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On Thu, 15 Dec 2005, swe wrote:
Hi Peter,
yup works again, great it was not my failure.
Anyway I found that I have still probs with terangreal strange way of
navigation, wouldnt it make sense to make it more game/vrml-plugin way?
Well, for what its worth, the controls I've used in a few VRML plugins are
horrid and I hates them. That's pretty subjective, though :-) The
reasoning behind the current behavior of having to right-click to activate
"turning" is that the usual gaming controls with mouselook on 100% of the
time don't work with a windowed browser (as opposed to full screen). The
mouse pointer tends to wander out of the window. You need to be able to
recenter without whipping your viewpoint around in unintended directions.
So the current controls are that the right mouse button toggles movement
on and off.
In any event, what are your preferred controls? We do intend to make this
configurable later on.
(and load the 'bookmark'-vip on first start after setup?)
I'm not sure I understand what you're asking?
[ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ]
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