire port for an external camera. I havent tried an inbuilt cam or a 
webcam). Press play and wallah!!2. "UDP Receive.maxpat" - this is a basic 
MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP 
address in the "updsend" object box which is now 145.33.220.47. Change this to 
the IP address of your Mac where you are going to run Animata from. 7000 is the 
port. You can leave it as it is.

You should see numbers fluctuating which means the patch is capturing OSCs from 
EyesWeb.

=

MAC Patches
1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the "UDP 
Receive.maxpat" on the PC. Once you see numbers fluctuating you know alls 
working well. Make sure the gate is unchecked if u dont see anything moving. 
Below u will see a series of bpatchers with names like "head' , "hd1rt", 
"hd1lt"etc.
These are the names of the joints... 
Find attached Animata_Joints.jpg to see how I've named the joints. 
hd = Hand
lg = Leg
rt= Right
lt  = Left
After  you've named the joints as in the jpg, lastly on your projector settings 
you will have to flip the image so that your movements corresponds with your 
projected Animata character. 
If your projector doesnt have a flip option or you don't wish to go through the 
pain of flipping ur image just flip the names of the joints in Animata and 
interchange them. i.e. name all the joints on the right of your screen are 
"hd1rt" etc. and the ones on the left with "hd1lt" etc.

2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive Animata.maxpat" 
refers to for the pictslider. Make sure this is in the same folder as the main 
patch.

=

Well thats about all there is to it. 
It should work fine if you've gone through all these steps.

Once again thanks to the KitchenBudapest team for sharing their  patches with 
me and also a big thank you to Jan Klug my teacher at the Frank Mohr Instituut.

If anyone has any more questions feel free to write to me and share your 
videos. I'm curious to see them,

Warm regards from COLD COLD HOLLAND!!

---
sahAL
Ph.: +31611334896
http://www.sahalmerchant.com/
http://zamonia.blogspot.com/
"The Biggest factor that makes you a saint is the amount of press coverage you 
get." - Tender Branson


___
animata-users mailing list
[email protected]
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users


___
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Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-22 Thread Adam Wolinsky
Thank you so much for sharing this


 Original Message 
Subject: [animata-users] Patches - Animata+Eyes Web+MaxMSP
From: sahAL meRchaNT 
Date: Mon, February 22, 2010 5:33 pm
To: [email protected], [email protected],
[email protected],  [email protected],
[email protected],  [email protected], Mary
Rodriguez 

Hi All,I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do.Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread.If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version  =1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup2. then The EyesWeb Ver.3 & Ver.4 addons setup3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download)=Ok Now we're good to goFor my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata=PC Patches1. "oscmanLive.eywx" - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on & running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the "updsend" object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = MAC Patches 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like "head' , "hd1rt", "hd1lt"etc. These are the names of the joints... Find attached Animata_Joints.jpg to see how I've named the joints. hd = Handlg = Legrt= Rightlt  = LeftAfter  you've named the joints as in the jpg, lastly on your projector settings you will have to flip the image so that your movements corresponds with your projected Animata character.  If your projector doesnt have a flip option or you don't wish to go through the pain of flipping ur image just flip the names of the joints in Animata and interchange them. i.e. name all the joints on the right of your screen are "hd1rt" etc. and the ones on the left with "hd1lt" etc. 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive Animata.maxpat" refers to for the pictslider. Make sure this is in the same folder as the main patch. =Well thats about all there is to it. It should work fine if you've gone through all these steps.Once again thanks to the KitchenBudapest team for sharing their  patches with me and also a big thank you to Jan Klug my teacher at the Frank Mohr Instituut. If anyone has any more questions feel free to write to me and share your videos. I'm curious to see them,Warm regards from COLD COLD HOLLAND!!---sahALPh.: +31611334896http://www.sahalmerchant.com/ http://zamonia.blogspot.com/"The Biggest factor that makes you a saint is the amount of press coverage you get." - Tender Branson ___
animata-users mailing list
[email protected]
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users



___
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