While dragging it, I want to see the whole image of the item move. What works is something like this:
(code goes into class Tile(QGraphicsSvgItem), def mousePressEvent) ... pmapSize = self.tileset.tileSize.toSize() if self.pixmap is None or self.pixmap.size() != pmapSize: self.pixmap = QPixmap(pmapSize) self.pixmap.fill(Qt.transparent) painter = QPainter(self.pixmap) QGraphicsSvgItem.paint(self, painter, QStyleOptionGraphicsItem()) for item in self.childItems(): QGraphicsSvgItem.paint(item, painter, QStyleOptionGraphicsItem()) drag.setPixmap(self.pixmap) drag.setHotSpot(event.pos().toPoint()) but I do not want to render a SVG that is already rendered Is there any way I can avoid rendering this item twice? Did I overlook a QGraphicsSvgItem method that would return its rendered pixmap? -- Wolfgang _______________________________________________ PyQt mailing list PyQt@riverbankcomputing.com http://www.riverbankcomputing.com/mailman/listinfo/pyqt