Hi, Some months ago I filed a bug that filling small RoundRectangle2Ds sometimes does not give round corners: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6729351
For example: > RoundRectangle2D.Float rect = new RoundRectangle2D.Float(10, 10, 20, 20, 5, > 5); > g2d.fill(rect); Gives: http://picasaweb.google.com/linuxhippy/RoundRect#5270021310445748898 The evaluation said: > The behaviour of fill operation was changed within the fix of > 4151279 to match draw operation with the same shape. However fill and draw do not match in that case either: http://picasaweb.google.com/linuxhippy/RoundRect#5270025203431615762 So although I think the evaluation is correct, I am just curious whats the cause of such degenerated RoundRectangles? If I set STROKE_PURE the fill is fine, but draw looks "ugly" ;) Another strange behaviour I saw is that RoundRects are drawn differently, when an argb-color is used: http://picasaweb.google.com/linuxhippy/RoundRect#5270025209337038738 I suppose that shouldn't happen? lg Clenebs