Re: [vos-d] struggling with Windows...

2005-08-15 Thread Hugh Perkins
msvcrt.dll is the old pre-.net dll, msvcr71.dll is the .net dll The import libraries have teh same name in each case (msvcrt.lib, msvcprt.lib) but point towards a differently named dll, one of those above, depending on the compiler version.On 8/15/05, Peter Amstutz [EMAIL PROTECTED] wrote:

Re: [vos-d] struggling with Windows...

2005-08-15 Thread Hugh Perkins
?:-)On Sun, 14 Aug 2005, Hugh Perkins wrote: windebug works ok.Its free, and it basically does everything that the full Visual Studio debugger does.Obviously it only works with msvc-compiled objects.Well, it's still a step up from no debugger at all. You can get the C runtime by installing .net

Re: [vos-d] Web 3D Graphics Formats

2005-09-26 Thread Hugh Perkins
Interesting, Hugh On 9/25/05, Reed Hedges [EMAIL PROTECTED] wrote: A comparison of Google searches for VRML, X3D, Shockwave3D and AdobeAtmosphere: http://www.karmanaut.com/virtuality/zeitgeist/VRML comes out way ahead, followed by X3D. Both are actually increasing.Shockwave and Atmosphere are no

Re: [vos-d] Swig

2006-03-11 Thread Hugh Perkins
Hmmm, After playing around a little with C#, I have to agree with Neil: C# rocks. Just to throw some salt in the wounds of the Python discussions, I cant help thinking that C# has all the advantages of both Python (run from source, easy to read) and C++ (strong typing, runs quickly). Btw, OSMP

Re: [vos-d] C#

2006-03-11 Thread Hugh Perkins
, using lescript, at application start-up. On 3/12/06, Peter Amstutz [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE-Hash: SHA1On Sun, 12 Mar 2006, Hugh Perkins wrote: Hmmm, After playing around a little with C#, I have to agree with Neil: C# rocks.At my work we have a large (300,000+ line

Re: [vos-d] Swig

2006-03-12 Thread Hugh Perkins
Yeah, Neil is 100% right. FWIW, I'm using Scite as my editor, and lescript as my build tool. Scite: http://www.scintilla.org/SciTE.html lescript: http://manageddreams.com/utils/lescriptmar9.zip Lescript lets you use C# as though it is a scripting language, ie you can do: C:\ lescript

Re: [vos-d] Re: Swig

2006-03-12 Thread Hugh Perkins
Hi Lalo, Yes, you're right, for many applications weak typing is better, because it produces more compact, easier to read code.On 3/13/06, Lalo Martins [EMAIL PROTECTED] wrote:And so says Hugh Perkins on 12/03/06 14:27... Just to throw some salt in the wounds of the Python discussions, I cant

Re: [vos-d] Re: [OFF] typing

2006-03-13 Thread Hugh Perkins
Lalo, On 3/14/06, Lalo Martins [EMAIL PROTECTED] wrote: And you can constrain even that using slots.If you're interested,contact me in private :-) otherwise, just record the fact that it's possible.(A class with slots makes all attribute assignments failunless the attribute name is in the slots

Re: [vos-d] makehuman

2006-03-14 Thread Hugh Perkins
Peter, This is incredibly cool. On 3/15/06, Peter Amstutz [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE-Hash: SHA1I had heard about this as a plugin to Blender, but in fact it is a standalone GPL'd C library for constructing humanoid

Re: [vos-d] makehuman

2006-03-17 Thread Hugh Perkins
Ben wrote: It can't be cool, it's C ;-) C dlls are pretty easy to wrap with managed code, as long as there arent too many structures or arrays flying around in the interface. Peter wrote: They're rewriting it in C++, I'm not sure if that helps or hurts the cause Hurts, as you guessed. C dlls

Re: [vos-d] [philosophical] VOS as AI

2006-03-26 Thread Hugh Perkins
Something I've been thinking about a lot is replication and migration ofcomputation.If a VOS AI bot could upload itself to other servers (givenproper credentials, of course) it could quite literally wander from server to server, well beyond the purview of the creator.Unlike a virus orworm, it

Re: [vos-d] C#

2006-07-08 Thread Hugh Perkins
On 3/12/06, Peter Amstutz [EMAIL PROTECTED] wrote, a while back :-D : If I were to develop in C# in my own projects, I would used the freesoftware implementation, Mono.Hmmm, that's possibly a good idea :-D ___ vos-d mailing list vos-d@interreality.org