hi All
I've recently learnt how to use the Travis [1] automated build system with
github repos
its a pretty handy tool that detects errors in commits; and also builds/tests
your codebase after any commit series is pushed, on multiple versions of perl
even (currently 5.10 - 5.18)
with some
Hi Mason,
that is pretty cool. If it does a rebuild and test after every commit,
can I see a matrix of commits?
Cheers, Tobias
Am 11.08.2013 21:20, schrieb Mason James:
hi All
I've recently learnt how to use the Travis [1] automated build system with
github repos
its a pretty handy tool
Yeap this would be great for sdl. I can give you permissions to add it to SDL
repos?
On Sun, Aug 11, 2013 at 4:04 PM, Mason James m...@kohaaloha.com wrote:
On 2013-08-12, at 7:30 AM, Tobias Leich wrote:
Hi Mason,
that is pretty cool. If it does a rebuild and test after every commit,
can I
On 2013-08-12, at 8:06 AM, Kartik Thakore wrote:
Yeap this would be great for sdl. I can give you permissions to add it to SDL
repos?
yes please :)
On Sun, Aug 11, 2013 at 4:04 PM, Mason James m...@kohaaloha.com wrote:
On 2013-08-12, at 7:30 AM, Tobias Leich wrote:
Hi
Done. Let me know if you need more permissions for the travis irc stuff.
On Sun, Aug 11, 2013 at 4:56 PM, Mason James m...@kohaaloha.com wrote:
On 2013-08-12, at 7:20 AM, Mason James wrote:
hi All
I've recently learnt how to use the Travis [1] automated build system
with github repos
Hey Guys,
What do you think of doing this for constants:
XS plug
https://github.com/PerlGameDev/SDL2/blob/experimental/src/Core/Constants.xs#L17
Mapped directly to
https://github.com/PerlGameDev/SDL2/blob/experimental/lib/SDL2/Constants.pm#L96
This way we don't have to update their values if
Hey guys,
Any ideas on how I can fix this?
https://github.com/PerlGameDev/Alien-SDL2/issues/3
I tried
... { FALSE= 0, TRUE= 0} ...
But that is not working.
This seems to work:
https://github.com/PerlGameDev/Alien-SDL2/commit/dfece76c277922550610f8c8179f149131522c7e
any comments?
On Sun, Aug 11, 2013 at 9:51 PM, Kartik Thakore thakore.kar...@gmail.comwrote:
Hey guys,
Any ideas on how I can fix this?
Seems like prereqs are not installing now:
https://github.com/PerlGameDev/Alien-SDL2/issues/4
Any clue guys?
Also kmx: your url for smpeg is no longer valid.
On Sun, Aug 11, 2013 at 10:41 PM, Kartik Thakore
thakore.kar...@gmail.comwrote:
This seems to work:
Also this looks like the Builder is not fetching and install SDL2, when I
ask it to build from scratch :
Do you want to see all messages during configure/make (y/n)? [n ]n
Checking checksum for already existing 'download/zlib-1.2.8.tar.gz'...
Checking checksum for already existing
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