Re: Alien::SLD2

2013-03-03 Thread kmx
I have cloned the good old Alien::SDL into 
https://github.com/PerlGameDev/Alien-SDL2


Nearly all patches + some parts that I considered conected to SDL-1.x were 
removed but overall idea + interface style is the same.


I have tested only on strawberry perl (pre-built binaries) and one of my 
Linux box (building from source), so it is far from release quality.


--
kmx


Re: Alien::SLD2

2013-03-03 Thread Kartik Thakore
Thanks. In SDL2 I had to neuter your internal::Loader stuff. I didn't know
what was it doing. I will have SDL2 use the Alien::SDL2 in a bit too.


On Sun, Mar 3, 2013 at 4:43 PM, kmx k...@volny.cz wrote:

 I have cloned the good old Alien::SDL into https://github.com/**
 PerlGameDev/Alien-SDL2 https://github.com/PerlGameDev/Alien-SDL2

 Nearly all patches + some parts that I considered conected to SDL-1.x were
 removed but overall idea + interface style is the same.

 I have tested only on strawberry perl (pre-built binaries) and one of my
 Linux box (building from source), so it is far from release quality.

 --
 kmx



Re: Alien::SLD2

2013-03-01 Thread kmx


On 1.3.2013 5:34, Kartik Thakore wrote:

And then this.



Well it a collision of SDL2.dll (which comes from SDL2 binaries) vs. 
SDL2.dll which is the output of compiling SDL2.xs


Grrr, somebody should propose a fix to p5p to produce something like 
SDL2.xs.dll


Anyway I can prepare new binaries with renamed DLL's (will do over the 
weekend) or you can move your XS testing to e.g. SDL2::TestOnly module 
(which will produce TestOnly.dll not SDL2.dll)


--
kmx



Re: [SPAM] Re: Alien::SLD2

2013-03-01 Thread Jeffrey Palmer
sdl-team has been added to SDL2, that should fix that.

--
Jeff

On Fri, Mar 1, 2013 at 6:46 AM, kmx k...@volny.cz wrote:


 On 1.3.2013 1:08, Jeffrey Palmer wrote:

 I went ahead and created that repo on github.  Let me know if there's
 anything I can do to help.


 Thanks, could you please also give me a commit privilege to PerlGameDev /
 SDL2 ?

 --
 kmx




Re: Alien::SLD2

2013-02-28 Thread kmx


Alien::SDL2 will just have SDL2 for now. The other libraries don't work 
with SDL2 as of yet.



It is better than you might expect - in fact all of them work with SDL2

All these (latest SNV/Mercurial exports) tarballs build without any troubles:
SDL2-hg20130301.tar.gz
SDL2_gfx-svn20130301.tar.gz
SDL2_image-hg20130301.tar.gz
SDL2_mixer-hg20130301.tar.gz
SDL2_net-hg20130301.tar.gz
SDL2_sound-hg20130301.tar.gz
SDL2_ttf-hg20130301.tar.gz

You can get them from http://strawberryperl.com/package/kmx/sdl/src/

--
kmx