[vos-d] status/planning

2005-08-05 Thread Peter Amstutz
page discussing future plans here: http://interreality.org/cgi-bin/moinwiki/moin.cgi/VosRoadMap Feel free to contribute suggestions about what should happen when, either on that page or on this list. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality

Re: [vos-d] struggling with Windows...

2005-08-15 Thread Peter Amstutz
the instructions on a Microsoft developers fucking BLOG (great documentation guys), but when I tried it it didn't work (although I didn't spend that much time tinkering with it). I would very much appreciate some hints on how to compile Crystal Space with VC++ Express Beta 2. [ Peter Amstutz

Re: [vos-d] libase questions

2005-08-18 Thread Peter Amstutz
basically by reverse engineering a few ASE files that someone sent me. I don't have a license for 3DS Max, so the only way I can find out about how to parse new ASE sections is if people send me examples. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality

Re: [vos-d] Swig

2005-09-02 Thread Peter Amstutz
the PropertyListener for notifications) which would take some work. Anyway I can't possibly agree with Hugh's statement about C# being the same as VB! It's much closer to C++/Java. Maybe he meant that VB.NEThttp://VB.NETand C# will both compile into the same MSIL code or something? Regards, Neil [ Peter

Re: [vos-d] Swig

2005-09-02 Thread Peter Amstutz
my last email :-) Basically, linking managed/unmanaged C++ is easy. Linking unmanged c++ to any other .Net language requires writing a mananged API wrapper. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet

Re: [vos-d] PropertyAccessControl classes

2005-09-09 Thread Peter Amstutz
___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next

[vos-d] revamping vosapp config files

2005-10-16 Thread Peter Amstutz
options to show up more than once in the configuration, and for it to be order-sensitive. Thoughts? I'm going to start working on this this week, hopefully. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet

Re: [vos-d] here's another format :-)

2005-10-27 Thread Peter Amstutz
this one. Btw. was there a reason for putting the config twice? I think that was a cut and paste error :-) That actually wouldn't be legal, because you can't have two vobjects with the same name at the root (site) level. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead

[vos-d] testing

2005-10-27 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Testing... I sent out a few messages and they never came back to me. Just wanted to make sure it still works. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

Re: [vos-d] migrate to subversion?

2005-12-01 Thread Peter Amstutz
were discussing which operating system is best or something :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

[vos-d] version control

2005-12-04 Thread Peter Amstutz
and migrate to subversion. Since Reed and I do 99% of VOS development, we're the ones who ultimately are going to be dealing with it most of the time. Other users are just going to be doing simple checkouts and updates. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead

[vos-d] milestone

2005-12-04 Thread Peter Amstutz
? [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ] -BEGIN

RE: [vos-d] game SDKs

2005-12-06 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Added to the list. Although it appears to be a commercial SDK, so it's less interesting. Another place to collect ideas from, though. On Tue, 6 Dec 2005, Brian wrote: How about this one? http://www.multiverse.net/ [ Peter Amstutz

[vos-d] the 3D web

2005-12-11 Thread Peter Amstutz
this. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ] -BEGIN

[vos-d] configurable UI

2005-12-11 Thread Peter Amstutz
fragments to perform more complex actions on the client side. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

[vos-d] the browser as Vobject

2005-12-11 Thread Peter Amstutz
? [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ] -BEGIN PGP

Re: [vos-d] configurable UI

2005-12-12 Thread Peter Amstutz
standpoint. So to rephrase and answer your original question, it is not the browser pressing the button, it is the browser sending a message indicating that a button has been pressed. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project

Re: [vos-d] the 3D web; SuperKill

2005-12-12 Thread Peter Amstutz
a lower layer which would be suitable to support those sorts of twitch games. Clearly if we can scale to handle that, then less lag-sensitive apps won't be a problem :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

Re: [vos-d] Dynamic interpreted languages getting more popular.

2005-12-12 Thread Peter Amstutz
# usage can just as easily mean that this year, five people used C# instead of four. *beats head against wall* There are lies, damn lies, and statistics, but the absolute scum at the bottom is meaningless corporate IT business-speak :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED

[vos-d] tasks for 0.23

2005-12-13 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Reed, could you review this list and add anything you are working on, add any comments you have, and tick off tasks as they are completed? http://interreality.org/cgi-bin/moinwiki/moin.cgi/Tasks_Remaining_For_0%2e23_Release [ Peter Amstutz

[vos-d] reducing number of libraries

2005-12-17 Thread Peter Amstutz
metaboject were made part of the core libvos. Comments? [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron

Re: [vos-d] reducing number of libraries

2005-12-18 Thread Peter Amstutz
to libvos, although it should obviously reduce the number of you're libraries required to link to :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http

[vos-d] Virtual Reality Architecture Standard

2005-12-22 Thread Peter Amstutz
://slwriters.cust.nearlyfreespeech.net/wiki/index.php/Virtual_Reality_Architecture_Standard [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org

Re: [vos-d] [patch] Large-denomination coins

2005-12-23 Thread Peter Amstutz
/ ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d Output from gpg gpg: Signature made Fri Dec 23 13:38:25 2005 EST using DSA key ID 1A4F3D49 gpg: Can't check signature: public key not found [ Peter Amstutz

[vos-d] 3d model loader library

2005-12-28 Thread Peter Amstutz
into VOS as an A3DL importer... http://automagically.de/index.shtml?g3dviewer [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

Re: [vos-d] [planning] When are we content-ready?

2006-01-02 Thread Peter Amstutz
detection/gravity model provided by Crystal Space. It's not a complete rigid body physics engine like I wanted, but it's good enough. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation

Re: [vos-d] Re: [planning] When are we content-ready?

2006-01-02 Thread Peter Amstutz
). This will probably be done simply having standard names, so a vobject named world is a 3D world, the object named avatar has an avatar model, etc :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS

Re: [vos-d] 0.23.0-pre1 released for testing

2006-01-11 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 No, not yet. I need to update the config files to use XOD. On Wed, 11 Jan 2006, Reed Hedges wrote: did you also upgrade the hypervos server? reed On Jan 10, 2006, at 8:51 PM, Peter Amstutz wrote: -BEGIN PGP SIGNED MESSAGE- Hash

Re: [vos-d] Python scripting

2006-02-05 Thread Peter Amstutz
the overhead in C++ classes, and maintain the option of dynamic tables for Python. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org

Re: [vos-d] Simple Object Description

2006-02-05 Thread Peter Amstutz
between the two. You can `bzr get` the code from http://lalo.revisioncontrol.net/bzr/sod/ (And yes, I know the acronym is weird. Sue me.) ;-) Well, the original text format was going to be tod so maybe you can change the name ;-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL

Re: [vos-d] Simple Object Description

2006-02-05 Thread Peter Amstutz
in the same directory, and use property file=... to refer to it. Suggestions? [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

Re: [vos-d] Simple Object Description

2006-02-05 Thread Peter Amstutz
. ] (COD/SOD/XOD) Ha ha ha :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey

Re: [vos-d] Re: Python scripting

2006-02-07 Thread Peter Amstutz
to interface each and every API call. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey

Re: [vos-d] Re: Python scripting

2006-02-08 Thread Peter Amstutz
programs using the existing SWIG bindngs, in vos/swig/tutorials? [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

Re: [vos-d] Code bounty - uBrowser (FireFox on OpenGL)

2006-02-11 Thread Peter Amstutz
. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ] -BEGIN PGP

Re: [vos-d] Building 0.23.0-pre1 release on MacOS X

2006-02-11 Thread Peter Amstutz
one of them to install the latest XCode. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey

Re: [vos-d] Increase terangreal window size?

2006-02-11 Thread Peter Amstutz
on this stuff :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu

Re: [vos-d] Minimum WX version?

2006-02-11 Thread Peter Amstutz
to support 2.4, but it seems to me like it's mostly a hassle that doesn't buy us much. Also the Crystal Space wxgl plugin is only set up to compile against 2.6, I think. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

Re: [vos-d] Building 0.23.0-pre1 release on MacOS X

2006-02-16 Thread Peter Amstutz
is boost_thread. Please update from CVS and let me know how it goes. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

Re: [vos-d] Re: Python scripting

2006-02-16 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Sat, 11 Feb 2006, Reed Hedges wrote: Peter Amstutz wrote: Yea, it sounds like Lalo has something different in mind, so perhaps the way to go is to go ahead with two different Python bindings and eventually have a bake-off to decide which

Re: [vos-d] Getting a VOS world to run

2006-02-20 Thread Peter Amstutz
and how to set up a world server. Also, assuming you're using the Windows binary setup and not compiling from source, I don't think the current Windows installer doesn't includes any demo files (which it really should). I will see to correcting that and I'll let you know when it's done. [ Peter

Re: [vos-d] Getting a VOS world to run

2006-02-20 Thread Peter Amstutz
and so the old documentation is very misleading. I'll work on updating it, but it will take a few days. However, the short answer to your original question (how to run omnivos) is: omnivos -c 3dworld-blocks.xod [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

Re: [vos-d] Building 0.23.0-pre1 release on MacOS X

2006-02-21 Thread Peter Amstutz
directory here, I copied it from the CVS version. Afterwards, the build proceeded as described above. That is an important oversight. Thank you for bringing it to my attention. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual

Re: [vos-d] Getting a VOS world to run

2006-02-22 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Wed, 22 Feb 2006, Reed Hedges wrote: Peter Amstutz wrote: However, the short answer to your original question (how to run omnivos) is: omnivos -c 3dworld-blocks.xod Is loading plugin modules the same on Windows as in Linux? Yes. Except

[vos-d] OS X should compile

2006-02-23 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 With the latest CVS versions of vos, vos-browser and CS, you should now be able to compile everything on OS X. Let me know if you run into any problems. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

[vos-d] VOS 0.23.0-pre2 released

2006-02-23 Thread Peter Amstutz
tasks of development! http://interreality.org/download [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org

Re: [vos-d] VOS 0.23.0-pre2 released

2006-02-27 Thread Peter Amstutz
keep working on it on my side. I am seriously considering getting a Mac Mini or MacBook Pro to be able to provide better support for OS X. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next

Re: [vos-d] VOS 0.23.0-pre2 released

2006-03-01 Thread Peter Amstutz
worlds with omnivos, so it may be that a3dldemo is suffering from bit rot and needs a little maintainance. In any event, thanks for your effort so far Kao, and I really do want to get this working :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality

Re: [vos-d] And I find myself with free time on my hands...

2006-03-01 Thread Peter Amstutz
] to discuss it. -sconzey -- QOTD: Violence is the last resort of the incompetent -- Isaac Asimov GPG Public Key: http://www.jargonjunkie.com/rants/scones.asc Website: http://www.jargonjunkie.com/ [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

Re: [vos-d] And I find myself with free time on my hands...

2006-03-06 Thread Peter Amstutz
sprites... Should we make the same distinction in vos to make implementation in Ter'Angreal easier? No. We want to hide the underlying implementation, so that it would be possible and reasonable to write a VOS plugin for a whole different 3D engine if you wanted to. [ Peter Amstutz

[vos-d] C#

2006-03-11 Thread Peter Amstutz
++ library or actually reimplementing it) is something I have given some thought to. However, nobody has specifically asked for it yet, and we've already got a TODO list a mile long... [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual

Re: [vos-d] compiling today's CVS: mysqlpersist.cc

2006-03-15 Thread Peter Amstutz
. -- personal: http://www.laranja.org/ technical:http://lalo.revisioncontrol.net/ GNU: never give up freedom http://www.gnu.org/ [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual

Re: [vos-d] compiling today's CVS: mysqlpersist.cc

2006-03-16 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Fair enough! Anyhow it has been fixed in CVS. On Thu, 16 Mar 2006, Reed Hedges wrote: No, I think it's Lalo who is telling you :) On Wed, Mar 15, 2006 at 08:52:47AM -0500, Peter Amstutz wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1

Re: [vos-d] makehuman

2006-03-17 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 They're rewriting it in C++, I'm not sure if that helps or hurts the cause :-) On Fri, 17 Mar 2006, Benjamin Mesing wrote: This is incredibly cool. It can't be cool, it's C ;-) Ben [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL

Re: [vos-d] [philosophical] VOS as AI

2006-03-26 Thread Peter Amstutz
. A Property maps to a memory, which is a piece of concrete sensorial data �- a word, an image, a taste, hunger, pain, etc. It can connect to concepts just like a concept, so in terms of OOP, it is also a concept. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

Re: [vos-d] [philosophical] VOS as AI

2006-03-26 Thread Peter Amstutz
getting off track in to Wired-hype territory here :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron

Re: [vos-d] site peering

2006-03-26 Thread Peter Amstutz
, appliances, hubs etc. Keep in mind that these are persistant connections, which is why it is so important to be able to associate a link with an existing connection: unlike HTTP, they are stateful connections. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

[vos-d] possible VOS logo

2006-03-27 Thread Peter Amstutz
to do a more polished version in a vector graphics program and not the gimp :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org

Re: [vos-d] omnivos and Mac trouble

2006-03-29 Thread Peter Amstutz
! :-) - From your description, it actually sounds like it is working fine! What else is missing besides misc:talkative (which I think is not really missing?) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS

Re: [vos-d] VOS 0.23.0-pre3 released

2006-04-03 Thread Peter Amstutz
char with UTF8 encoding. Of course, normal C strings look a lot like UTF8 encoding so those work, but when you move that code to a wide-char using platform it blows up. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

Re: [vos-d] Re: VOS 0.23.0-pre3 released

2006-04-03 Thread Peter Amstutz
, the current scripts might still work, but they haven't been maintained as far as I know so if they do it'll be a miracle... On Mon, 3 Apr 2006, Lalo Martins wrote: Did you get my Debian patch? It would be nice to have .debs of this prerelease. On Mon, 03 Apr 2006 00:56:49 -0400, Peter Amstutz

[vos-d] VOS 0.23.0 has been released!

2006-04-16 Thread Peter Amstutz
external build dependencies have reduced to just Boost, which should make this version of VOS much easier to compile * Several libraries have been merged into the core library to reduce clutter Read more about VOS at http://interreality.org/about [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL

Re: [vos-d] VOS 0.23.0 has been released!

2006-04-16 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Sorry about the dupe, the mailing list software had crashed and I was very confused as to why the message wasn't going out, so I tried sending it again before I figured out I just needed to restart mailman :-) On Sun, 16 Apr 2006, Peter Amstutz

Re: [vos-d] Re: next priorities

2006-04-17 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ok, I finally have a chance to reply to this thread :-) On Sat, 8 Apr 2006, Lalo Martins wrote: On Mon, 03 Apr 2006 18:10:57 -0400, Peter Amstutz wrote: * Ditch CVS in favor of SVN or BZR I think this is orthogonal to any other goals. True

Re: [vos-d] avatars anyone?

2006-04-17 Thread Peter Amstutz
the supported modes for joining a world are going to be. A lot of stuff is still ad hoc because we don't know what the right solution is, once we've had some experience to guide the design then we can decide to either change it or formalize it. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL

Re: [vos-d] Re: Re: next priorities; mySQL

2006-04-17 Thread Peter Amstutz
means, please write a better SQL backend, I am more than happy to integrate it :-) [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org

Re: [vos-d] Re: Re: Re: next priorities; mySQL

2006-04-17 Thread Peter Amstutz
old rows... [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7

[vos-d] attending Web3D Symposium

2006-04-17 Thread Peter Amstutz
VOS to lots of people who are there and interested in the 3D internet, so this could be very good for us to get the word out! I'll have a full report when I get back... [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

Re: [vos-d] Skeletal Animation support (.x style)

2006-04-24 Thread Peter Amstutz
support for A3DL. Add a .x Loader/Parser to CS. Add the new skeletal animation support to CSVOSA3DL. I am considering this a top priority, so I am starting work on it now. I will provide updates as they arrive and welcome comments. Jason [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL

[vos-d] testing 1 2 3

2006-09-09 Thread Peter Amstutz
testing -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7

[vos-d] interreality.org is back!

2006-09-09 Thread Peter Amstutz
Interreality.org has been down for awhile due to an unfortunate hardware failure. However, it's back and better than ever, with new hardware and hosting. We're back! [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

[vos-d] the state of VOS

2006-10-02 Thread Peter Amstutz
by challenges that have come up in the design and implementation of the 3D client and 3D world server. At the end of the day, fundamentally we are trying to solve a very complex problem. Complex problems require complex solutions. - Pete [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED

[vos-d] vos object type definition

2006-10-09 Thread Peter Amstutz
to a particular code generator. Something to think about. This is all still very much a work in progress. Comments welcome. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet

Re: [vos-d] So seriously... (V(r)OS Post Mortem?)

2006-11-30 Thread Peter Amstutz
part; My roommates and I are making an MMO, after all)... So if I fit in here, or if I can help in betatesting, all the better. ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d -- [ Peter

Re: [vos-d] VOS to RDF mapping

2006-12-02 Thread Peter Amstutz
of the larger discussion of how time fits into the VOS model. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org

Re: [vos-d] status and scheming

2006-12-02 Thread Peter Amstutz
://www.interreality.org/cgi-bin/mailman/listinfo/vos-d -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org

Re: [vos-d] status and scheming

2006-12-02 Thread Peter Amstutz
. Time coordination among peers is nasty; I'd suggest the site hosting the sector vobject should act as a time coordinator (read server above) then. Yes, that's just what I was thinking. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project

Re: [vos-d] status and scheming

2006-12-02 Thread Peter Amstutz
://www.interreality.org/cgi-bin/mailman/listinfo/vos-d -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron

Re: [vos-d] Animation comment

2006-12-02 Thread Peter Amstutz
animations. I realize that esoteric input devices are neither common nor readily available, and are not likely to be for some time, but it would be nice to have support for such built into VOS. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project

Re: [vos-d] Animation comment

2006-12-02 Thread Peter Amstutz
solvable, but still hard. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu

Re: [vos-d] development

2006-12-08 Thread Peter Amstutz
that I'm paying attention, even if I can't weigh in on every thread. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

Re: [vos-d] Sector clock

2006-12-08 Thread Peter Amstutz
that advanced in real time (and thus would require a time synchronization protocol) b) a virtual clock controlled in software that is advanced explicitly c) the time is defined in terms of a linear time transform applied to the output of another clock vobject. [ Peter Amstutz ][ [EMAIL PROTECTED

[vos-d] vobject namespace

2006-12-11 Thread Peter Amstutz
. The basic model of the child list as associative list would be unaffected. Also, this is extremely easy to implement, since the code for parsing and following paths is more or less the same either way. [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project

Re: [vos-d] parameterized views

2006-12-12 Thread Peter Amstutz
think it would be nice for VOS to support widgets such as buttons and pulldown menus, it's certainly not a priority) -Steve -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet

Re: [vos-d] parameterized views

2006-12-12 Thread Peter Amstutz
tables, we're talking about Vobject structures and a more object-oriented rather than relational paradigm). [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http

Re: [vos-d] parameterized views

2006-12-12 Thread Peter Amstutz
. Another possible mechanism would be to use the vobject source to look up the correct context to use. In either case context would presumably be implemented as a vobject with a child property for each parameter. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

[vos-d] Happy Holidays

2006-12-25 Thread Peter Amstutz
Merry Christmas and Happy Holidays to all, and good wishes for the new year! [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http

[vos-d] Linden Labs GPL's Second Life client

2007-01-08 Thread Peter Amstutz
as a deliberately open-ended design, VOS has more potential for long term evolution. That said, this does put a kink in some of our plans. I'll follow up with another email about what I've been working on these past few weeks. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead

Re: [vos-d] SecondLife client goes Open Source

2007-01-10 Thread Peter Amstutz
have plans on doing it. snarkWell, seeing as how they aren't making any money off of Second Life as it is, it would be hard to hurt their business any more than they're already doing themselves./snark -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer

Re: [vos-d] vos needs to be easier for designers to get in

2007-01-23 Thread Peter Amstutz
people from attending. Are there other modeling tools that it would be nice to support? Sketchup would be a good one I think, it's really easy to use and is becoming popular and well known through its association with Google Earth. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL

[vos-d] VOS requirements

2007-01-23 Thread Peter Amstutz
the playback speed to be faster or slower. If an animation is particularly lengthy, it shall be possible to begin playing back an animation before it has been completely downloaded. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual

Re: [vos-d] VOS requirements

2007-01-24 Thread Peter Amstutz
Yea, that needs to be in there. See, that's why I wanted you guys to look at it :-) On Wed, Jan 24, 2007 at 01:00:28PM +0100, Mats wrote: What about physics? Siterer Peter Amstutz [EMAIL PROTECTED]: I've started writing up a requirements document for VOS

Re: [vos-d] VOS requirements

2007-01-24 Thread Peter Amstutz
post them to the list. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey

Re: [vos-d] VOS requirements - Downscalability

2007-01-24 Thread Peter Amstutz
, and what lesser hardwares could we support with relatively little tweaking? ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED

Re: [vos-d] VOS requirements

2007-01-24 Thread Peter Amstutz
Peter Amstutz [EMAIL PROTECTED]: I've started writing up a requirements document for VOS. ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d -- [ Peter Amstutz ][ [EMAIL PROTECTED

Re: [vos-d] datatypes

2007-01-24 Thread Peter Amstutz
On Wed, Jan 24, 2007 at 11:22:48AM -0700, S Mattison wrote: On 1/22/07, Peter Amstutz [EMAIL PROTECTED] wrote: Alternately we could also have a blob type for this case. I'm a big fan of the Blob type. I do a lot of SQL database work. ;) Well, the goal is to avoid blobs as much

Re: [vos-d] VOS requirements

2007-01-25 Thread Peter Amstutz
: Peter, I seem to have missed the original message about the requirements document, and can't find it on the mailing list archives, either... Mind sending the information out again? Ken Peter Amstutz wrote: Yea, that needs to be in there. See, that's why I wanted you guys to look

[vos-d] semantics

2007-01-30 Thread Peter Amstutz
. VOS from the beginning was intended to be implemented using an existing 3D engine, so we don't care so much about rendering specifics because someone else has already done the work of taking a scene and optimizing it on the fly... -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED

Re: [vos-d] new vos concept: listen conditions

2007-01-30 Thread Peter Amstutz
of deciding whether to go out and fetch the updated value. The reasoning being, beyond a certain point the extra round trip time to fetch the value is greatly outweighed by the cost of sending out data that may not be used at all. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED

Re: [vos-d] Online Space

2007-02-01 Thread Peter Amstutz
of the space is nonuniform - see third slide in: http://www.web3d.org/x3d-earth/workshop2006/contributions/PingInteractiveGeoSimFidelityScalability.pdf [snip...] -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality

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