Re: UeberTage 2012...going international..?

2012-04-24 Thread olivier . jeannel
I could watch these videos even if they were in chinese or swedish... Super learning material indeed :) Le 24/04/2012 20:09, Helge Mathee a écrit: I think this is a great idea. -H On 4/24/2012 7:37 PM, Oliver Weingarten wrote:

Re: linear workflow

2012-05-01 Thread Olivier Jeannel
Re bumping this out : A nice tut, but for Vray here. It's french, but with screen grab and a video about hdr :) http://remimorisset.com/?p=557 http://remimorisset.com/?p=630 Le 03/01/2012 16:41, adrian wyer a écrit : yes yes, that inevitable can of linear worms has been opened. i've

Random Values

2012-05-09 Thread Olivier Jeannel
Hello list, Im sure it is easy : I'm trying to get random (scalar) values distributed on some points. But I want only values 0 1 or -1 to be returned. How do I do something like that ? Thank you !

Re: Random Values

2012-05-09 Thread Olivier Jeannel
Even simpler (sorry for the noise) will output randomly 0 or 90 or -90 or 180 Le 09/05/2012 20:51, Olivier Jeannel a crit: Thank you all for the good read :) This helped me clarify what I really had in mind. So, basicly I

Re: ICE strand orientation trouble - again :/ now with images

2012-05-16 Thread olivier jeannel
Ahem, I'd be curious too ^^ Le 16/05/2012 14:29, Morten Bartholdy a écrit : I would be very interested in that one Sandy :) Morten Den 16. maj 2012 kl. 14:25 skrev Sandy Sutherland sandy.sutherl...@triggerfish.co.za: I can send you a scene I developed based on a technique I came

Re: Architectural shader anisotropic trouble

2012-05-16 Thread olivier jeannel
Bumping the subject, Because I found an old but cool tut by Luc Frolicher. http://lulu1315.wordpress.com/2007/10/23/anisotropicfun-part1/ It's in 2 parts, worth the read if you're into anisotropy. Le 15/02/2011 13:59, Morten Bartholdy a écrit : I have tried getting Anisotropic reflections

Re: is the list dead?

2012-05-20 Thread olivier jeannel
I can see dead people... Le 20/05/2012 15:04, Sebastian Kowalski a écrit : seems the list is dead.. even my submitted mails dont show up.. hello? anybody out there? the silence is killing me.

Re: This list is not working on my gmail account...

2012-05-22 Thread olivier jeannel
We don't accept Maya people ;) Le 22/05/2012 16:40, Guillaume Laforge a écrit : ... so I'm testing...

Re: OT: hulk smash

2012-05-24 Thread olivier jeannel
That is ...something ! Was this used in the movie ? Le 24/05/2012 18:56, adrian wyer a écrit : 5k renders http://media.screened.com/uploads/0/1144/622571-hulk.jpg http://images4.wikia.nocookie.net/__cb20120507025617/marvelmovies/images/d/d0/TheAvengers_Hulk2.jpg you're welcome a Adrian

Re: OT: Image Based Modeling

2012-05-25 Thread olivier jeannel
Paul Smith is using Agisoft Photoscan in this tut https://vimeo.com/42633249 http://www.youtube.com/watch?v=Qq4BUrEBvhA Le 25/05/2012 23:29, Stephen Davidson a crit: Be aware that this app does not handle shiny or transparent object well.

Re: SiC London last night

2012-06-01 Thread olivier jeannel
Really super stuff ! Thank's fo sharing these :) Le 01/06/2012 10:09, Matt Morris a écrit : Awesome, thanks a mill Rob! On 1 June 2012 08:53, Rob Wuijster r...@casema.nl mailto:r...@casema.nl wrote: Hi Rob, Thanks for sharing!! Rob Wuijster er...@casema.nl

Re: Unrolling a banner

2012-06-04 Thread olivier jeannel
For spiralic deformation (roll), look at this , it's awesome. https://vimeo.com/groups/ice/videos/28489254 I played a bit with it and quickly get a folding system :) Le 04/06/2012 19:23, Grahame Fuller a écrit : Like this: http://vimeo.com/25096113 ? gray From:

XSI Import troubles

2012-06-07 Thread olivier jeannel
Hi guys, I might have to work with CityEngine http://www.esri.com/software/cityengine/ in a near future. The Basic version of CityEngine only exports in .obj. In Softimage the opening of a sample Obj of 8 buildings (43 polymesh, 43 materials, total of 1300 faces) takes around 15s. The

Re: XSI Import troubles

2012-06-07 Thread olivier jeannel
? DAN On Thu, Jun 7, 2012 at 4:11 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi guys, I might have to work with CityEngine http://www.esri.com/software/cityengine/ in a near future. The Basic version of CityEngine only

Re: XSI Import troubles

2012-06-07 Thread olivier jeannel
Le 07/06/2012 16:39, Dan Yargici a crit: Cool, glad it worked! :) DAN On Thu, Jun 7, 2012 at 5:32 PM, olivier jeannel olivier.jean...@noos.fr wrote: Weird, it works well here. Maybe the file did

Re: XSI Import troubles

2012-06-07 Thread olivier jeannel
it pretty much impossible without scripting (and doing some RegExpr search/replacing...) On Thu, Jun 7, 2012 at 6:03 PM, olivier jeannel olivier.jean...@noos.fr wrote: Yes thanks ! Still not able to change the textures path

Re: XSI Import troubles

2012-06-07 Thread olivier jeannel
todesk.com] On Behalf Of olivier jeannel Sent: Thursday, June 07, 2012 8:03 AM To: softimage@listproc.autodesk.com Subject: Re: XSI Import troubles Yes thanks ! Still not able

Re: XSI Import troubles

2012-06-07 Thread olivier jeannel
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Thursday, June 07, 2012 8:03 AM

Re: Who has switched to Vray and loves it?

2012-06-21 Thread olivier jeannel
Well, I easily found some videos showing click here, enter this value for Vray. While there were buttons in Arnold, I was really not sure of what I was doing. But to tell the truth, I really did not try a lot. Le 21/06/2012 22:15, Mirko Jankovic a écrit : Hmm I found Arnold learning curve to

Re: Calling all Momentum experts!

2012-06-22 Thread olivier jeannel
Isn't the Ice-Syflex faster than the legacy Syflex ? Le 22/06/2012 17:37, Adam Sale a écrit : I put in a request for per point control in the last beta.. I hope the devs prioritize this one, because realistically, without ICE syflex, the internal options aren't all that appealing OTB. We still

Re: Double edges

2012-06-23 Thread olivier jeannel
...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *olivier jeannel *Sent:* Friday, June 22, 2012 8:01 AM *To:* softimage@listproc.autodesk.com *Subject:* Double edges Hello list, I have a city generated by Cityengine (exported as obj), and some of the houses are exported

Re: Double edges

2012-06-23 Thread olivier jeannel
:) On Fri, Jun 22, 2012 at 12:08 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Sure ! Here's something crapy ;) https://www.dropbox.com/s/9xpipkn9dddhe3l/DoubleEdge.emdl Le 22/06/2012 17:36, Guillaume Laforge a écrit

Re: Any tips to fix non-manifold vertices in Soft?

2012-06-26 Thread olivier jeannel
Last week I had that Double Edge problem (check the mail list). Guillaume saved me with that super compound : http://dl.dropbox.com/u/5533643/Softimage/Compounds/Delete%20Double%20Edges.xsicompound Le 26/06/2012 18:22, Stefan Kubicek a écrit : I was wondering the same. A very brief search

Re: Old tekkon particle presets

2012-06-30 Thread olivier jeannel
Super article ! Le 30/06/2012 17:34, Adam Seeley a écrit : Here's the original article. http://usa.autodesk.com/adsk/servlet/item?id=13582555siteID=123112 The compounds were built Michael Arias, I'd be keen to see them fi anyone has a copy around. Many thanks, Adam.

Re: lagoa cloth meshing

2012-07-03 Thread olivier jeannel
Looks really super ! Is there a place to find some helpfull tutorial to achieve something like this ? Le 03/07/2012 00:18, Matt Morris a écrit : Hi guys, I've got a tearing lagoa cloth sim that I'm fairly happy with, and am meshing it with empolygonizer3, but getting some extreme stretched

Re: ICE Topo grow polygon array

2012-07-31 Thread olivier jeannel
Looks super, hope to see some animations on vimeo soon :) Le 31/07/2012 15:32, Chris Marshall a écrit : Thanks a lot for sending that through. Worked a treat. Only thing was I was working with integers, so needed to convert to scalar and back again either side, but that's fine. Attached are

Femto photographie

2012-08-03 Thread olivier jeannel
http://www.ted.com/talks/ramesh_raskar_a_camera_that_takes_one_trillion_frames_per_second.html Real light bouncing !

Re: Maya trying to get credit for Softimage ( Mootzoids) work

2012-08-06 Thread olivier jeannel
Well, often working with agencies here. You have no idea (maybe) how these guys are thirsty of fresh concept. It's behance, iso50, butdoesitfloat, etc. all the day. I agree, this one is at the limit... But I'm so happy it is Sofimage :) Le 06/08/2012 11:33, Octavian Ureche a écrit :

Re: Blending displacement using raylength

2012-08-09 Thread olivier jeannel
Maya turned you into an alchoolic... Le 09/08/2012 14:11, Guillaume Laforge a écrit : Hi Tim, Service Beer Packs are only for bugs fixing. So I won't be able to add any feature. However, if you can send me a pack of this product http://www.mentalfloss.com/blogs/archives/130875, maybe I will

Re: Blending displacement using raylength

2012-08-09 Thread olivier jeannel
Yes, but before you were hidding... ;) Le 09/08/2012 17:31, Guillaume Laforge a écrit : Fortunately I didn't wait for Maya to be an alcoholic! But having working in production before definitely turned me as one :D. On Thu, Aug 9, 2012 at 11:01 AM, olivier jeannel olivier.jean...@noos.fr

Re: Autodesk aquires Naiad

2012-08-14 Thread olivier jeannel
Guys I love you, but sometimes it's depressing to read you... 1Le 14/08/2012 18:59, Rob Chapman a écrit : why else move all of the Softimage devs to a new Maya FX team? lameness has been happening to SI ever since the acquisition for the sake of the Maya's larger user base. On 14 August

Re: Friday Flashback

2012-08-31 Thread olivier jeannel
Agree, AD should sell back Softimage to some serious developper company. After all, SI is just a pluggin on their website. Olivier Le 31/08/2012 15:32, Eugen Sares a écrit : Am 31.08.2012 15:26, schrieb Graham Bell: A very good point Ed, as myself and others have been doing the same thing.

Re: Friday Flashback

2012-08-31 Thread olivier jeannel
Well, we could always organise a ProjectX like party at AD building... That would be ...something. Sorry can't be more constructive... Le 31/08/2012 18:40, Stefan Andersson a écrit : +1 to what you said. On Friday, August 31, 2012, Guy Rabiller wrote: When Autodesk bought

Re: Friday Flashback

2012-09-03 Thread olivier jeannel
of software that might become competitive to it's own products again. It'd tie up it's adopted child in a sack and throw it off a bridge first I imagine. A. *From:* olivier jeannel olivier.jean...@noos.fr *To:* softimage

Re: Friday Flashback

2012-09-03 Thread olivier jeannel
I wish (really) I could support FabricEngine. But all I have see _yet_ is some python tutorial. I do love the Exocortex (Hi Helge, Hi Ben) guys behind all that. But don't ask me to learn python. It's out of my range... I bet all this will evolve, but for now... What I don't understand, on a

Re: normals question - faceted look after cleanup imported model

2012-09-05 Thread olivier jeannel
Are the normal upside down or are there double edges ? For the second problem, check on Rray the Delete Double Edges from Guillaume. Worked for me. Le 05/09/2012 15:12, Rob Wuijster a écrit : Hi all, Brain's not really working this afternoon, needs more coffee I guess... I have this

Re: ICE in Maya is an engineer's worst nightmare

2012-09-06 Thread olivier jeannel
/Meanwhile, for the rest of us who don't have our own RnD departments, XSI is great because something like ICE does empower non-programmers to do things we couldn't do otherwise. So at least we have a fighting chance. Compare the workability of a custom tool made by someone who only writes

Re: In case you missed it..

2012-09-12 Thread olivier jeannel
Hello Maurice, /I know Autodesk Marketing is often hard to fathom/ Then you (AD) have a serious comunication problem. The way AD advertise on SI just creates a panic climate. I'm not sure this will increase the sells. All your ways of communicating on SI looks like you're going to interrupt

Re: In case you missed it..

2012-09-12 Thread olivier jeannel
I was about to say the same thing. Le 12/09/2012 14:49, Eric Thivierge a écrit : Last thought on this whole thing and then I'm grabbing some pop corn to see how the rest rolls out. Maurice, it seems that the marketing is only worried about new customers and existing Max and Maya customers.

Re: Digital Golem is hiring an FX ICE Freelancer

2012-09-13 Thread olivier jeannel
I wouldn't call myself an Ice Fx guy, but I tweak Ice all day :) I don't know, I like it, it's additive. I think I can't stand a keyframe anymore... I'm in Paris, I'm good friend with your neighbors Nozon (@ Bruxelles), But one of this day I'd love to visit you. This

Random offset image sequence based on particle ID

2012-09-18 Thread olivier jeannel
Hi gang, I know how to set image-texture based on particle ID (image01 set to particle ID 01, image02 set to particle ID 02,etc.) I'd like to have one image sequence (a video), with time offseted based on Particle ID. Example : Particle 01 gets sequence from 0 to 100, particle 02 gets

Re: Light Spread Softness

2012-09-28 Thread olivier jeannel
Hello, for a cone angle of 70° you need a spread of 35° if you want it to start from the center. This should work unless the intensity is greater than 1, or you might have other lights burning the white point of the spot. Le 28/09/2012 05:05, Byron Nash a écrit : This seems basic but it has

Re: ICE question

2012-09-28 Thread olivier jeannel
Maybe this could be inspirationnal with Raycast and testing distance. https://vimeo.com/39888231 Le 28/09/2012 15:50, Jonathan Laborde a écrit : Hello, There are several ways you can do that. Depending on your gemoetry it can be easy to overly complicated :) You can check if a point is inside

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread olivier jeannel
Hey there :) Just watched the 3 videos, but I'd need a bit of enlightment. If I understand well, FE is a software that allows to buid tools (deformer, procedural generator of whatever, etc.)(a bit like compound, but with an FE format) that can be integrated within SI or Maya. I'm a non python

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread olivier jeannel
, and hope to show something later in the year on that front - in the meantime, you need some python skills to build with Creation. Thanks, Paul On 28 September 2012 11:27, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hey there :) Just watched the 3

Re: linear workflow

2012-10-03 Thread olivier jeannel
I keep coming back to the subject, sorry for the old bump Not sure it was mentionned, as a reminder : another very nice tuts here by Rob Wuijster http://www.rowu-media.nl/rwmblog/using-gamma-correction-in-softimage-version-7-0-or-higher Le 02/05/2012 18:25, Olivier Jeannel a écrit

Re: linear workflow

2012-10-03 Thread olivier jeannel
Excellent, thank you ! Le 03/10/2012 14:36, Alok Gandhi a écrit : Maybe have a look at this: http://kobayashystips.blogspot.ca/2009/09/linear-workflow-in-softimage.html

Re: Render channels not creating frames

2012-10-03 Thread olivier jeannel
Last time I had weird behavior with renderchannel or passes, it was because the materials were created from the Default Scene material (and renamed later on, of course ^^). Le 03/10/2012 16:34, Eric Lampi a écrit : I am trying to nail down the problem here. Our renders are creating all of the

Re: emTopolizer

2012-10-07 Thread olivier jeannel
No I'm on holydays, I want to get back to work and try that awesome compound ! Le 05/10/2012 16:27, Alan Fregtman a écrit : Amazing work! I wish ICE modeling had been as accessible from the start as Mootz' concept of plugging operator stacks into this topologizer node thing. Awesome. :D

Re: Move towards goal dummy question (go easy on me).

2012-10-28 Thread olivier jeannel
For sequencing goals, I found using States with StateMachine beeing the easiest way. You can set whatever conditions (time, distances, etc .) that let your particles fly from goal to goal. Le 28/10/2012 13:02, Anthony Martin a écrit : Hi all, Go easy on me but I've got a question about

Re: paper coming unstuck

2012-10-29 Thread olivier jeannel
I had not so bad results emitting some instanced grid (flat). Then I used Momentum Instancer to get one polymesh big of the whole Pointcloud and used whatever deformer in ice (but you can use classic operators)_I think the latest Momentum can replicate UVs Le 29/10/2012 05:53, Nick Angus a

Re: paper coming unstuck

2012-10-29 Thread olivier jeannel
Just in case, this tut mixes Syflex+Ice for feather like effect : http://feathertools.michael-buettner.com/tutorials/tutorial_cloth.html Le 29/10/2012 10:10, olivier jeannel a écrit : I had not so bad results emitting some instanced grid (flat). Then I used Momentum Instancer to get one

Re: BA Fluid Shader

2012-10-29 Thread olivier jeannel
Hi there, Sorry to hear you are so upset. Well, if people don't do what you want, I believe it is normal thing to force them. I only used your shader once for a preview movie, I don't remember well how your site is working, so bare with me. I'd just have one sugestion though : In some case, a

Another Nissan ?

2012-11-11 Thread olivier jeannel
https://vimeo.com/51942333 I suppose it's from the same creators as the one before ?

Re: Another Nissan ?

2012-11-12 Thread olivier jeannel
I just love when SI | Ice becomes such an institution. Le 11/11/2012 21:00, Christian Keller a écrit : Yep

Semi OT : Charging the modelling

2012-11-16 Thread olivier jeannel
Hi guys, Now that I'm starting enjoying playing with Ice and particle stuff, clients are asking for ...modelling job ^^ I realize I never charged separatly for this task alone. So my question is how much do you (freelance, homeworkers) charge for 1 character modeling ? (How much do you keep

Re: Semi OT : Charging the modelling

2012-11-16 Thread olivier jeannel
accurate over the years. On Fri, Nov 16, 2012 at 4:59 AM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi guys, Now that I'm starting enjoying playing with Ice and particle stuff, clients are asking for ...modelling job ^^ I realize I never charged

Re: Semi OT : Charging the modelling

2012-11-17 Thread olivier jeannel
Ok Thank you ! So, 400$ * 4 or 5 days for 1 character is not over-priced according to you ? Le 16/11/2012 22:47, Stephen Davidson a écrit : I would then price it per day. 8 hour days. I charge approx. $400/day (314.2924 euros) On Fri, Nov 16, 2012 at 3:51 PM, olivier jeannel olivier.jean

Re: Semi OT : Charging the modelling

2012-11-17 Thread olivier jeannel
a toycar, and he did it for 400 in 4 days. Don't know if it matters whether it's cartoony or realistic, but i think your portfolio will also help dictate the amount of money that you can or can't charge. On Sat, Nov 17, 2012 at 3:02 PM, olivier jeannel olivier.jean...@noos.fr

Re: Semi OT : Charging the modelling

2012-11-17 Thread olivier jeannel
On 17.11.2012 15:24, olivier jeannel wrote: Ah thank's, that helps. Well, the clients seems rather new in the 3d field. (nothing like Lionsgate, or big studio) So I'm not sure how they'll react to the range of price. Thank's a lot for your examples :) Le 17/11/2012 14:58, Octavian

Re: Semi OT : Charging the modelling

2012-11-19 Thread olivier jeannel
mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Saturday, November 17, 2012 4:41 PM To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: Semi OT : Charging the modelling Thank's Tim :) Pretty precize :D

Caustics on Ice Instance Shape

2012-11-30 Thread olivier jeannel
Hi guys, Just for fun, I was toying in MR and caustics before leaving work. A ground + a glass ball (architectural) . So far so good, I had my little caustics on the ground. Then I tried to instance shape the glass ball wit ice, to have many balls on the ground. And then no more caustics on

Re: Caustics on Ice Instance Shape

2012-12-02 Thread olivier jeannel
(not showing in any reflections, lol.) I guess they didn't fix them all! :p If you use ICE modeling to generate a merged mesh of real geometry, it will probably work. On Fri, Nov 30, 2012 at 1:54 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi guys

Re: in case you didn't notice

2012-12-03 Thread olivier jeannel
Haven't see there was an opus II ! Just brillant ! So much poetry in those researches... Le 03/12/2012 11:02, Nick Angus a écrit : A small taste of what you get when you put Eric Mootz, Christian Keller and Tim Borgmann in the same sandbox to play... Nick Angus | 3d Supervisor Alt Vfx

Re: transferring low res syflex to high res geo

2012-12-07 Thread olivier jeannel
Loved that one ! Would be worth uploading this to vimeo/Ice group. Excellent reference imho :) Le 07/12/2012 05:36, Orlando Esponda a écrit : Maybe I'm missing something here, because the solutions are rather complex hehe so please bear with me if I'm totally out of context. Here's a

Ice Topology | build mesh from pointcloud trinagulizer thing

2012-12-07 Thread olivier jeannel
Hi guys, In SI, I have a tracked shot of a topview (from airplane) of a forest. Basicly, 1000 nulls (trackpoints). I was wondering if there was a possibility to mesh those nuls in order to recreate the terrain topology ? Maybe there is already a compound somewhere able to trace a triangle

Re: Ice Topology | build mesh from pointcloud trinagulizer thing

2012-12-07 Thread olivier jeannel
Yes, I know and I did this method, but it gives a blobby mesh where I would have need a kind of planar deformed thing. (I ended with shrink warping a grid on the pointcloud (fron nulls kine global pos) to get an average terrain, then I shall hand model on the top of it.) But that's too bad

2D background color / texture

2012-12-09 Thread olivier jeannel
Hi gang, A quick one. If I'm no wrong there was a pass shader or a camera shader that allowed to have an image in background. 2D background pic ? I cannot find it anymore, has it been removed ? Thanks !

Re: 2D background color / texture

2012-12-10 Thread olivier jeannel
Thank's a lot ! Le 09/12/2012 21:00, Luca a écrit : Edit Pass Pass Shaders Outptut Add Insert More 2DBackground_pic 2012/12/9 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr Hi gang, A quick one. If I'm no wrong there was a pass shader or a camera

XSI and Hard disk LAN/Network massive slowdown

2012-12-13 Thread olivier jeannel
Hi guys, I'm having troubles with XSI and a network disk (Lacie BigDisk). It's a Lan (rj45) connexion, and whenever I try to access it it's getting very slow. In Softimage, if I try to access down to 5 level of sub-directories(Z://directory/directory/directory/directory/ ) it takes 5

Re: Marc Petit leaves Autodesk

2012-12-14 Thread olivier jeannel
Plan C would be an hyper customized Softimage with tools from Fabric Engine. Le 14/12/2012 15:50, Johan Forsgren a écrit : Plan B for me would be stop stop updating XSI and run 2013 until i retire. 2012/12/14 Eugen Sares softim...@keyvis.at mailto:softim...@keyvis.at I hope, too...

Re: Rumors

2012-12-19 Thread olivier jeannel
Come on, it's almost fun in the end :) And, in 40 years when THEY will stop Softimage, people will say : - Ah, I told you so ! Le 19/12/2012 21:43, Eric Thivierge a écrit : Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they

Re: Rumors

2012-12-19 Thread olivier jeannel
Come on, it's almost fun in the end :) And, in 40 years when THEY will stop Softimage, people will say : - Ah, I told you so ! Le 19/12/2012 21:43, Eric Thivierge a écrit : Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they

Re: congrats to centreNAD

2012-12-20 Thread olivier jeannel
Excellent ! Le 20/12/2012 21:02, Luc-Eric Rousseau a écrit : Ho god, those of you who don't speak french are missing something. There is even an ornithologists and falcon specialist in there that's saying the video is fake because of feathers on the tip of the wings aren't the right color :P

Re: Copy Index PerPolygon Not Showing up

2012-12-21 Thread olivier jeannel
refer to the crowd example for such ice tree. Chris On 21 Dec, 2012, at 7:01 PM, olivier jeannel olivier.jean...@noos.fr wrote: Hey there, I'm having hard time playing with crowd FX. It's rather working super well, but I'm a bit stuck here. In the RenderTree I'm trying to get the CopyIndex

Re: Particle clumping technique

2013-01-07 Thread olivier jeannel
Hey Sebastian, I would also like to have a look if it is possible. I'm doing completly unrelated things, but I'm just curious :D Olivier Le 07/01/2013 15:17, Sandy Sutherland a écrit : Sebastian I would also like to take a look at that - we have to do an effect of someone being hit by a

Re: Particle clumping technique

2013-01-08 Thread olivier jeannel
That's a super learning gift ! Thank's a lot for that :) The result is just beautifull. I'm completly lost into the icetrees, but what a lesson ! Would worth a tutorial somedays (with you speaking in the micro). Excellent ! Le 07/01/2013 20:58, Rob Chapman a écrit : Sebastian, I never

OT Utopia people

2013-01-08 Thread olivier jeannel
Does anyone know this site service ? http://www.utopiapeople.com/ I think the concept is great. I won't use it since this is a paying service (for what I've red). Would be nice to have something similar for xsi lancers around the globe. Olivier

Re: OT Utopia people

2013-01-08 Thread olivier jeannel
that is a paying service just for the companies that search freelancers here. For the freelancers is free. Javier Vega jav...@zao3d.com mailto:jav...@zao3d.com http://www.zao3d.com http://blog.zao3d.com El 08/01/2013, a las 18:36, olivier jeannel

Re: OT Utopia people

2013-01-08 Thread olivier jeannel
Exactly, we should have something similar _and free._ Le 08/01/2013 21:04, Eric Lampi a écrit : Perhaps I am misunderstanding you? (If so, sorry) You're not advocating using this service but think a similar, free service should be set up? On Tue, Jan 8, 2013 at 2:53 PM, olivier jeannel

Re: Place Highlight Tool

2013-01-10 Thread olivier jeannel
A few years ago Guillaume posted a similar method. This was hosted at vol2nuit, but the site no longer exist. Basicly he was building his HDR image within the fxtree using gradients and fills, and there was an immediate update/feedback in the render region. Last time I tried this, it was

Save at frame zero

2013-01-11 Thread olivier jeannel
Hey gang, Out of curiousity, is there a script somewhere that would replace the save button, and that would save scene but at frame zero ? I'm in a case where, if I forgot to switch an integer to 0 (before saving), then the icetree (crowdFX) is corrupted when opening scene. (I'm overiding

Re: Save at frame zero

2013-01-11 Thread olivier jeannel
menu. Cheers, Miquel Miquel Campos www.akaosaru.com http://www.akaosaru.com 2013/1/11 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr Hey gang, Out of curiousity, is there a script somewhere that would

Re: mesh to particle?

2013-01-12 Thread olivier jeannel
Tad... https://vimeo.com/52587496 with a download scene :) Le 12/01/2013 17:41, Manuel Huertas Marchena a écrit : Hi There, I am doing some product renderings for a chemical company, and need to convert some (of the products) liquid meshes into a powdery element. I dont know very well

Motion vector for ReelSmart MB

2013-01-14 Thread olivier jeannel
Hi list, I'm post processing a crowdFX sequence. I'd like to enhance the motion blur a bit, I'm having a rotative camera movement. I thought I'd output a MotionVector Pass using Motion_Vector(mip) pass shader. I'm just running some test atm. 1/Is this the correct shader ? 2/It's a bit long

Re: Motion vector for ReelSmart MB

2013-01-14 Thread olivier jeannel
...@gmail.com mailto:ianbaxt...@gmail.com wrote: What are you comping in? I would try Raster Motion and make sure you render scanline or you won't get the camera contribution. On Mon, Jan 14, 2013 at 10:24 AM, olivier jeannel olivier.jean...@noos.fr

Re: HEY THE AREA

2013-01-14 Thread olivier jeannel
LL Le 14/01/2013 16:44, adrian wyer a écrit : http://cgmemes.blogspot.co.uk/2013/01/keep-me-signed-in-yeah-right.html hehehehe Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com

Re: Pipes and tools u can't live without

2013-01-15 Thread olivier jeannel
What is Ciaran's distance field emitter ? Sounds good... Le 15/01/2013 04:38, Andy Moorer a écrit : Hi all. I'm interested in what people consider as the essentials for a small studio Softimage pipeline, in terms of essential tools, scripts and customization. I have my own ideas and opinions

Re: Pipes and tools u can't live without

2013-01-17 Thread olivier jeannel
A survival kit à Rray.de sounds better imho. That's where we all go, no ? Le 17/01/2013 16:45, Stefan Kubicek a écrit : I like the initiative, but what would be the advantage over rray.de? One could also upload malicious files up to Dropbox and they would spread to all those who share

Re: Multiple extrude (on Strands)

2013-01-18 Thread olivier jeannel
, Rob Chapman a écrit : Hi Olivier, fairly certain you can achieve same effect - including using polygon islands with Eric's tools. eg - take a look here https://vimeo.com/50751483 On 18 January 2013 12:17, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote

Re: Multiple extrude (on Strands)

2013-01-18 Thread olivier jeannel
@gmail.com mailto:tekano@gmail.com wrote: Hi Olivier, fairly certain you can achieve same effect - including using polygon islands with Eric's tools. eg - take a look here https://vimeo.com/50751483 On 18 January 2013 12:17, olivier jeannel olivier.jean...@noos.fr

Re: Creation trees + Softimage/ICE + Arnold

2013-01-18 Thread olivier jeannel
Clap clap clap (Sound of applause) ! :D Le 18/01/2013 18:16, Paul Doyle a écrit : https://vimeo.com/groups/fabric/videos/57690501 Hi guys – we thought you’d enjoy a look at a customer project we’re working on at the moment. It’s a good example of what’s possible with CP – procedural tree

Re: The Elder Scrolls Online

2013-01-22 Thread olivier jeannel
Mean max ?? :( It's crap then ;DDD Le 22/01/2013 19:13, Marc-Andre Carbonneau a écrit : Softimage + Arnold!!! https://www.youtube.com/watch?v=0jNT5cMwxw0feature=youtu.be Just kidding, it's Blur. ;)

Re: OT: Ergonomic chairs

2013-02-08 Thread olivier jeannel
, Jan 27, 2013 at 1:48 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: At work we have those : Super elegant and very comfortable. I spend hours on it, very nice. Le 27/01/2013 05:37, Andy Moorer a écrit : I like those too, if you haven't tried

Re: This is why I HATE Autodesk....

2013-02-08 Thread olivier jeannel
Quote/raises friday beer to Stephen and this list for all of the support the last 1.5 decades/ /Rob/// We are the Softimage support ! O Le 08/02/2013 18:32, Rob Chapman a écrit : and do you really think they will implement things any better once this is all on the cloud?? It hasnt

Re: XSI and Hard disk LAN/Network massive slowdown

2013-02-08 Thread olivier jeannel
before the final call to xsi.exe, right? Just saying, because technically adding it at the very end of xsi.bat would in fact do nothing. On Thu, Feb 7, 2013 at 12:26 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Thank's stephen, Ok, just did

Re: XSI and Hard disk LAN/Network massive slowdown

2013-02-08 Thread olivier jeannel
Yes, Setenv.bat. Le 08/02/2013 20:56, Stephen Blair a écrit : setenv.bat? You can put it in xsi.bat, but setenv.bat is really where you should put it. On 08/02/2013 2:52 PM, olivier jeannel wrote: Please be condescending ;) I tried both at the end of the .bat and somewhere in the middle

Re: 4Seven Tutorial LK Lightning 2.0 Sneak Peek

2013-02-09 Thread olivier jeannel
Hey Leonard ! I think it was me asking for that :) Plain fantastic tool ! So LKskinner is a sort of super cage deform / hull deformer tool ? That looks super powerfull :) We don't live in a 8 bit world :)) Thank's a lot for all this ! Le 09/02/2013 13:46, Leonard Koch a écrit : Hey

Difference between a force and a velocity ?

2013-02-13 Thread olivier jeannel
Hi list, Asking this question with no shame ^^; This might be basic, but what is the difference between a force and a velocity ? Sorry for being half brained...

Re: Difference between a force and a velocity ?

2013-02-13 Thread olivier jeannel
Thank's César ! Now it's clear :) Le 13/02/2013 11:13, César Sáez a écrit : They are completely different concepts, in short: Force = mass * acceleration Acceleration = Velocity / time Velocity = distance-traveled / time

  1   2   3   4   5   6   7   8   9   10   >