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From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Chris Johnson
[chr...@topixfx.com]
Sent: 15 May 2012 16:45
To: softimage@listproc.autodesk.com
Subject: Re: loft instances on melena strands
Wow...quite a library
Hello - sorry for the delay - we are actually doing just this on our current
movie - using Melena as a base to build on our own further system to do fur and
now feathers! I have been trying to see if the powers that be will be happy to
provide compounds and help - it should be possible, as we
Hello Sandy and thanks for the answer.
Of course we're stil interested, please keep us posted.
Cheers,
H.
On Fri, Apr 27, 2012 at 7:51 PM, Sandy Sutherland
sandy.sutherl...@triggerfish.co.za wrote:
Hello - sorry for the delay - we are actually doing just this on our
current movie - using
Hi!
I agree with you for the fact that's duplicated geo is too heavy. By
splitting the compound in 2 part (modeling and simulation stack) i have
been able to go up to 5k but it took around 5 min to process the
modeling part which is not fast enough for what we need here. However,
once it
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