SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
Hey Froggs, I am in windows lappy lately :(. How do you compile SDL1.2 and can you compile SDL2.0 for strawberry perl?

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
How do I set that up? I opened it in vs2013 and it kept complaining about missing directx headers. But when I google it, msdn says that directx is part of vs2013 since vs2008. So fucking weird. Kartik Thakore On 2013-02-28, at 1:20 AM, Tobias Leich em...@froggs.de wrote: I'm using VC2010

Re: SDL2.0 Dev

2013-02-28 Thread kmx
On 28.2.2013 2:09, Kartik Thakore wrote: Hey Froggs, I am in windows lappy lately :(. How do you compile SDL1.2 and can you compile SDL2.0 for strawberry perl? Hi Kartik, Check these: http://strawberryperl.com/package/kmx/sdl/32bit_SDL-2.0.0-6921_20130228.zip

Re: SDL2.0 Dev

2013-02-28 Thread Tobias Leich
Hi kmx! The decision to make Alien::SDL2 was already made :o) So, feel free to create a new repository. I can do the linux/BSD-magic then... Cheers, Tobias Am 28.02.2013 22:04, schrieb kmx: On 28.2.2013 2:09, Kartik Thakore wrote: Hey Froggs, I am in windows lappy lately :(. How do you

Re: SDL2.0 Dev

2013-02-28 Thread Tobias Leich
Thats not true, you still need to download and install the diectx sdk. Am 28.02.2013 20:52, schrieb Kartik Thakore: How do I set that up? I opened it in vs2013 and it kept complaining about missing directx headers. But when I google it, msdn says that directx is part of vs2013 since vs2008. So

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
fucking liars On Thu, Feb 28, 2013 at 4:07 PM, Tobias Leich em...@froggs.de wrote: Thats not true, you still need to download and install the diectx sdk. Am 28.02.2013 20:52, schrieb Kartik Thakore: How do I set that up? I opened it in vs2013 and it kept complaining about missing directx

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
AWESOME. I would love your help on Alien::SDL2. Can you document your process somewhere for how you do the build on windows? On Thu, Feb 28, 2013 at 4:04 PM, kmx k...@volny.cz wrote: On 28.2.2013 2:09, Kartik Thakore wrote: Hey Froggs, I am in windows lappy lately :(. How do you compile

Re: SDL2.0 Dev

2013-02-28 Thread kmx
Hi Kartik Tobias, 1/ as for building strawberry perl binaries: - I use MSYS shell + gcc included in straberry perl - it builds fine without any patching simply by running: ./configure make it seems like DirectX headers included in strawberry's gcc (I am using the latest 5.16.2) play well

Re: SDL2.0 Dev

2013-02-28 Thread kmx
On 28.2.2013 23:23, Kartik Thakore wrote: I couldn't do ./configure in the portable strawberry perl .bat file shell. What shell do you use? MSYS - you can get it from http://sourceforge.net/projects/perlmingw/files/MSYS%20Environment%20for%20End%20Users/ Alien::SDL2 will just have SDL2

Re: Alien::SLD2

2013-02-28 Thread kmx
Alien::SDL2 will just have SDL2 for now. The other libraries don't work with SDL2 as of yet. It is better than you might expect - in fact all of them work with SDL2 All these (latest SNV/Mercurial exports) tarballs build without any troubles: SDL2-hg20130301.tar.gz

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
Creating now On Thu, Feb 28, 2013 at 5:58 PM, kmx k...@volny.cz wrote: On 28.2.2013 23:23, Kartik Thakore wrote: I couldn't do ./configure in the portable strawberry perl .bat file shell. What shell do you use? MSYS - you can get it from http://sourceforge.net/**

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
Done https://github.com/PerlGameDev/Alien-SDL2 On Thu, Feb 28, 2013 at 10:10 PM, Kartik Thakore thakore.kar...@gmail.comwrote: Creating now On Thu, Feb 28, 2013 at 5:58 PM, kmx k...@volny.cz wrote: On 28.2.2013 23:23, Kartik Thakore wrote: I couldn't do ./configure in the portable