RE: loft instances on melena strands

2012-05-15 Thread Sandy Sutherland
_ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Chris Johnson [chr...@topixfx.com] Sent: 15 May 2012 16:45 To: softimage@listproc.autodesk.com Subject: Re: loft instances on melena strands Wow...quite a library

RE: loft instances on melena strands

2012-04-27 Thread Sandy Sutherland
Hello - sorry for the delay - we are actually doing just this on our current movie - using Melena as a base to build on our own further system to do fur and now feathers! I have been trying to see if the powers that be will be happy to provide compounds and help - it should be possible, as we

Re: loft instances on melena strands

2012-04-27 Thread Halim Negadi
Hello Sandy and thanks for the answer. Of course we're stil interested, please keep us posted. Cheers, H. On Fri, Apr 27, 2012 at 7:51 PM, Sandy Sutherland sandy.sutherl...@triggerfish.co.za wrote: Hello - sorry for the delay - we are actually doing just this on our current movie - using

Re: loft instances on melena strands

2012-04-24 Thread Renaud Bousquet
Hi! I agree with you for the fact that's duplicated geo is too heavy. By splitting the compound in 2 part (modeling and simulation stack) i have been able to go up to 5k but it took around 5 min to process the modeling part which is not fast enough for what we need here. However, once it