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So I'm trying to decide what to do for the 0.23 release. We decide before that physics would be the milestone, so we're getting close to being able to start working on the release.


The thing is, the full release process is quite time consuming. It involves updating documentation, building binary packages, and lots of other stuff. I wonder if, for 0.23, it would be alright to skip some of that to get the release out faster. So 0.23 would probably basically be just a source tarball and a Windows installer for the binary.

Any really terrible errors would be fixed by a 0.23.x release, otherwise work would start immediately on 0.24 which will hopefully be the "breakout" release where we have the critical mass of features -- physics, vrml support and/or some really interesting world content hosted on interreality.org, and possibly scripting.

Perhaps we need to do a bit more release planning (although such schedules rarely reflect the real world)? In any event, I'd like to try and nail down specific milestones so that we can make more frequent releases.

Comments?

[   Peter Amstutz   ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED]  ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]
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