Awesome. What is the difference (besides muting the error?) for the load
there?
On Tue, Mar 5, 2013 at 5:09 AM, kmx k...@volny.cz wrote:
Hi Kartik and Tobias,
ad our last discussion on IRC.
I have investigated the warning Failed loading D3DX9_*.dll and come up
with the enclosed patch
On 5.3.2013 13:11, Kartik Thakore wrote:
Awesome. What is the difference (besides muting the error?) for the load
there?
Just muting the error message. To be honest I do not know how to measure
whether HW acceleration was really utilised or not. Perhaps some of your
benchmark scripts can
Ok will do.
Kartik Thakore
On 2013-03-05, at 7:58 AM, kmx k...@volny.cz wrote:
On 5.3.2013 13:11, Kartik Thakore wrote:
Awesome. What is the difference (besides muting the error?) for the load
there?
Just muting the error message. To be honest I do not know how to measure
whether HW