Cyril Zorin
Thu, 17 Aug 2006 08:16:24 -0700
Hi all,I noticed that the software rendering/geometry code that sits in model1.c could be optimized here and there, and I think that the overall management of various lists, quads, etc., could benefit from some better data structures.
Was the decision to write the software renderer the way it is now intentional (because, for example, the code has been profiled and it was shown that the software renderer is not a bottleneck), or is the code the way it is because developers are a bit busy these days to clean it up?
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