Messages by Thread
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[tp-devel] libtpproto-cpp 0.1.9 technology preview/tpadmin-cpp release
Lee Begg
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[tp-devel] tpserver-cpp 0.6.0 release
Lee Begg
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[tp-devel] Single Player Release - Action Items
Aaron Mavrinac
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Re: [tp-devel] tpserver on windows
Tim Ansell
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[tp-devel] Add player with Risk ruleset
Vincent Verhoeven
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[tp-devel] Configure for libtpproto-cpp
Vincent Verhoeven
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[tp-devel] Single-Player XML Data in Server/AI Packages
Aaron Mavrinac
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[tp-devel] J2ME - The PipelinedConnection and my conundrum
Roberts, Brendan Matthew - robbm005
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[tp-devel] Software Freedom Day
Lee Begg
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[tp-devel] tpserver-cpp branches merged!
Tim Ansell
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[tp-devel] AI battle moved
Vincent Verhoeven
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[tp-devel] Scratchpad patch to setup daneel-ai
Vincent Verhoeven
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[tp-devel] Tigris and Euphrates
Dustin White
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[tp-devel] AI battle
Victor Ivri
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Re: [tp-devel] Mini-milestone on texture to globe projection
Tim Ansell
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[tp-devel] Risk colonization segfault
Vincent Verhoeven
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[tp-devel] Starmapper and wormholes
Vincent Verhoeven
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[tp-devel] tpserver-cpp fails to build
Vincent Verhoeven
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[tp-devel] SOLVED Re: Risk "reinforce" order crashes server
Victor Ivri
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[tp-devel] Risk "reinforce" order crashes server
Victor Ivri
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[tp-devel] Dronesec game
Juan Lafont
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[tp-devel] Risk - Colonization and chaining
Vincent Verhoeven
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Re: [tp-devel] [tp-cvs] tpserver-cpp (risk) - Fixed bug where wormholes were being drawn improperly (slightly offset.) I should note, it is now very difficult to select planets on the map.
Tim Ansell
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[tp-devel] [tpserver-py] Help playing with the DroneSec
Zhang Chiyuan
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[tp-devel] Single-Player Mode (attn: AI devs)
Aaron Mavrinac
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[tp-devel] Wormholes
Vincent Verhoeven
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[tp-devel] Issue running Risk game on tpserver-cpp
Victor Ivri
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[tp-devel] map, name, system generation (Sam Penn/Mapcraft WorldGen)
Jeffrey Miller
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[tp-devel] More git push troubles
Ryan Neufeld
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[tp-devel] Name generator published to github, demo on appengine
Jeffrey Miller
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[tp-devel] Summer is almost over!
Tim Ansell
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[tp-devel] Single-Player Mode
Aaron Mavrinac
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[tp-devel] Unable to push to the git repo
Dustin White
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[tp-devel] TP-Devel & TP
Brett Nash
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[tp-devel] Turn frame extension
Brett Nash
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[tp-devel] TP04 Object descriptions?
Victor Ivri
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[tp-devel] Admin player in tpserver
Vincent Verhoeven
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[tp-devel] raising an error
Ryan Neufeld
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[tp-devel] Some bugs
Vincent Verhoeven
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[tp-devel] Orders in libtpclient-py
Vincent Verhoeven
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[tp-devel] creating modules
Ryan Neufeld
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[tp-devel] Lee away
Lee Begg
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[tp-devel] "View" bugs
Ryan Neufeld
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[tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Victor Ivri
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Victor Ivri
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Lee Begg
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Brett Nash
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Tyler
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Brett Nash
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Tim Ansell
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Brett Nash
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Victor Ivri
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Victor Ivri
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Victor Ivri
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Jason & Debbie Wandel
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Re: [tp-devel] Quick question re: Universe shape in Thousand Parsec, and map wrap-around in RFTS
Victor Ivri
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[tp-devel] tpserver-cpp 0.5.1 released
Lee Begg
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[tp-devel] guest players
Ryan Neufeld
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[tp-devel] Goals for mid-term evaluations?
eugene tan