theGREENzebra
Wed, 20 Sep 2006 14:08:02 -0700
Well, honestly I am all for dropping XMAME in favour of SDLMAME. Now I have said officially what I used to say privately. The only problems I see are: - does SDL support all the backends XMAME supports (for instance what is the status of DGA in SDL 1.3? what about sound)? - will Arbee and OG agree on using a source control system shared between SDLMAME and XMAME dev teams (which would kind of become the same team)? The answers to these two questions will drive the decision. I invite every user of XMAME to give his/her thinking!
Well, as long as I end up with *some* kind of MAME, I'm really pretty happy no matter what you, the developers, decide to do. I am concerned about the backends, because I use Xv most of the time. I *do* use xinerama, so I am excited to hear that you guys want to do something with it. I'm hoping that implementing it and doing display aspects won't be as bumpy. =]
Speaking of display and sound targets, I've been meaning to ask, is there a way to enable the WAVEOUT dsp and also regular OSS sound? Or can one be implemented? I'd like to be able to hear what I'm recording while I record it. =]
Anyway, I'm currently pretty happy with xmame, but if the benefits are the same, and the dev team still rocks, using sdlmame will be just as fun and I will happily participate in reading the list and helping out every so often. And inviting everyone to my videogame festival. =]
Cheers, Brendan -- http://clickass.org * AIM: UnixGameRocker -----GEEK CODE 3.12-----GCM/CS/IT/MU d? s: a26 C++++ UL++++ P+ L+++>$ E---- W++ N+ o K- w---$ O- M V-- PS+ PE Y+ PGP- t++(+++) 5- X R tv(+) b+(-) DI+++ D+ G++ e h++ r+(---) y+ UF*++
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