xmame  

Re: stun runner on svgalib target lockups

theGREENzebra
Fri, 15 Dec 2000 19:52:38 -0800

> This memory isn't always allocated. By commenting this line (which causes
> memory leaks!) svgalib runs fine again. Has anyone fixed this problem?

Hmm. does this fix apply to every driver in the svgalib target? In other
words, if I comment this and compile the svgalib target, will it affect any
games in a negative way? (EG. nonworking drivers)

Also, I should mention that SVGAlib target DOES work with other roms. just
not stun runner.

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